Jin
Traditional Samurai | |
---|---|
Discord | LOV.Euphoria |
[1] | |
Metatype | Oni |
Street Cred | 0 |
Notoriety | 0 |
Public Awareness | 0 |
CDP | 2 |
D.O.B. | White Day 2053 |
Age | 32 |
Folder | [2] |
Priority | Metatype - C Attributes - A Magic/Resonance - D Skills - E Resources - B |
#Max IGs/Ascension | 1 |
Character Information
Summary
An IJS Oni living a quiet life in the more backwater parts of Hokkaido, Jin is operating in Seattle after Rei recommended the haven for long-term work.
Dedicated to a life of being a respectable and kind samurai, it puts her at odds with a good chunk of the shadows yet she refuses to sway from her path with the cruelty she has seen at the hands of the IJS and corporations.
Goals
- Find someone truly honorable to entrust my service to
- Learn to ride a horse
Background
Born on White Day in 2053, Akahira Yuki was immediately adored by her two human parents, despite the rampant racism in the IJS. Her father was a banker, and her mother was a teacher. Her father would always proclaim that she was his favourite gift Yuki's mother ever gave him.
She attended public school - where judgment and othering wouldn't be present until she was 10. Attending archery practice throughout her time in school Yuki quickly found love for the sport and the history that came with it. As she grew, she found herself diving deeper and deeper into the historic legends of the Samurai - she was enraptured. Her parents saw this as a mixed blessing, however, as there would be no way for her to join any of the legendary security teams that boasted the title of Samurai. She was an Oni, no matter her heritage. But she persisted, and honed her skills to compete as far as she could.
And unlike most shadowrunners, she had a pretty happy homelife without tragedy! What did, however, drive her to shadows, was the pervasive greed and othering of the IJS. There was no room for an Oni in the puritanical state, even among the japanocorps. Her best bet would be to play a monster of the week on daytime trideo, and even that would be deeply upsetting.
So, she took to the life of a Ronin, and searches now not only for an estate to house her future master, but also for her master themself.
Narrative Significant Qualities
Positive
- Human Looking
- Perfect Time
- Adept
Negative
- Allergy (Uncommon, mild) Shellfish
- Insomnia (basic)
- Code of Honor, Samurai: May not kill anyone from surprise or via treachery. May not break her word once given.
- Gi, or Righteousness: Bathe regularly, avoid the taint of lust, wine or drug
- Yuki, or Courage: Must never flee from battle unless he is the last one left.
- Jin, or Kindness: Be selfless and kind to those under your protection.
- Rei, or Respect: Act with courtesy and know correct manners.
- Makoto, or Honesty: Do not perform acts you disagree with and mean what you say.
- Melyo, or Honour: Once his word is given , he will go to any length to ensure that he will uphold his end of the bargain.
- Chugi, or Loyalty: Once the samurai pledges his loyalty, this bond is for life.
Run History
Name | GM | Metaplot | Threat | Date of Run |
---|---|---|---|---|
The Empire Strikes Back | Villiers | Toy Stories | High | 27 October 2085 |
Affiliations
Contacts
Contact | Connection | Loyalty | Archetype | Profession | Aspects | Chips |
---|---|---|---|---|---|---|
Liudmila | 5 | 1 | gear | Resort Owner & SIN Forger | Operates a Resort in Hokkaido, Working So Many Jobs at Once, A busy hokkaido woman, Export Sinner, Expert Sinner, An pro in relaxation, I own a resort - I can help, Japan to Seattle is a regular flight, Just about anywhere if needed, Delays are compensated, The Vory are a friend of the Bratva, Onsen Town | Even |
Rei | 1 | 6 | Fixer | Up and Coming Street Fixer | Nose to the ground Newsie, You wouldn't believe what is in the lost and found | Even |
Organizations
Allies
Enemies
In Character Information
Symbols and Signatures
Matrix Search Table
Threshold | Result |
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1 | |
3 | |
6 |
Shadow Community Table
Threshold | Result |
---|---|
1 | |
3 | |
5 |
Assensing Table
Threshold | Result |
---|---|
1 | |
2 | |
3 | |
4 | |
5 |
SINs
Appearance
Clothing
Matrix Persona
Character Plot Hooks
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first.
Aspect | Information | Related Run(s) |
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Aspect 1 | ||
Aspect 2 | ||
Aspect 3 | ||
Aspect 4 | ||
Aspect 5 |