Difference between revisions of "Hell’s Saviors Member"
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==Standard Operating Procedure/Rules of Engagement== | ==Standard Operating Procedure/Rules of Engagement== | ||
Take what they want by force. Their power doesn't come from individual gear or skill, it comes from numbers. | Take what they want by force. Their power doesn't come from individual gear or skill, it comes from numbers. They ride either 1 or 2 per bike, if there's a passenger, they get a Krime Happiness, otherwise they get the SMG. | ||
==Mecahnical Information== | ==Mecahnical Information== | ||
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!rowspan="1" style="text-align:right"|Condition Monitors | !rowspan="1" style="text-align:right"|Condition Monitors | ||
|style="text-align:right"|'''Grunt''' | |style="text-align:right"|'''Grunt''' | ||
|colspan="10"| | |colspan="10"|9 | ||
|- | |- | ||
!rowspan="3" style="text-align:right"|Limits | !rowspan="3" style="text-align:right"|Limits | ||
Line 69: | Line 69: | ||
|- | |- | ||
|style="text-align:right"|'''Mental''' | |style="text-align:right"|'''Mental''' | ||
|colspan="10"| | |colspan="10"|3 | ||
|- | |- | ||
|style="text-align:right"|'''Social''' | |style="text-align:right"|'''Social''' | ||
|colspan="10"| | |colspan="10"|5 | ||
|- | |- | ||
!rowspan="2" style="text-align:right"|Skills | !rowspan="2" style="text-align:right"|Skills | ||
|style="text-align:right"|'''Active''' | |style="text-align:right"|'''Active''' | ||
|colspan="10"| | |colspan="10"| | ||
*'''Pilot Groundcraft (Bikes)''' - | *'''Pilot Groundcraft (Bikes)''' - 5 (+2 dice for bikes) | ||
*'''Unarmed combat''' - 3 | *'''Unarmed combat''' - 3 | ||
*'''Intimidation''' - 3 | *'''Intimidation''' - 3 |
Revision as of 15:36, 5 April 2019
>Incomplete
>Incomplete
>Incomplete
>Incomplete
Base Metatype | Any |
---|---|
Threat Level | 2 |
Typical Faction | Hell’s Saviors |
None | |
Generation File | None |
Thematics Approval | |
Mechanics Approval |
Description
"A decent sized biker gang, They don't have a lot of organization, but they do cause a few problems every now and then" - Anonymous
Standard Operating Procedure/Rules of Engagement
Take what they want by force. Their power doesn't come from individual gear or skill, it comes from numbers. They ride either 1 or 2 per bike, if there's a passenger, they get a Krime Happiness, otherwise they get the SMG.
Mecahnical Information
Key Information
Stat Block
BOD | AGI | REA | STR | CHA | INT | LOG | WIL |
---|---|---|---|---|---|---|---|
3 | 4 | 5(6) | 3 | 4 | 4 | 2 | 2 |
Initiative | 9 + 1D6 | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Armor | 13 | ||||||||||
Condition Monitors | Grunt | 9 | |||||||||
Limits | Physical | 5 | |||||||||
Mental | 3 | ||||||||||
Social | 5 | ||||||||||
Skills | Active |
| |||||||||
Knowledge |
| ||||||||||
Equipment | Weapons | ||||||||||
Armor |
| ||||||||||
Matrix Equipment |
| ||||||||||
Ware | Bioware |
| |||||||||
Cyberware |
|
Acknowledgement
Created by mudge