Rabbit
Infected Whip Adept | |
---|---|
Player | Tekomandor[1] |
Metatype | Elf (Banshee) |
Street Cred | 18 |
Notoriety | 0 |
Public Awareness | 0 |
Titles and Awards | 0 |
D.O.B. | Unknown |
Folder | [2] |
Priority | Metatype - D Attributes - B Magic/Resonance - B Skills - D Resources - C |
Character Information
Summary
Banshee adept with a monowhip. Also sneaks into places.
Goals
- Become a Shadowrunner
- Provide for her sister
- Be the most badass person in the room, every time
Background
Alice was one of the last products of genetic enhancement lab before it met it's end at the hands of a team of shadowrunners. Alice was built for agility, and carries the lab's maker's mark in the colour of her hair. Her adoptive mother was one of the shadowrunners that hit the lab, and until she was sixteen she lived happily with her adoptive mother and sister - another child of an enhancement lab.
Then, her mother's team was betrayed and she was forced to take her sister and run from their comfortable lives. Not long after, she was infected with HMHVV strain one. Her artificial muscles, grafted onto her before she was born and grown with her, exploded out of her after she was infected. She very nearly did not survive the experience.Soon afterwards she was plying her skill with a monowhip and her infected powers as a gang enforcer in the barrens. After about a year, she's ready for bigger and better things - she wants to be a shadowrunner.
Narrative Significant Qualities
Exceptional Attribute (Agility), Agile Defender, Superhuman Psychosis, Unusual Hair, and Allergy, Uncommon (Moderate): Bees: One of the last projects of a now defunct genetic enhancement lab, Alice has significantly increased agility, speed, hand eye coordination, and dexterity. Whilst her artificial muscles no longer remain (and she is seeking a way to replace them), the other remnants of her past do. She was plucked from the smoking ruins of the lab by a shadowrunner whose team had blown their way into the lab in search of a unreleased piece of tech.
That shadowrunner was the closest thing Alice would have to a mother. The shadowrunner was killed when Alice was fourteen after her team was betrayed, leaving Alice and her younger sister to get the hell out of dodge before they too were killed.
Dependant (Inconvenience): Alice's younger sister, Emily, though they aren't related by blood. A product of a similar lab to Alice, the two of them were adopted by the same shadowrunner. At fourteen, she's mostly able to take care of herself - but not always.
Infected: Banshee: Alice was infected not long after her mother was killed, and soon found herself not caring about hurting others to survive; save her sister. Though she hasn't explicitly told her sister, she's fairly confident she knows what Alice is.
Mentor Spirit: Dragonslayer: After beginning to hear his voice, and proving that perhaps she does retain a shred of honour, Rabbit became a follower of the Dragonslayer. (Note, was a run reward, will be bought after resubmit goes through)
Run History
Intermittent Blue Line: Successfully completed the run, gained Rebbeca Montez as a contact.
Affiliations
Contacts
- King Midas - Connection 6, Loyalty 3 - Fixer
- (RUN REWARD)Rebbeca Montez - Connection 5, Loyalty 3 - Personal Favors
- (RUN REWARD)Juniper Jones - Connection 2, Loyalty 2 - Swag, Magical
- (RUN REWARD)Jerry - Connection 3, Loyalty 1
- (RUN REWARD)Alessa P - Connection 4, Loyalty 1
Organizations
Allies
+2 Horizon +3 Orc Rights Comission
Enemies
-68 Rep with Yakuza -35 Rep with the 88s
In Character Information
Symbols and Signatures
Matrix Search Table
Shadow Community Table
SINs
Sophia Keaton: Rating 4, Rating 4 Adepts and Driver's License.
Appearance
Alice is tall, even for an elf, and gaunt. Her skin is unhealthy pale, and her hair a distinctive shade of neon blue. That particular shade is the maker's mark of the lab that created her enhancements, though they are now defunct. She does possess whipcord muscle underneath her suit, and at over two metres tall she still cuts an imposing figure.
Clothing
Alice has a preference for suits that can also stop a bullet - not exactly uncommon amongst shadowrunners. She's just glad that Sleeping Tiger suits don't look so gauche these days, because their ability at stopping bullets is hard to resist. Atop her suit, she usually wears a coat. In more casual settings, she tends to wear relatively cheap clothing more fitting to her residence.
Matrix Persona
Media Mentions
ShadowGrid Profile Comments
Chargen Notes
Only 25 karma was gained by negative qualities, but went 1 over the limit in terms of the qualities themselves.
Apparent spec in machine pistols is a bug, ignore.
Chummer and infected don't play well together - list of bugged stats:
Bonus attributes are listed as enhancements.