Difference between revisions of "ʔáylx"

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<!-- Below is an example of a negative aspect. If you do not wish for your character to have negative aspects, you may delete it. -->
<!-- Below is an example of a negative aspect. If you do not wish for your character to have negative aspects, you may delete it. -->
{{NegativeAspect|
{{NegativeAspect|
|Aspect=Code of Honor
|Aspect=Rippocratic Oath
|Description=ʔáylx took an oath when he became a doctor. When he followed it, he was shunned by those who profited from the lives he was told not to save. In spite of this, and his subsequent time in the Shadows, he still adheres to a code of his own; while it is impossible to "do no harm" in the Sixth World, ʔáylx believes that everyone, regardless of who they are, has the right to medical attention regardless of who they are. He is never the first to strike, nor does he ever attempt to deal physical harm, unless it is to protect a patient; even then, he would still try to treat the person he was forced to harm. This has led to him saving the lives of his worst enemies only for them to try to kill him the second they were able, but he still remains strong in his conviction; "As long as life has a way to continue, it is worth saving." Additionally, he refuses to give, sell, or administer drugs that are not absolutely necessary for his patients. When presented with a sick or injured person, ʔáylx will always attempt to aid them in whatever ways are necessary. If he deems himself unqualified to assist them, he will attempt to notify someone who is, and ensure that the patient remains in a savable state until said someone arrives.
|Description=ʔáylx took an oath when he became a doctor. When he followed it, he was shunned by those who profited from the lives he was told not to save. In spite of this, and his subsequent time in the Shadows, he still adheres to a code of his own; while it is impossible to "do no harm" in the Sixth World, ʔáylx believes that everyone, regardless of who they are, has the right to medical attention regardless of who they are. This has led to him saving the lives of his worst enemies only for them to try to kill him the second they were able, but he still remains strong in his conviction; "As long as life has a way to continue, it is worth saving." When presented with a sick or injured person, ʔáylx will always attempt to aid them in whatever ways are necessary, regardless of the personal cost. If he deems himself unqualified to assist them, he will attempt to notify someone who is, and ensure that the patient remains in a savable state until said someone arrives. He will do anything he can to prevent harm from coming to anyone in his presence, and will only resort to violence if it is to protect a patient; even then, all this does is create another patient. For instance, if he was attempting to save a stab wound victim and the stabber attempted to get past him and finish the job, he might knock said stabber out, but he would still evaluate them for a concussion and give them the according treatment afterwards. If he violently causes the death of a person or believes he has, he will not leave his home for 1d4+1 days; he will also decline all calls unless your loyalty is 4 or higher. If his attempted treatments inadvertently cause the death of a patient, this increases to 1d6+1 days. Additionally, he refuses to give, sell, or administer drugs that are not absolutely necessary for his patients.
|HasThematicsApproval=No
|HasThematicsApproval=No
|}}
|}}

Revision as of 22:42, 28 November 2023

ʔáylx
Placeholder2.jpg
Paramedic Ripperdoc
Contact OwnerU_D_D_D
Owner's Discord NameU_D_D_D_
Connection
Public Contact?Yes
Archetype
AspectsRippocratic Oath
Doctor's Prowess
Shadow Medic
Meat and Metal Shield



Overview

This is where you would write a blurb about the contact.

Aspects Description

Aspect Description
Rippocratic Oath ʔáylx took an oath when he became a doctor. When he followed it, he was shunned by those who profited from the lives he was told not to save. In spite of this, and his subsequent time in the Shadows, he still adheres to a code of his own; while it is impossible to "do no harm" in the Sixth World, ʔáylx believes that everyone, regardless of who they are, has the right to medical attention regardless of who they are. This has led to him saving the lives of his worst enemies only for them to try to kill him the second they were able, but he still remains strong in his conviction; "As long as life has a way to continue, it is worth saving." When presented with a sick or injured person, ʔáylx will always attempt to aid them in whatever ways are necessary, regardless of the personal cost. If he deems himself unqualified to assist them, he will attempt to notify someone who is, and ensure that the patient remains in a savable state until said someone arrives. He will do anything he can to prevent harm from coming to anyone in his presence, and will only resort to violence if it is to protect a patient; even then, all this does is create another patient. For instance, if he was attempting to save a stab wound victim and the stabber attempted to get past him and finish the job, he might knock said stabber out, but he would still evaluate them for a concussion and give them the according treatment afterwards. If he violently causes the death of a person or believes he has, he will not leave his home for 1d4+1 days; he will also decline all calls unless your loyalty is 4 or higher. If his attempted treatments inadvertently cause the death of a patient, this increases to 1d6+1 days. Additionally, he refuses to give, sell, or administer drugs that are not absolutely necessary for his patients.
Above Aspect pending approval. Please notify Thematics.
Example Positive Aspect This is an example positive aspect. You can write the fluff in here. Duplicate this section as many times as needed for your contact.

Dicepools

Dicepools
Knowledge Checks 7 + Loyalty + Aspects - Notoriety
Active Checks 11 + Loyalty + Aspects - Notoriety
Gear Acquisition Checks 3 + Loyalty + Aspects - Notoriety
Networking Checks 1 + Loyalty + Aspects - Notoriety


Network

Player Characters with this Contact

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NPC who know this contact

Narrative Significant Runs

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