Difference between revisions of "Tontine Trouble"

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(Created page with "{{AARInfobox| <!-- Unless otherwise stated, it should no longer be necessary to tag anything here with wiki markup or use any brackets. --> <!-- Required: The date of the run in YYYY-MM-DD format. --> |Date=2086-09-10 <!-- Required: Name of the GM. --> |GM=Sarcarian <!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. --> |Location= Off the Coast of Vancouver Island (Proteus Arcology)...")
 
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==Summary==
==Summary==
The spoils of war leave a man fat and happy. Bloodstained hands often leave their mark on ill-gotten goods, when the rightful owners are 6ft too low to stop the pilferings. It's a lucrative way of setting your future up. Such was the case for a number of veterans of the Eurowar whom set aside a number of keys to a vault of stolen artworks for their own sakes and those of their children. Keys that would be activated once they were no longer with us.


Naturally, a thief should always be expecting another thievery in the future. And so, bloodied theft welcomed another bloody theft.


==Background==
==Background==

Revision as of 16:57, 11 September 2025

Tontine Trouble
Date2086-09-10
GMSarcarian
LocationOff the Coast of Vancouver Island (Proteus Arcology)
Status Threat Level: Deadly
Factions Involved
ShadowHaven Proteus
Geodesic
Lace Monitor
Tsarina
Zero
Various Proteus Security
Dr. Wilson and other researchers
HR Executive
Abraham Phelps
Patrolling Krake Drones
Casualties and losses
None 1 Krake drone destroyed, 1 security officer subdued, Abraham Phelps temporarily killed but resuscitated


Summary

The spoils of war leave a man fat and happy. Bloodstained hands often leave their mark on ill-gotten goods, when the rightful owners are 6ft too low to stop the pilferings. It's a lucrative way of setting your future up. Such was the case for a number of veterans of the Eurowar whom set aside a number of keys to a vault of stolen artworks for their own sakes and those of their children. Keys that would be activated once they were no longer with us.

Naturally, a thief should always be expecting another thievery in the future. And so, bloodied theft welcomed another bloody theft.

Background

The Meet

The Plan

The Run

Aftermath

Rewards

Game Quotes

Player After Action Reports (AARs)