Difference between revisions of "Hospital Wing"

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The duo make their way out of the facility and back to the car, dosing themselves with some medkits in order to try and forestall the inevitable stimpatch crash. They report back in to the client and get paid for a job, well, done if not well done.
The duo make their way out of the facility and back to the car, dosing themselves with some medkits in order to try and forestall the inevitable stimpatch crash. They report back in to the client and get paid for a job, well, done if not well done.


They spend a day recovering at [[Exuent]]'s place under intense medical attention given the severity of their wounds
They spend a day recovering at [[Exeunt]]'s place under intense medical attention given the severity of their wounds


==Rewards==
==Rewards==

Revision as of 04:10, 30 November 2024

Hospital Wing
Part of A Quest for Transcendence
Date2085-11-29
GMRobinton
LocationPuyallup
Status Threat Level: Deadly
Factions Involved
ShadowHaven Major Corp
Saint
Neznayka
Character1
Character2


Summary

Saint and Nez are called in to clear out an abandoned clinic in Puyallup, but end up on the wrong side of some mad science and human experimentation. Some claws, some persona-fixed human experiments, and an awful lot of gunfire later, they managed to clear out the site and kill the Doctor running it.

Background

As Hank and Beatrice get the cyberzombie Alison settled into her new home, they contract some runners to dig into a site they've learned of that might have ties to the cult that is tracking them. Ideally, they want it cleared out - putting a bit of offense downrange towards the cult since they now have a stable safehouse to hide and plan from.

The Meet

The duo of runners meet Hank and Beatrice at a No-Tell motel in Puayllup in order to discuss their desire that the team clear out an old abandoned hospital that they think has ties to the people chasing them. They explain how the site is likely being used as some kind of experimental cyberware project, though they are particularly light on details regarding the extent of those experiments. The reason they suspect this area is do the very peculiar and disgusting background count of the area which matches prior experimentation sites.

They offer 10K nuyen for each of the runners to go in and clear the place out, despite Nez's valiant attempts to negotiate.

The Plan

  • Plans are for nerds

The Run

Legwork

  • 8ball does some matrix searching and reveals that it is a former small town medical clinic, subsidized by EVO, with that's been out of commission for years. There's a lot of matrix chatter from local folks to avoid it, occasional missing persons, usually kids, going missing. Place is generally wrecked.
  • Nez sends one of her birds to do a visual scouting, revealing the wrecked place and a sewer access grate that is wrecked but accessible.
  • Saint does a physical scouting run and manages to spot one of the hidden cameras with a bug scanner on wireless - though in doing so, her own device gets spotted by the opfor, unknown to her.
  • Saint calls 8Ball back and pays him to provide some matrix defense and slaves their devices to his Renraku Tsurugi. A5, S 5, D3, F6
  • Nez sends in the rats to scout the main room they have access to, learning it is pitch black, there is the sound of electricity and an electric door, as well as the sounds and smells of people somewhere inside the site.
  • 8ball explains there is an offline host and refuses to run the host for the pittance that Saint is paying him.

Running the Mousetrap

  • The duo make their way into the front room only for a security door to slam shut behind them, trapping them inside the mousetrap.
  • They bandy some words with a voice over a speaker who begins screwing with their online gear, making Saint hallucinate and triggering screams from their commlink.
  • The two runners share some brief words with The Doctor, the person running the facility and agree to 'play their part' in helping the Doctor run the trials on their current batch of 'weapon's platforms'.
  • What follows is a series of three brawls where Saint and Nez tear through waves of PTT personfix'd "zombies"; the last one done up in a full runner kit which almost manages to kill Saint.
  • While the Doctor is willing to allow them to leave, the duo decides to bring the place down and attacks the guards.
  • With the guards down, the duo manages to get their hands on the Doctor and and discovers that he spent a number of turns during combat wrecking his files so they would not be recovered by the runners.
  • As they begin to torture him, he bites down a cyanide capsule in his mouth.

Aftermath

The duo make their way out of the facility and back to the car, dosing themselves with some medkits in order to try and forestall the inevitable stimpatch crash. They report back in to the client and get paid for a job, well, done if not well done.

They spend a day recovering at Exeunt's place under intense medical attention given the severity of their wounds

Rewards

Deadly Run (20 RVP):

  • 10k Nuyen (5 RVP)
  • 10 Karma (10 RVP)
  • 10 CDP (5 RVP)
  • 2 CDP Run Guarantee

Qualifies as a Mundane Ascension for Saint and Nez

Game Quotes

Player After Action Reports (AARs)