Tontine Trouble

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Tontine Trouble
Date2086-09-10
GMSarcarian
LocationOff the Coast of Vancouver Island (Proteus Arcology)
Status Threat Level: Deadly
Factions Involved
ShadowHaven Proteus
Geodesic
Lace Monitor
Tsarina
Zero
Various Proteus Security
Dr. Wilson and other researchers
HR Executive
Abraham Phelps
Patrolling Krake Drones
Casualties and losses
None 1 Krake drone destroyed, 1 security officer subdued, Abraham Phelps temporarily killed but resuscitated


Summary

The spoils of war leave a man fat and happy. Bloodstained hands often leave their mark on ill-gotten goods, when the rightful owners are 6ft too low to stop the pilferings. It's a lucrative way of setting your future up. Such was the case for a number of veterans of the Eurowar whom set aside a number of keys to a vault of stolen artworks for their own sakes and those of their children. Keys that would be activated once they were no longer with us.

Naturally, a thief should always be expecting another thievery in the future. And so, bloodied theft welcomed another bloody theft.

Background

Abraham Phelps was a retired veteran of the Ghosthawks and a fighter in the Eurowars. He and other members had set aside stolen artworks and other highly valuable assets to fuel their retirements and those of their children for generations, the just desserts of a hard fought life. Such was his wealth that he could live in a Proteus Arcology off of Vancouver Island and afford a leonization treatment comfortably. To say this made someone out there very envious would be an understatement.

To say Proteus is a difficult nut to crack would be an understatement. A highly secure and scrutinized building, the waters around it patrolled and monitored leaving the single highway as the only real way to approach it, and crawling with security personnel and drones from top to bottom to respond to threats with a very powerful host. It was not, however, invulnerable. 3 times beforehand they had security incidents. This would have to be the fourth, if that wealth were to be reallocated.

Mr. Smithers is the Johnson set on call to handle the hiring. He set aside a place on Anderson Island over by Seattle and prepared to meet the runners who would set that 4th stain upon the arcology's record.

The Meet

The 4 runners assigned to handle this affair were as follows:

Geodesic, running as the primary matrix operative for the mission

Lace Monitor, engineering expert and rigger who could assist in piloting, provide her own unique insights into the corporate research field due to "past experiences", and provide drone support

Tsarina, the mystic adept face who would be negotiating for them that day, gather assets for the job, and providing social cover for the team as bypassing defenses might be tricky

and finally, Zero, the physical muscle of the group and infiltration expert who would serve as backup in case something went wrong on the front end of infiltrating and the actual assassin in question for the job.

The 4 gathered together and drove to the small cabin their Johnson had arranged for the meet and the next 2 days and discussed the job. The team was to infiltrate the arcology, kill Abraham, and then take his key. The key was to be returned to the J for the job to be considered a success. For their reward? 20k nuyen a head. Tsarina tried to haggle for some vehicle upgrades or magical gear but that was unavailable. However, she did manage to secure about half of their pay up front to handle business expenses and acquiring gear for the job, along with the Johnson being willing to arrange for transport and help them acquire vehicles they could use for the job in particular to infiltrate more easily.

With that settled, and hands shook, Smithers left the runners to attend to business and find out more.

The Plan

The Run

Aftermath

Rewards

Game Quotes

Player After Action Reports (AARs)