Difference between revisions of "To Catch A Cobra By The Tooth"
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==The Meet== | ==The Meet== | ||
The four runners were gathered together in a donut shop, their fixers unsure of much of Ms. Parson's background but vouching for the work, a menagerie of anti-socialites and freakish characters who were very quickly noted by the J and...reluctantly beckoned over. They ordered coffee and were filled in on the details: the trip, the timeline of her disappearance, the oddity of it all, and the paygrade. 6000 a head isn't exactly a lot of nooj, but they could tell the J wasn't exactly rolling in disposable income. That, and their collective social ineptitude made negotiations with a rapidly exasperated J much less promising. While the meeting was going on Valvravn began working on profiling the woman, and the rest of the team had the J arrange a meeting with Innes' husband as well, in order to give the more magical among them a chance to possibly divine her situation and get a scent for tracking. | |||
==The Plan== | ==The Plan== | ||
Revision as of 13:58, 27 September 2025
| To Catch A Cobra By The Tooth | |||||||||
|---|---|---|---|---|---|---|---|---|---|
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| Factions Involved | |||||||||
| ShadowHaven | Hospital (?) Workers | ||||||||
|
All Gods Must Fall Rogozhin Kurobara Valvravn |
Doctors armed with guns Beast Spirit Man Spirit (Saxton Hale) | ||||||||
| Casualties and losses | |||||||||
| None | Both spirits disrupted, and both doctors killed | ||||||||
Summary
The 6th world is no stranger to the perverse incentives that can be brought about through capitalistic desires for monetary compensation. Many are caught up in the exploitations of corporations, of gangs and syndicates, and sometimes even just the machinations of small groups of individuals who find their chance to make some nuyen without necessarily playing by the rules. A lot of times, these schemes lead to a lot of people getting hurt. Sometimes they deserve it. Sometimes they don't. Sometimes, completely unrelated persons are taken from their lives, changed irreparably, and forced into a horrid fate because someone wanted to make that quick nooj, leaving someone else to clean up the mess.
It's not like shadowrunners can complain though.
It makes for good nuyen.
Background
Gaspé is a very, very small city in Quebec, barely even a town and off the coast. It's the kind of quiet place that makes for a wonderful retreat. That was Innes Parson's idea anyhow. A hardworking woman, if a little odd, she was your typical corporate worker: An orc who had to hide her features through surgery to fit in, who pushed herself to burning out in order to live comfortably, and followed her hobbies to recover afterwards. After a business trip to Montreal, she was planning on doing the same thing: Gaspé is a beautiful place to retreat to, it had a stellar nautical museum and tales of famous hunters to tide one over (even if the stories weren't all they were cracked up to be), and to be frank she just had the opportunity and excuse to do something good for herself.
Gaspé, like many other places in the 6th world, had bounties for infected. Now, there's a good reason for that, obviously. Magically enhanced predators of metahumanity born from our loved ones is a horror to experience, and many cannot fight the urges brought forth by the virus. Unfortunately, a bounty for every infected someone captures, kills, and turns in to the local law enforcement is like many other things in the 6th world become distilled into: A business. And business gets exploited.
HMHVV Strain 1 spreads through the act of draining essence. The victim will be left weak, tired, and desperately hungry. Vulnerable.
If you had a vampire helping you (willingly or not) make weaker infected so you could turn them in for a nice reward, that'd make for a very tidy business wouldn't it? Especially if you could force that vampire to make Renfield to further subdue victims. It becomes a problem when that vampire breaks out in a desperate attempt to feed, however.
Innes Parson had been missing for about 2 weeks before her sister had decided she needed to pay for professional help to find her sister. The local Lone Star subsidiary in Gaspé had been stalling on the case for a while. She didn't get what could have happened to her sister. She was just supposed to be on a detour for a trip. She just wanted to see Innes again. Find out what happened.
The Meet
The four runners were gathered together in a donut shop, their fixers unsure of much of Ms. Parson's background but vouching for the work, a menagerie of anti-socialites and freakish characters who were very quickly noted by the J and...reluctantly beckoned over. They ordered coffee and were filled in on the details: the trip, the timeline of her disappearance, the oddity of it all, and the paygrade. 6000 a head isn't exactly a lot of nooj, but they could tell the J wasn't exactly rolling in disposable income. That, and their collective social ineptitude made negotiations with a rapidly exasperated J much less promising. While the meeting was going on Valvravn began working on profiling the woman, and the rest of the team had the J arrange a meeting with Innes' husband as well, in order to give the more magical among them a chance to possibly divine her situation and get a scent for tracking.