Difference between revisions of "Elite Combat Adept"

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*Cold-Sim VR:  
*Cold-Sim VR:  
*Hot-Sim VR:  
*Hot-Sim VR:  
|Spells= Improved Reflexes 3, Attribute Boost (Strength) 2, Attribute Boost (Agility) 1, Attribute Boost (Body) 1, Mystic Armor 3  
|Adept Powers= *Improved Reflexes 3, *Attribute Boost (Strength) 2, *Attribute Boost (Agility) 1, *Attribute Boost (Body) 1, *Mystic Armor 3  
|Skills= (Combat Skill) 9, Perception 9, Performance 6, Athletics 10, Stealth 5, Influence 5
|Skills= (Combat Skill) 9, Perception 9, Performance 6, Athletics 10, Stealth 5, Influence 5
|Knowledge Skills=
|Knowledge Skills=

Revision as of 03:49, 26 October 2024


Elite Combat Adept
Placeholder.png
Base MetatypeHuman
Threat Level6
Typical FactionNPC faction if any
Thematics ApprovalNo
Mechanics ApprovalNo

Description

A short blurb describing the NPC grunt, what they do, and goals.

Standard Operating Procedure/Rules of Engagement

A short description of how to use the grunt in a game.

Stat Block

Stat Block

B A R S W L I C Ess Special Att
5 6 6(9)"(9)" can not be assigned to a declared number type with value 6. 6 5 2 6 3 5.1 6
Condition Monitor
Limits Physical , Mental , Social
Initiative
  • AR: 15+4d6
  • Cold-Sim VR:
  • Hot-Sim VR:
Qualities Initiation 1: Adept Centering
Skills (Combat Skill) 9, Perception 9, Performance 6, Athletics 10, Stealth 5, Influence 5
Knowledge Skills
Augmentations Pain Editor, Reflex Recorder(CS), Alphaware Orthoskin R3
Spells
Adept Powers
  • Improved Reflexes 3, *Attribute Boost (Strength) 2, *Attribute Boost (Agility) 1, *Attribute Boost (Body) 1, *Mystic Armor 3
Gear F3 Weapon Foci, F3 Power Foci, Heritage (12), Zoe Second Skin,
Weapons
Vehicles N/A