Difference between revisions of "Jinx"
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{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
!style="width:10%;text-align:center"|BOD | |||
!style="text-align:center"|BOD | !style="width:10%;text-align:center"|AGI | ||
!style="text-align:center"|AGI | !style="width:10%;text-align:center"|REA | ||
!style="text-align:center"|REA | !style="width:10%;text-align:center"|STR | ||
!style="text-align:center"|STR | !style="width:10%;text-align:center"|CHA | ||
!style="text-align:center"|CHA | !style="width:10%;text-align:center"|INT | ||
!style="text-align:center"|INT | !style="width:10%;text-align:center"|LOG | ||
!style="text-align:center"|LOG | !style="width:10%;text-align:center"|WIL | ||
!style="text-align:center"|WIL | !style="width:10%;text-align:center"|EDG | ||
!style="text-align:center"|EDG | !style="width:10%;text-align:center"|MAG | ||
!style="text-align:center"|MAG | |||
|- | |- | ||
|style="text-align:center"|3 | |style="text-align:center"|3 | ||
Line 60: | Line 59: | ||
|style="text-align:center"|1 | |style="text-align:center"|1 | ||
|style="text-align:center"|4 | |style="text-align:center"|4 | ||
| | |} | ||
{| class="wikitable" | |||
!style="text-align:right"|Initiative | !style="text-align:right"|Initiative | ||
|colspan="11"|3 + 1D6 | |colspan="11"|3 + 1D6 | ||
Line 68: | Line 68: | ||
|- | |- | ||
!rowspan="2" style="text-align:right"|Condition Monitors | !rowspan="2" style="text-align:right"|Condition Monitors | ||
| | |style="text-align:right"|'''Physical''' | ||
|colspan=" | |colspan="10"|10 | ||
|- | |- | ||
| | |style="text-align:right"|'''Stun''' | ||
|colspan=" | |colspan="10"|9 | ||
|- | |- | ||
!rowspan="4" style="text-align:right"|Limits | !rowspan="4" style="text-align:right"|Limits | ||
| | |style="text-align:right"|'''Physical''' | ||
|colspan=" | |colspan="10"|3 | ||
|- | |- | ||
| | |style="text-align:right"|'''Mental''' | ||
|colspan=" | |colspan="10"|3 | ||
|- | |- | ||
| | |style="text-align:right"|'''Social''' | ||
|colspan=" | |colspan="10"|12 (Clothing Visible), 11 (Base) | ||
|- | |- | ||
| | |style="text-align:right"|'''Astral''' | ||
|colspan=" | |colspan="10"|11 | ||
|- | |- | ||
!rowspan="2" style="text-align:right"|Skills | !rowspan="2" style="text-align:right"|Skills | ||
| | |style="text-align:right"|'''Active''' | ||
|colspan=" | |colspan="10"| | ||
*'''Negotiation [27 (29 - Bargaining)]''' (Charisma [8] + Skill [9] + Cool Resolve [3] + Improved Ability [3] + Clothing [1] + Tailored Pheremones [3]) | *'''Negotiation [27 (29 - Bargaining)]''' (Charisma [8] + Skill [9] + Cool Resolve [3] + Improved Ability [3] + Clothing [1] + Tailored Pheremones [3]) | ||
*'''Ettiquette [19 (21 - High Society)]''' (Charimsa [8] + Skill [4] + Cool Resolve [3] + Dress [1] + Tailored Pheremones [3]) | *'''Ettiquette [19 (21 - High Society)]''' (Charimsa [8] + Skill [4] + Cool Resolve [3] + Dress [1] + Tailored Pheremones [3]) | ||
*'''Con [19]''' (Charimsa [8] + Skill [4] + Cool Resolve [3] + Dress [1] + Tailored Pheremones [3]) | *'''Con [19]''' (Charimsa [8] + Skill [4] + Cool Resolve [3] + Dress [1] + Tailored Pheremones [3]) | ||
*'''Pistols [8] | |||
|- | |- | ||
| | |style="text-align:right"|'''Knowledge''' | ||
|colspan=" | |colspan="10"| | ||
*'''English [N]''' | *'''English [N]''' | ||
*'''Japanese [6]''' | *'''Japanese [6]''' | ||
Line 107: | Line 108: | ||
|- | |- | ||
!rowspan="3" style="text-align:right"|Equipment | !rowspan="3" style="text-align:right"|Equipment | ||
| | |style="text-align:right"|'''Weapons''' | ||
|colspan=" | |colspan="10"|Tiffani-Defiance Protector (Personalized Grip, Chameleon Coating) | ||
|- | |- | ||
| | |style="text-align:right"|'''Armor''' | ||
|colspan=" | |colspan="10"|Zoé: Second Skin (Biomonitor), Mortimer of London: Berwick Dress (Concealed Pocket, Shock Frills, Electrochromic Clothing) | ||
|- | |- | ||
| | |style="text-align:right"|'''Foci''' | ||
|colspan=" | |colspan="10"|Qi Focus [4] (Cool Resolve), Qi Focus [4] (Cool Resolve) | ||
|- | |- | ||
!rowspan="2" style="text-align:right"|Ware | !rowspan="2" style="text-align:right"|Ware | ||
| | |style="text-align:right"|'''Bioware''' | ||
|colspan=" | |colspan="10"|Tailored Pheremones [3] | ||
|- | |- | ||
| | |style="text-align:right"|'''Cyberware''' | ||
|colspan=" | |colspan="10"|Select Sound Filter [3] | ||
|- | |- | ||
!style="text-align:right"|Adept Powers | !style="text-align:right"|Adept Powers |
Revision as of 00:22, 31 December 2017
Fixer | |
---|---|
Contact Owner | Vindicer |
Connection | 5 |
Public Contact? | No |
Archetype | Fixer |
Location | Downtown, Seattle |
Metatype | Elf |
Sex | Female |
Age | 30 |
Preferred Payment Method | Cash (Credstick) |
Hobbies/Vice | Languages |
Personal Life | Unknown |
Faction | Streets of Downtown |
Character Information
Overview
A socialite with a penchant for eloquent small-talk, bribery and blackmail, Jinx has earned her place above the middle class. Commonly found in high-profile clubs in downtown Seattle, Jinx has the capability to look unquestionably busy, yet have all the time in the world. An artist with her gift of the gab, she's only looking in one direction: up.
Stat Block
BOD | AGI | REA | STR | CHA | INT | LOG | WIL | EDG | MAG |
---|---|---|---|---|---|---|---|---|---|
3 | 7 | 2 | 2 | 8 | 2 | 2 | 3 | 1 | 4 |
Initiative | 3 + 1D6 | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Armor | 14 | ||||||||||
Condition Monitors | Physical | 10 | |||||||||
Stun | 9 | ||||||||||
Limits | Physical | 3 | |||||||||
Mental | 3 | ||||||||||
Social | 12 (Clothing Visible), 11 (Base) | ||||||||||
Astral | 11 | ||||||||||
Skills | Active |
| |||||||||
Knowledge |
| ||||||||||
Equipment | Weapons | Tiffani-Defiance Protector (Personalized Grip, Chameleon Coating) | |||||||||
Armor | Zoé: Second Skin (Biomonitor), Mortimer of London: Berwick Dress (Concealed Pocket, Shock Frills, Electrochromic Clothing) | ||||||||||
Foci | Qi Focus [4] (Cool Resolve), Qi Focus [4] (Cool Resolve) | ||||||||||
Ware | Bioware | Tailored Pheremones [3] | |||||||||
Cyberware | Select Sound Filter [3] | ||||||||||
Adept Powers | Cool Resolve [3] (Includes two Foci), Improved Ability (Negotiation) [3], Kinesics [2] |
Network
Player Characters With This Contact
Name | Chips Owed/Owned |
---|---|
Exitus | Even |