Difference between revisions of "Victor"
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If you need someone to talk and have no conscious, you bring them to victor. | If you need someone to talk and have no conscious, you bring them to victor. | ||
Not much is known about Victor, he | Not much is known about Victor, other than he is good at what he do. Even though he will never tell you what goes on behind those doors everyone know it is not pleasant.For Whoever enter those doors never leave, and those few that do can never remember their experience but is forever changed by it. They say sometimes when the night is quiet and the breeze stills you can hear muffled screaming coming from Victor's sound proof office. | ||
Victor "office" is located in Redmond, deep in a dingy alleyway, lies a door only tittle Victor's. Entering the door leads you to a small 15x15 foot room with holes in the wall and a distance smell of iron. On the opposite of the room is another singular rusted metal door with a slit. Here victor will ask you to pay and leave his "client" in the room before asking you to leave, nicely. | |||
Victor "office" is located in Redmond, deep in a dingy alleyway, lies a door only tittle Victor's. Entering the door leads you to a small 15x15 foot room with holes in the wall and another singular rusted metal door with a slit. Here victor will ask you to pay and leave his " | |||
==Special== | ==Special== |
Revision as of 20:21, 30 April 2019
Interrogation mind mage | |
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Contact Owner | Zombono |
Connection | 4 |
Public Contact? | Yes |
Archetype | Shadow Services |
Location | Redmond, Seattle |
Metatype | Elf |
Tradition | Black Magic (Cha + Wil) |
Sex | Male |
Age | 50 |
Preferred Payment Method | Nuyen |
Personal Life | Single |
Special? | Yes |
Overview
If you need someone to talk and have no conscious, you bring them to victor.
Not much is known about Victor, other than he is good at what he do. Even though he will never tell you what goes on behind those doors everyone know it is not pleasant.For Whoever enter those doors never leave, and those few that do can never remember their experience but is forever changed by it. They say sometimes when the night is quiet and the breeze stills you can hear muffled screaming coming from Victor's sound proof office.
Victor "office" is located in Redmond, deep in a dingy alleyway, lies a door only tittle Victor's. Entering the door leads you to a small 15x15 foot room with holes in the wall and a distance smell of iron. On the opposite of the room is another singular rusted metal door with a slit. Here victor will ask you to pay and leave his "client" in the room before asking you to leave, nicely.
Special
Key Dice Pools
Spellcasting: 8 (Ranks) + 2 (Manipulation/Illuson) + 4 (Magic) + 5 (Focus): 19
Socials: 1 (Ranks) + 8 (Charisma): 9 [9]
Stat Block
B | A | R | S | C | I | L | W | Edge | Essence | Magic | |
---|---|---|---|---|---|---|---|---|---|---|---|
3 | 3 | 2 | 1 | 8 | 4 | 2 | 5 | 1 | 6 | 4 | |
Condition Monitor | 10+3 (Physical), 11 (Stun) | ||||||||||
Limits | Physical (3), Mental (5), Social (9), Astral (9) | ||||||||||
Initiative | 6+1d6 | ||||||||||
Skills | Spellcasting: 8 (Manipulation, Illusion), Counterspelling: 6, Assensing: 1, Con: 1, Etiquette: 1, Intimidation: 1 | ||||||||||
Knowledge Skills | English: N, Sperethiel: 10, Bars and Clubs: 5, Area Knowledge (Seattle): 5, Shadow Community: 5, Black Markets: 5 | ||||||||||
Spells | Mind probe, Compel truth, Influence, Rewind, Control thoughts, Agony, Bugs, Heal | ||||||||||
Gear | Lifestyle (Medium), 2 F5 Spellcasting focus (Manipulation, Illusion), 2 F5 Sustaining focus (Manipulation, Illusion), R5 Fake SIN, Savallete guardian, torture tools and knives | ||||||||||
Armor | Armor jacket, Ballistic mask | ||||||||||
Vehicles | Dodge Xenon |
Network
Player Characters with this Contact
Name |
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NPC who know this contact