Difference between revisions of "Your Undying Love is Killing Me"

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==The Plan==
==The Plan==
The team exits the fixer's place and begins building the plan.They'll head to the border checkpoint in order to talk to the border guards and get some information as well as Dreadnought canvassing the area to do some psychometry. She finds a scrap of fabric and lets the visions encompass her while Fading and Wildflower start talking to the guards about Ellie Robinson and
The team exits the fixer's place and begins building the plan.They'll head to the border checkpoint in order to talk to the border guards and get some information as well as Dreadnought canvassing the area to do some psychometry. She finds a scrap of fabric and lets the visions encompass her while Fading and Wildflower start talking to the guards about Ellie Robinson. The guard recalls that she was riding in the passenger seat of a man who they can't quite recall. They both seemed worried, but were heading for a meeting with someone. The guard somehow, miraculously picks up on a suspicious vibe and gives the team a difficult time and asks for a SIN scan.<br>


==The Run==
==The Run==

Revision as of 02:51, 27 November 2024

Your Undying Love is Killing Me
Date2085-11-26
GMBreeze
LocationSeattle
Status Threat Level: Medium
Factions Involved
ShadowHaven Major Corp
Dreadnought
Fading of the Dawn
Wildflower
Character1
Character2


Summary

Background

The Meet

We start at 10PM on a Tuesday night in Seattle where Fading of the Dawn receives a call from their fixer who tells Fading that they have a quest for her. A search for a missing person and the coordinates for the meeting place, a bar called "The Devil's Kiss." She calls John Baptise for a ride. Wildflower receives a call from Fiendest telling them that they need to head over to the Devil's Kiss in 2 hour. She calls for a ride from Adam Quel. Warboss calls Dreadnought and says that there's a woman who is hiring them for a missing persons search.

Fading and Wildflower arrive at the bar and are sent back to take some drinks while the team waits. Dreadnought arrives afterwards and follows the person to the back where they pull a lever and lead the team into another area. They discuss that the team will be paid 8k Nuyen for information leading to the recovery of Ellie Robinson as well as an additional 2k Nuyen for the recovery of their daughter. Dreadnought notices some details in the photo and relays that to the team, which Fading recognizes as a sign of infection. When Dreadnought brings up the recovery of the daughter in exchange for the gear reward, the J and Fading bring up that she may not be recovered in an non-infected state since her kidnapper was infected. There's an undercurrent of unease from the fixer, which might be implying that they have cross-purposes with the client.

The Plan

The team exits the fixer's place and begins building the plan.They'll head to the border checkpoint in order to talk to the border guards and get some information as well as Dreadnought canvassing the area to do some psychometry. She finds a scrap of fabric and lets the visions encompass her while Fading and Wildflower start talking to the guards about Ellie Robinson. The guard recalls that she was riding in the passenger seat of a man who they can't quite recall. They both seemed worried, but were heading for a meeting with someone. The guard somehow, miraculously picks up on a suspicious vibe and gives the team a difficult time and asks for a SIN scan.

The Run

Aftermath

Rewards

Game Quotes

Player After Action Reports (AARs)