Difference between revisions of "ShadowHaven Reloaded:Chummer Setup"
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This page will help you set up Chummer to play nicely with ShadowHaven's rules. | This page will help you set up Chummer to play nicely with ShadowHaven's rules. | ||
The current amends file can be found [https://github.com/danielcsims/ShadowHavenChummerAmends/tree/AuroraSHBranch here] | The current amends file can be found [https://github.com/danielcsims/ShadowHavenChummerAmends/tree/AuroraSHBranch here]. | ||
The ShadowHaven Default settings file can be found [https://drive.google.com/file/d/1ZKnG7JFPS29i26lP6aKc8sUZRvlyEiHQ/view?usp=sharing here]. Copy this file and place it into the Settings file inside your Chummer folder. It should give you all of the settings here pre-set. | |||
=Global Options= | =Global Options= | ||
It is recommended to select the box for 'Create backup characters when moving to career mode'. | It is recommended to select the box for 'Create backup characters when moving to career mode'. | ||
=Character Options= | =Character Settings -> Basic Options= | ||
Character Creation Settings: | |||
*Build Method: Sum to Ten | |||
*Contact Points: {CHA} * 3 | |||
*Knowledge Points: ({INT} + {LOG}) * 2 | |||
*Allowed Cyberware Grades: (Standard, Used, Alphaware, Betaware, Deltaware, Greyware) | |||
Options for Official Rules: | |||
*Check Enforce Capacity Limits | |||
*Check Use Drone Modification rules (R5 122) | |||
*Check Use Restrictions to Recoil Compensation (RG 53) | |||
*Check Allow skill points to be used to buy specializations for karma-bought skills | |||
Cyberlimbs: | |||
*Limb Count for Cyberlimbs: 5 (2 arms, 2 legs, torso) | |||
*Check Use Cyberleg Stats for Movement | |||
*Limbs Considered by Redliner: (Torso, Arms, Legs) | |||
Decimals and Rounding: | |||
*Check Only round Essence for display purposes not for internal calculations | |||
Sourcebooks to Use: | |||
*Aetherology | |||
*Assassin's Primer | *Assassin's Primer | ||
*Better Than Bad | *Better Than Bad | ||
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*The Vladivostok Gauntlet | *The Vladivostok Gauntlet | ||
=Character Settings -> Karma Costs= | |||
=Karma Costs= | |||
This one's easy: you don't need to change anything. | This one's easy: you don't need to change anything. | ||
= | =Character Settings -> Custom Data= | ||
*Check the box labelled "Adapsin Applied As Multiplier, Not Grade" | *Check the box labelled "Adapsin Applied As Multiplier, Not Grade" | ||
*Check the box labelled "Kill Code Sprite Optional Powers" | *Check the box labelled "Kill Code Sprite Optional Powers" | ||
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Note: ShadowHaven Rules are in beta and are being actively updated. | Note: ShadowHaven Rules are in beta and are being actively updated. | ||
= | =Character Options -> House Rules= | ||
Skills: | |||
*Check Allow Skills to be re-grouped if all Ratings are the same | |||
*Allow Skills to be re- | |||
Magic and Resonance: | |||
*Check Allow spending of free spells from Magic Priority as power points | |||
*Check Allow any Detection Spell to be taken as Extended range version | |||
*Check Ignore RES*2 Complex Form Limit in career mode | |||
[[Category:Guides]] | [[Category:Guides]] |
Revision as of 02:28, 5 November 2021
Chummer is a useful tool that comes with a bit of a learning curve. Because the Chummer developers cater to such a wide audience, the software itself is capable of handling a variety of different play styles, house rules, and options.
This page will help you set up Chummer to play nicely with ShadowHaven's rules.
The current amends file can be found here.
The ShadowHaven Default settings file can be found here. Copy this file and place it into the Settings file inside your Chummer folder. It should give you all of the settings here pre-set.
Global Options
It is recommended to select the box for 'Create backup characters when moving to career mode'.
Character Settings -> Basic Options
Character Creation Settings:
- Build Method: Sum to Ten
- Contact Points: {CHA} * 3
- Knowledge Points: ({INT} + {LOG}) * 2
- Allowed Cyberware Grades: (Standard, Used, Alphaware, Betaware, Deltaware, Greyware)
Options for Official Rules:
- Check Enforce Capacity Limits
- Check Use Drone Modification rules (R5 122)
- Check Use Restrictions to Recoil Compensation (RG 53)
- Check Allow skill points to be used to buy specializations for karma-bought skills
Cyberlimbs:
- Limb Count for Cyberlimbs: 5 (2 arms, 2 legs, torso)
- Check Use Cyberleg Stats for Movement
- Limbs Considered by Redliner: (Torso, Arms, Legs)
Decimals and Rounding:
- Check Only round Essence for display purposes not for internal calculations
Sourcebooks to Use:
- Aetherology
- Assassin's Primer
- Better Than Bad
- Bloody Business
- Book Of The Lost
- Bullets And Bandages
- Chrome Flesh
- Cutting Aces
- Dark Terrors
- Data Trails
- Forbidden Arcana
- Gun Heaven 3
- Hard Targets
- Howling Shadows
- Kill Code
- Krime Kataloge
- Lockdown
- No Future
- Rigger 5.0
- Run and Gun
- Run Faster
- Sail Away, Sweet Sister
- Shadow Spells
- Shadowrun 5th edition
- Shadows in Focus: Butte
- Shadows in Focus: Metrópole
- Shadows in Focus: San Francisco
- Shadows In Focus: Sioux Nation: Counting Coup
- Splintered State
- Stolen Souls
- Street Grimoire
- Street Lethal
- The Complete Trog
- The Seattle Gambit
- The Vladivostok Gauntlet
Character Settings -> Karma Costs
This one's easy: you don't need to change anything.
Character Settings -> Custom Data
- Check the box labelled "Adapsin Applied As Multiplier, Not Grade"
- Check the box labelled "Kill Code Sprite Optional Powers"
- Check the box labelled "Legal SINs and Licenses"
- Check the box labelled "Orks Have Natural Weapon Tusks"
- Check the box labelled "Rainforest Carbine Missions Errata"
- Check the box labelled "Shadowrun Missions Animal Prices"
- Check the box labelled "Trolls Have Natural Weapon Horns"
- Check the box labelled "Unrestricted Kill Code Qualities"
- Check the box labelled "Unrestricted Kill Code Qualities"
- Download the ShadowHaven Rules and unzip the folder into the 'customdata' folder in your Chummer folder.
- Select 'Add Directory' under optional rules and select the ShadowHaven Rules.
Note: ShadowHaven Rules are in beta and are being actively updated.
Character Options -> House Rules
Skills:
- Check Allow Skills to be re-grouped if all Ratings are the same
Magic and Resonance:
- Check Allow spending of free spells from Magic Priority as power points
- Check Allow any Detection Spell to be taken as Extended range version
- Check Ignore RES*2 Complex Form Limit in career mode