Anamnesis
Anamnesis | ||||||||
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Part of A Quest for Transcendence | ||||||||
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Factions Involved | ||||||||
ShadowHaven | Novatech | Unknown Assailants | ||||||
Chance Getaway Phototaxis Samael | Guards | Unknown Assailants |
Summary
The team is sent by the Johnson to locate and steal a rumored drug known as Sapromorphine. The reason? A life depends on it.
Background
Nerlithothep the Succubus and Hank, Shadow Spirit and Prototype Transhuman entered into a spirit pact for unknown reasons, have need of a mystery drug known as Sapromorphine in order to keep an individual who was hours from death alive. Sapromorphine is a drug rumored to have the capacity to push 'ware past their limits, keep cyberzombies 'alive', and serves as an ingredient in other concoctions. This drug is being manufactured and researched by most of, if not all of, the Big Ten corporations, as well as Novatech.
The Meet
Called by their respective fixers, Chance, Getaway, Phototaxis, and Samael met up at the establishment known as the Flower of Lotus within the streets of Tacoma. Chance and Samael notice that something feels off, though only when Phototaxis showed up was it revealed just how so... The presence of a Shadow Spirit permeated the building. The four met up in respective disguises, anthrodrone maid, or a cloak as they introduced themselves and confirmed that they were here for the job. Heading inside, Getaway and Chance noticed there was medical equipment in the next room over as well as a deltagrade move-by-wire system, a stark difference in luxury compared to the dusty and ill-maintained building they were in. Walking down the hallway, they met the succubus Nerlithothep who explained the task, leaving the hows and wheres to the group, stressing that time was a sensitive matter. The runners attempted to negotiate for higher pay, but it appeared as though the shadow spirit and PTT were low on nuyen and were unable and unwilling to spare much more. It was also revealed that a member of N-51 was involved as the individual informed the two sides of situation a slight bit more.
Chance, who stepped away during negotiation, began uncovering everything he could about the drug: manufacturers, history, rumors, and more, as well as where potential locations were involving Novatech as that seemed to be the best and safest option for the group. Upon the negotiation team stepping out and the lot of them meeting up in Getaway's roadmaster, they compared notes and discussed their feelings about the arrangement. While most of the group seemed relatively neutral, though wary, about the job, Sam was disgruntled. After confirming with the rest of the runners, Sam steeled himself to the run regardless of personal feelings.
The Plan
The plan was simple. There were four possible locations the drug could be at. A bioware clinic in Snohomish, a medicine storeroom in Everett, a dual-purposed 'ware hospital also in Everett, or a cyberware clinic once again in Everett. After cursory investigations by Chance and Phototaxis's spirits, the security around the locations in the Everett locations were considered unsatisfying to work against, so the group decided to head to the clinic in Snohomish. Once there, Samael would equip in his specialized stealth suit to infiltrate physically while Chance would run on the MATRIX side of things. Phototaxis would watch on the Astral, and Getaway would place a flyspy on Sam's armor to watch his back and give additional senses to work with. After finding and opening the locker with the Sapromorphine, they were exfil back to Getaway's vehicle and cleanly drive away, returning to the Flower of Lotus to turn in the goods.
The Run
Having arrived a block and a half away from the bioware clinic, Chance connected to the MATRIX and began to sneak through the Spider's web, uncovering information on where the Sapromorphine, three doses worth, were located in the facility. Additionally, he would watch on the surveillance system to observe where Getaway's flyspy could not. After confirming location, Sam began sneaking to the back where he used a maglock passkey to break into the building, slipping past guards and staff alike to the back where their objective waited. After more illegal unlocking of the safe, Sam nabbed the canisters of Sapromorphine and began to make his way back out.
Along the way, the motion sensor in Getaway's flyspy noticed an odd individual across the alley watching the roadmaster from within a car. Notifying the group, Phototaxis sent a spirit to restrain and distract the individual long enough for Getaway to start driving away. Along the way, a couple of cars pulled onto the street and began speeding towards the roadmaster, prompting a chase which was swiftly put down after one vehicle was quickly hacked by Chance to swerve away and the other vehicle's engine was shot and disabled by Samael. The rest of the drive was clean and the party continued back to their clients.
There was an issue, however. Other than the Johnson and her underlings, as well as the runners sent out, nobody else should have had any clue as to their activity or location. This prompted Sam to call Nerlithothep and demand for her to come clean about double-crossing the group. She stated that they'd discuss it in person, and assured that she did not have anything to do with what happened. Now more than cautious, the group decided for Getaway and Chance to keep the vehicle moving with the Sapromorphine inside just in case while Sam and Phototaxis confronted her in person, with Phototaxis summoning an extra spirit just in case combat were to occur.
Aftermath
As the two made their way back into the succubus's den, they noticed Hank had geared up, ready for if a fight broke out. Ultimately, though, it was unneeded as he explained the situation. He and his spirit pact partner were being followed, though he did not explain further, only indicating that it was "nasty business." Hank apologizes, knowing how it looked, but assured both Samael and Phototaxis that it was not his and Nerlithothep's doing. Accepting that as an answer, Getaway was told to park the vehicle and bring the drugs inside. The job was done and it was time to get paid. As an added bonus for the runner's troubles, Nerlithothep and Hank offered themselves as contacts and even going so far as to give a chip to each runner should they take them up on their offer.
Rewards
10k Nuyen (5 RVP)
8 Karma (8 RVP)
2 CDP
Bonus Pay: 2k Nuyen
Optional:
Nerlithothep the Succubus as a contact (C1/L2) (2 RVP or 4 CDP)
Hank as a contact (C1/L2) (2 RVP or 4 CDP)
Game Quotes
Player After Action Reports (AARs)
Samael - There are varying levels of 'shady' which I find acceptable in our industry. Rather does come with the territory, one supposes; that being said, this went a touch beyond the pale. On one hand, I am reasonably certain our Johnson is not lying to us and did not set us up - on the other, if I could pour all the trust I had for a shadow-spirit Johnson into a cup it would be dryer than a desert in a drought. Still - surprisingly solid team. I'd worked with Photaxis before, but this was a first for Getaway and Chance. The former on his first run and managed to keep his head - a rare enough trait. And the latter.... I am pleased to see someone not living up to their reputation in this case; Chance proved to be a deft hand at matrix operations and without any of the chaos I was prepared to navigate on a job with him.
Chance N-51. N stands for "Never Fragging Again." I have more trust for the pawns than whatever that outfit was. Frag that.
Getaway - "That was fun! Got a bit worried about Sam and PT when they went to confront our Js at the end, but lucky it turned out alright! These runners are awesome. Hope they call for my services again."