Difference between revisions of "Hammer Head"

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{{Infobox
{{Infobox
|YourWikiUsername = Dexcaliber
|YourWikiUsername = Dexcaliber
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|label15 = Folder
|label15 = Folder
|data15 =[https://drive.google.com/drive/folders/1-QSJUB6pBl9WSadv8Rfs5_g_wUIvAhgA]  
|data15 =[https://drive.google.com/drive/folders/1ogJ_yWGJYvymiiY3iQDD1Lt6K3HCXVry]  
|label16 = Priority
|label16 = Priority
|data16 = Metatype - B <br /> Attributes - A  <br /> Magic/Resonance - E <br /> Skills - C <br /> Resources - D
|data16 = Metatype - B <br /> Attributes - A  <br /> Magic/Resonance - E <br /> Skills - C <br /> Resources - D
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===Positive===
===Positive===


====Vehicular Hyperfixation====
 
*'''Vehicular Hyperfixation'''
 
With the qualities Grease Monkey, Steely-Eyed Wheelman, and Vehicle Empathy, HH is a fanatic for anything mechanical, especially vintage vehicles.
With the qualities Grease Monkey, Steely-Eyed Wheelman, and Vehicle Empathy, HH is a fanatic for anything mechanical, especially vintage vehicles.


====Technical School Education====
 
*'''Technical School Education'''
 
Clay went to technical school when he was a young adult, not as educated as someone in college but certainly not uneducated.
Clay went to technical school when he was a young adult, not as educated as someone in college but certainly not uneducated.


====Ambidextrous====
 
*'''Ambidextrous'''
 
HH can strike with both hands with the same intensity and accuracy.
HH can strike with both hands with the same intensity and accuracy.


===Negative===
===Negative===
====Can't Lie====
HH has Incompetence in the skill group Acting, making performance and lying impossible for him.


====Allergies====
HH has a Moderate allergy for nuts, which can be utilized by any enemies if they're aware of it. It's not immediately lethal, but it will impact his breathing.


====SINner====
*'''Dependent (Inconvenience)'''
 
Although his father stubbornly claims to be independent, in reality HH needs to take care of him financially.
 
 
*'''Social Stress (Crowds)'''
 
Due to Hammer Head's social anxiety, he will stammer at any attempt to socialize if it's to or within a crowd of people.
 
 
*'''Favored Towards Orks'''
 
Although he's not particularly biased, his upbringing in Carbonado has made him reluctant to negotiate or intimidate fellow orks.
 
 
*'''SINner'''
 
HH has a National SIN thanks to S3I, which is advantageous in many scenarios outside of running; not so much while running.
HH has a National SIN thanks to S3I, which is advantageous in many scenarios outside of running; not so much while running.


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==Appearance==
==Appearance==
Hammer Head is an Ork of a smaller stature compared to most, standing at 6'3. Though his height and somewhat slimmer build makes him out to be "weaker" than other Orks, underneath his attire is still well-muscled. He is Caucasian with a slight tint of green in his skin. He has wavy ginger hair, the length to the end of his chin, generally unkempt and oily (unless he needs to look clean for a run). He has freckles all over his face, concentrated along his upper cheeks and nose. He has bright hazel eyes and decently-sized tusks, much cleaner than his hair.
Hammer Head is a Caucasian Ork of a smaller stature compared to most, standing at 6'3. Though his height and somewhat slimmer build makes him out to be "weaker" than other Orks, underneath his attire is still well-muscled. He has wavy ginger hair, the length to the end of his chin, generally unkempt and oily (unless he needs to look clean for a run). He has freckles all over his face, concentrated along his upper cheeks and nose. He has bright hazel eyes and decently-sized tusks, much cleaner than his hair.


=== Clothing ===
=== Clothing ===
He typically wears a dirtied bandanna to hold back his hair, sporting overalls with a dirty-white button-up underneath. He has fingerless gloves, and thick unkempt grey sneakers. Much of his clothing has noticeably faded oil stains. He does not have formal attire, though if it ever comes up, he wears a dog-patterned set of pajamas that are a *lot* cleaner.
He typically wears a dirtied bandanna to hold back his hair, sporting overalls with a dirty-white button-up underneath. He has fingerless gloves, and thick unkempt grey sneakers. Much of his clothing has noticeably faded oil stains. He does not have formal attire, though if it ever comes up, he wears a dog-patterned set of pajamas that are a *lot* cleaner. Any other sets of clothes, you can imagine would come from a thrift store to some capacity.


===Matrix Persona===
===Matrix Persona===

Latest revision as of 21:48, 3 August 2024

Hammer Head
Placeholder.png
Brawling Wheelman
Discord@Dexcaliber
Reddit[1]
MetatypeOrk
Street Cred0
Notoriety0
Public Awareness0
CDP4
D.O.B.05/15/2063
Age22
Folder[2]
PriorityMetatype - B
Attributes - A
Magic/Resonance - E
Skills - C
Resources - D
#Max IGs/Ascension1


Character Information

Summary

Hammer Head, also known by his birth name Clay Jagoda Jennison, is a mechanic turned shadowrunner. His father's mechanic shop, Jennison Auto Repair, barely lets them get by after the disappearance of their true breadwinning brother simply called JJ. After being inspired to run by the charitable efforts of Seattle Software and Special Investigations, he utilized the connections his ghoul brother made to take the helm of crime in the shadowhaven world. His time spent in amateur fighting rings allows him to specialize in close combat, while his background helping his pa in the mechanic's shop lets him aid his members as a wheelman.

Goals

His primary goal is to help himself and his father be able to sustain a living without the need for welfare.

Background

The Jennison family originally consisted of Clay's father, Greyson Jennison, and his older brother, Jay Jennison. Greyson had to raise Jay and Clay as a single father after a nasty "divorce" (they weren't legally married due to being SINless) between him and his previous wife, Patsy "Jennison". This was caused by the wife's infidelity and physical abuse towards Greyson and Clay. Greyson got by through his mechanic's shop until he started facing arthritis, in which Jay took up ganging and Clay helped him in the shop. At this time, Jay became a Ghoul forcibly by a member of the Chulos gang so he could be physically apt for muscle work; this caused him to frequent Farraday's Clinic and accept other charitable efforts of S3I by association.

During this time, Clay went to a technical school within Seattle in order to pursue mechanical engineering further. He also went into fighting rings to pay off the debt he sustained from such an act. Clay and Greyson both got SINs thanks to S3I, and once Jay went missing (and presumed dead) after being stalked by Infected hunters, had to be sustained through the welfare of S3I. This made Clay feel particularly guilty, especially when his father is pushing past retirement age to sustain an income. When he heard more about the shadowrun union of ShadowHaven (in-part due to the word-of-mouth from Carbonado Rough-Up) he took up the alias of Hammer Head after he graduated, and went to the streets in pursuit of nuyen. He hopes one day, his father can retire on the money he gets; however, he needs to be subtle about it, keeping it a secret in order to not stress his pop out.

Narrative Significant Qualities

Positive

  • Vehicular Hyperfixation

With the qualities Grease Monkey, Steely-Eyed Wheelman, and Vehicle Empathy, HH is a fanatic for anything mechanical, especially vintage vehicles.


  • Technical School Education

Clay went to technical school when he was a young adult, not as educated as someone in college but certainly not uneducated.


  • Ambidextrous

HH can strike with both hands with the same intensity and accuracy.

Negative

  • Dependent (Inconvenience)

Although his father stubbornly claims to be independent, in reality HH needs to take care of him financially.


  • Social Stress (Crowds)

Due to Hammer Head's social anxiety, he will stammer at any attempt to socialize if it's to or within a crowd of people.


  • Favored Towards Orks

Although he's not particularly biased, his upbringing in Carbonado has made him reluctant to negotiate or intimidate fellow orks.


  • SINner

HH has a National SIN thanks to S3I, which is advantageous in many scenarios outside of running; not so much while running.

Run History

NameGMMetaplotThreatDate of Run
The Baser SerpentsFangblade_Medium15 September 2085
Stop, Drop, and Rolldiscogoblin3 August 2085

Affiliations

Contacts

Contact Connection Loyalty Archetype Profession Aspects Chips
Fiendest 2 3 Fixer HMHVV Fanatic Wanted, Infected Organizer, Lavawalker, Terrordome, Darkdweller Even
Dr. Nina Farraday 5 1 Service Doctor Cereprax Overdose, Bioware, Infected Patients, Fake SINS, Seattle Infected Hangouts, Per populum, pro populo., Expert Medical Care, Pharmaceuticals Even


Organizations

Allies

Enemies

In Character Information

Symbols and Signatures

Matrix Search Table

Threshold Result
1
3
6

Shadow Community Table

Threshold Result
1
3
5

Assensing Table

Threshold Result
1
2
3
4
5


SINs

National SIN- Clay Jagoda Jennison

Appearance

Hammer Head is a Caucasian Ork of a smaller stature compared to most, standing at 6'3. Though his height and somewhat slimmer build makes him out to be "weaker" than other Orks, underneath his attire is still well-muscled. He has wavy ginger hair, the length to the end of his chin, generally unkempt and oily (unless he needs to look clean for a run). He has freckles all over his face, concentrated along his upper cheeks and nose. He has bright hazel eyes and decently-sized tusks, much cleaner than his hair.

Clothing

He typically wears a dirtied bandanna to hold back his hair, sporting overalls with a dirty-white button-up underneath. He has fingerless gloves, and thick unkempt grey sneakers. Much of his clothing has noticeably faded oil stains. He does not have formal attire, though if it ever comes up, he wears a dog-patterned set of pajamas that are a *lot* cleaner. Any other sets of clothes, you can imagine would come from a thrift store to some capacity.

Matrix Persona

Character Plot Hooks

Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first.

Aspect Information Related Run(s)
Aspect 1 Missing Ghoul Brother His brother went missing after being stalked by a group of unknown Infected hunters.
Aspect 2 Unknowing Father His dad doesn't know that he's become a shadowrunner, yet.
Aspect 3 Fighting Rings During his technical school years, HH went into fighting rings hosted by the Ork Underground.
Aspect 4
Aspect 5

Media Mentions

ShadowGrid Profile Comments