Difference between revisions of "Elite Combat Adept"

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*Heritage (12),  
*Heritage (12),  
*Zoe Second Skin,  
*Zoe Second Skin,  
*Transys Avalon + Receiver + Program Carrier(Agent R6)
*Transys Avalon + Receiver
*Trode Patch + Cover
*Contacts + Thermographic Vision + Vision Magnification + Flare Compensation
*Glasses + Vision Enhancement 3 + Low-light Vision
*Earbuds + Select Sound Filter + Audio Enhancement 2


}}
}}

Revision as of 05:21, 26 October 2024


Elite Combat Adept
Placeholder.png
Base MetatypeHuman
Threat Level6
Typical FactionNPC faction if any
Thematics ApprovalNo
Mechanics ApprovalNo

Description

A short blurb describing the NPC grunt, what they do, and goals.

Standard Operating Procedure/Rules of Engagement

A short description of how to use the grunt in a game.

Stat Block

Stat Block

B A R S W L I C Ess Special Att
5 6 6(9)"(9)" can not be assigned to a declared number type with value 6. 6 5 2 6 3 5.04 6
Condition Monitor
Limits Physical , Mental , Social
Initiative
  • AR: 15+4d6
  • Cold-Sim VR:
  • Hot-Sim VR:
Qualities
  • Initiation 1: Adept Centering
  • Iajutsu
  • Kip-up
Skills (Combat Skill) 9, Perception 9, Performance 6, Athletics 10, Stealth 5, Influence 5
Knowledge Skills
Augmentations
  • Pain Editor
  • Alphaware Reflex Recorder(CS)
  • Alphaware Orthoskin R3
Spells
Adept Powers
  • Improved Reflexes 3,
  • Attribute Boost (Strength) 2,
  • Attribute Boost (Agility) 1,
  • Attribute Boost (Body) 1,
  • Mystic Armor 3
Gear
  • F3 Weapon Foci,
  • F3 Power Foci,
  • Heritage (12),
  • Zoe Second Skin,
  • Transys Avalon + Receiver
  • Trode Patch + Cover
  • Contacts + Thermographic Vision + Vision Magnification + Flare Compensation
  • Glasses + Vision Enhancement 3 + Low-light Vision
  • Earbuds + Select Sound Filter + Audio Enhancement 2
Weapons
Vehicles N/A