Difference between revisions of "Down to Clown With Number 6"
Line 70: | Line 70: | ||
==Summary== | ==Summary== | ||
Shadowhaven Sysops and | Shadowhaven Sysops and Foundational Free Sprites are concerned that the "legendary" Number Six has slipped his cover too far and gone off the deep end, fronting as an Ancient affiliate on the docks of Cara'Sir. Alkali and Solitaire take the call to bring him home in one piece, dodging Gangers, Tir Feds, and a Prince to bring Number Six home and stage an intervention. | ||
==Background== | ==Background== |
Revision as of 05:01, 22 November 2024
Down to Clown With Number 6 | |||||||
---|---|---|---|---|---|---|---|
| |||||||
Factions Involved | |||||||
ShadowHaven | Major Corp | ||||||
Solitaire Alkali Runner3 Runner4 |
Character1 Character2 |
Summary
Shadowhaven Sysops and Foundational Free Sprites are concerned that the "legendary" Number Six has slipped his cover too far and gone off the deep end, fronting as an Ancient affiliate on the docks of Cara'Sir. Alkali and Solitaire take the call to bring him home in one piece, dodging Gangers, Tir Feds, and a Prince to bring Number Six home and stage an intervention.
Background
The Meet
The Plan
The Run
Aftermath
Rewards
Game Quotes
Player After Action Reports (AARs)
Solitaire - Ah the old homestead. Thanks, I hate it. I worry, about that little maid mage. Such heart, such spirit, such a desire to live despite the fraily of his form and the finality of his life. It would be funny, really, if it was not the microcosm of the minutiae, the concave of the cosmos. In him the mirror darkly. In him the darker road. How... funny.
Oh, and we brought home an infiltrator who had lost his mind. Such a strange thing to lose... heh...heh.... hahahahahaha.