Difference between revisions of "User:Kaigen87"
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*'''Q:''' Views on consequences and failure | *'''Q:''' Views on consequences and failure | ||
*'''A:''' To make it clear first and foremost, I want the players to feel as badass as possible with their characters. I encourage cool ideas whenever I'm able to, and I want them to really enjoy themselves at my table. With that being said, in order to feel like a badass, then the players will most definitely come across challenges that will truly test them, depending on the situation. In-Character actions can have very clear consequences, and failure is a real possibility if the team screws up monumentally (obviously higher risk with tougher run types). | *'''A:''' To make it clear first and foremost, I want the players to feel as badass as possible with their characters. I encourage cool ideas whenever I'm able to, and I want them to really enjoy themselves at my table. With that being said, in order to feel like a badass, then the players will most definitely come across challenges that will truly test them, depending on the situation. In-Character actions can have very clear consequences, and failure is a real possibility if the team screws up monumentally (obviously higher risk with tougher run types). | ||
==GM QUIRKS== | |||
I communicate purely through text on roll20 during the run, as I'm much more comfortable that way. I also often create my own maps for use on roll20, though sometimes I'll borrow other maps if time is short. | |||
==GMP EARNED== | ==GMP EARNED== |
Revision as of 17:23, 19 October 2022
GM STYLE GUIDE
Hi, I'm Kaigen87. The following style guide will cover the essential basics of what I'm required to answer, then it will go into more depth with how I run Shadowrun on roll20.
- Q: Whether you're okay with players applying to jobs their character has a high chance of declining at the meet
- A: I'd prefer for players chosen for the run to not do that as it will complicate things on the table as far as the group requirement is concerned, but if it's something the player's character will absolutely do, then by all means they can.
- Q: Whether you're okay with players applying to jobs their character will actively attempt to thwart or derail
- A: This is partially why I build my sessions they way they are on roll20 (I will go into more detail later in this guide). Yes, I'm absolutely fine with it and I welcome it. When I run a session, I try to make it as freeform and open as it can possibly be. The players in my sessions shouldn't feel limited to what they characters would do in the situations presented to them.
- Q: Views on realism and seriousness of the setting
- A: Shadowrun is a fascinating yet extremely dark setting. It doesn't shy away from adult topics, and it clearly shows that horrific things can and will happen. At the same time, there's definitely comical elements present in it, so I try to stay open in welcoming both the serious nature of the setting, in addition to its lighter bits. Sometimes I run sessions where the tone is extremely graphic, whereas other times it may be on lighter, more hilarious scenes. Sometimes both would be present, depending on time and place.
- Q: Views on consequences and failure
- A: To make it clear first and foremost, I want the players to feel as badass as possible with their characters. I encourage cool ideas whenever I'm able to, and I want them to really enjoy themselves at my table. With that being said, in order to feel like a badass, then the players will most definitely come across challenges that will truly test them, depending on the situation. In-Character actions can have very clear consequences, and failure is a real possibility if the team screws up monumentally (obviously higher risk with tougher run types).
GM QUIRKS
I communicate purely through text on roll20 during the run, as I'm much more comfortable that way. I also often create my own maps for use on roll20, though sometimes I'll borrow other maps if time is short.
GMP EARNED
- 16 (Scheduled Low Threat Run - Stalker's Night Out)
- 8 (AAR Created/Finished for - Stalker's Night Out)
- 8 (AAR written for Mynx's first two runs, and Hybrid's first two runs)
- 22 (Scheduled Medium Threat Run + Replacement needed on Weekend for - Howling Night of Rage)
- 8 (AAR Created/Finished for - Howling Night of Rage)
- 5 (GM monitoring for Shadowhaven Tournament : Riot VS Valet)
- 16 (Scheduled Medium Threat run - A Templar's Plea)
- 8 (AAR Created/Finished for - A Templar's Plea)
- 10 (Advanced to Level 1 GM)
- 2 (AAR written for 'The Tale of the Jade Bowl')
- 2 (AAR written for 'It Is Wednesday My Dudes')
- 20 (Completed map construction for the 'Squatters Gym' area for Roll20 use)
- 1 (Filled out GM Feedback Form)
- 1 (AAR written for 'This is 2083' as Lumina)
- 2 (AAR written for 'Indulgence for the 14th of September' as Lumina, and GM Feedback Form filled)
- 2 (AAR written for 'The Hunger of the Flesh' as Lumina, and GM Feedback Form filled)
- 2 (AAR written for 'Gasoline Guzzlers' as Lumina, and GM Feedback Form filled)
- 1 (GM Feedback form filled for 'This is Halloween, Part 2')
- 1 (AAR written for 'This is Halloween, Part 2')
GMP SPENT
- 16 for 16 Karma on Hybrid
- 8 for 8 Karma on Hybrid
- 8 for 8 Karma on Hybrid
- 30 for 30 Karma on Hybrid
- 5 for 5 Karma on Hybrid
- 20 for 20 Karma on Hybrid
- 4 for 8,000 Nuyen on Mynx
- 10 for 10 Karma on Hybrid
- 2 for 2 Karma on Hybrid
- 2 for 2 Karma on Hybrid
- 20 for 20 Karma on Red Wraith
- 2 for 4,000 Nuyen on Lumina
- 2 for 4,000 Nuyen on Lumina
- 2 for 4,000 Nuyen on Lumina
- 2 for 2 Karma on Lumina
- 1 for 2,000 Nuyen on Lumina
- 1 for 2,000 Nuyen on Lumina
CHARACTERS
- Kairi "Lumina" Imamura
- Nadia "Hybrid" Sage (Retired)
- Kalissia "Mynx" Veir (Retired)
- Minamoto "Red Wraith" Kuniko (Retired)