Noir Days and Bright Nights
Noir Days and Bright Nights | |||||||||
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Factions Involved | |||||||||
ShadowHaven Informer | Aztechnology | ||||||||
Delphi |
Aztechnology Blood Mage Aztechnology CorpSec x2 | ||||||||
Casualties and losses | |||||||||
Aztechnology Blood Mage, Aztechnology CorpSec x2 |
Summary
A Free Spirit named Informer visits Delphi after a kidnapped child sparks their curiosity. They dive into the dark underbelly of the Awakened world and find more mystery beneath the Metroplex.
INT: Delphi's office, Early Evening
A dark night in Seattle, the neon light reflecting in the pools of acid rain serves only to extend the shadows of Loveland during the start of their shift. The door head bears a name "Delphi", this is who I am meant to find. Ever since I arrived in this city I've been seeking the truth, whatever's happening now is a new mystery, and I'm driven to solve it, but I need help, the help on the other side of this door.
Informer, a Free Spirit of Man in the form of a Noir detective arrives as Delphi's office and introduces themselves. Explaining that a child has disappeared. Kylie Martel, a 7 year-old elf with a SIN from Aztechnology had been attempted to be captured by a group of shadowrunners earlier in the day. However the shadowrunners had been torn apart by a sudden magical explosion that seemed to come from Kylie despite the girl not being Awakened. After the explosion however, an unmarked van pulled up by
The Meet
The Plan
The Run
Aftermath
Rewards
2 CDP Contact: Informer (2/3 Free Spirit Private Eye) (4 RVP) https://www.shadowhaven.info/Informer 5 Karma