Rulings/Combat

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Banned Combat Content

Banned Items

Banned Cyberware/Bioware

  • One Shot Dart Gun (Page 91, Chrome Flesh)

Banned Ammo & Grenades

  • Zapper Rounds (KC 48) shall not be permitted on the ShadowHaven in any capacity.
  • Fuzzy rounds (KC 50) shall not be permitted on the ShadowHaven in any capacity.
  • E0-E0 rounds (KC 51) shall not be permitted on the ShadowHaven in any capacity.
  • COS Grenades (KC 54) shall not be permitted on the ShadowHaven in any capacity.
  • Douser grenades (KC 55) shall not be permitted on the ShadowHaven in any capacity.
  • DumDum grenades (KC 56) shall not be permitted on the ShadowHaven in any capacity.
  • MCT/Winchester-Howe Hornet Direct-Fire Mini-Grenades (SL 132) shall not be permitted on the ShadowHaven in any capacity.
  • Painade (Page 135, Cutting Aces)
  • The Krime Crackle Fin-Stabilized HEAT Slugs (KK, 25) are banned on ShadowHaven.
  • The Krime Splash Self-Defense Ammunition (KK, 26) is banned on ShadowHaven.
  • The Krime Party (KK, 27) is banned on ShadowHaven.

Banned Qualities

Positive Qualities

  • Revels in Murder (Chrome Flesh, Page 56)

Negative Qualities


Altered Combat Content and Rulings

Combat Actions

  • The free action in conjunction with the attack action for a called shot does not reset the Take Aim bonus.
  • Monofilament whips may not be used with the Sweep technique unless explicitly permitted by the GM at their sole prerogative.
  • Monofilament whips may not for the Entanglement called shot.
  • Monofilament whips may not with the Nerve Strike adept power.