Difference between revisions of "Experienced Halloweener Heavy"
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(Created page with "{{Grunt NPC Infobox |Unit Name=Experienced Halloweener Heavy |Metatype=Any |Threat Level=4 |Faction=Halloweeners |PDF Link= |Generation Link= |Thematics and Mechanics Approval...") Tag: visualeditor-wikitext |
Tag: visualeditor-wikitext |
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(16 intermediate revisions by the same user not shown) | |||
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==Description== | ==Description== | ||
"These are the Halloweeners who survive the animalistic promotion process. They | "These are the Halloweeners who survive the animalistic promotion process. They are threats, especially in groups larger than 4." ~[[Ares Fan Girl]] | ||
==Standard Operating Procedure/Rules of Engagement== | ==Standard Operating Procedure/Rules of Engagement== | ||
Line 20: | Line 20: | ||
====Key Information==== | ====Key Information==== | ||
'''Observe''' | |||
* Perception Dice Pool: 11[4] | |||
* Opposed Etiquette Dice Pool: 9[4] | |||
'''Initiative''' | |||
* Base: 11+2D6 | |||
* On Cram: 12+3D6 | |||
'''Defense''' | |||
* Dodge: 11 (+1 if on cram) | |||
* Armor | |||
** 22 | |||
* Limits | |||
** Physical 7 | |||
'''Offense''' | |||
* Flamethrower | |||
** Dice Pool: 12[4] | |||
** Damage: 12P(fire) v-6 | |||
* Krime Wave | |||
** Dice Pool: 11[7] | |||
** [[Firing Cadence]]: Deploy Bipod then repeat Simple Aim (+1 DP), Simple Full Auto (-5 penalty to target's defense), Repeat 6 more times and Reload. | |||
** Ammo: Regular | |||
*** Damage: 10P v-2 | |||
* Aztechnology Striker | |||
** Dice Pool: 11[5] | |||
** Damage: 23P(f), -1/m v+5 | |||
* Remington Roomsweeper | |||
** Dice Pool: 11[4] | |||
** Damage: 9P(f) v+4 | |||
====Stat Block==== | ====Stat Block==== | ||
{| class | {| class="wikitable" | ||
|- | |- | ||
!style | !style="width:10%;text-align:center"|BOD | ||
!style | !style="width:10%;text-align:center"|AGI | ||
!style | !style="width:10%;text-align:center"|REA | ||
!style | !style="width:10%;text-align:center"|STR | ||
!style | !style="width:10%;text-align:center"|WIL | ||
!style | !style="width:10%;text-align:center"|LOG | ||
!style | !style="width:10%;text-align:center"|INT | ||
!style | !style="width:10%;text-align:center"|CHA | ||
|- | |- | ||
|style | |style="text-align:center"|5 | ||
|style | |style="text-align:center"|5 | ||
|style | |style="text-align:center"|6 | ||
|style | |style="text-align:center"|4 | ||
|style | |style="text-align:center"|3 | ||
|style | |style="text-align:center"|2 | ||
|style | |style="text-align:center"|5 | ||
|style | |style="text-align:center"|3 | ||
|} | |} | ||
{| class | |||
!style | {| class="wikitable" | ||
|colspan | !style="text-align:right"|Initiative | ||
|colspan="11"|10/11+2D6 | |||
|- | |- | ||
!style | !style="text-align:right"|Soak Pool | ||
|colspan | |colspan="11"|22 | ||
|- | |- | ||
!rowspan | !rowspan="1" style="text-align:right"|Condition Monitors | ||
|style | |style="text-align:right"|'''Grunt''' | ||
|colspan | |colspan="10"|11 | ||
|- | |- | ||
!rowspan | !rowspan="3" style="text-align:right"|Limits (Unmodified by gear) | ||
|style | |style="text-align:right"|'''Physical''' | ||
|colspan | |colspan="10"|7 | ||
|- | |- | ||
|style | |style="text-align:right"|'''Mental''' | ||
|colspan | |colspan="10"|4 | ||
|- | |- | ||
|style | |style="text-align:right"|'''Social''' | ||
|colspan | |colspan="10"|4 | ||
|- | |- | ||
!rowspan | !rowspan="2" style="text-align:right"|Skills | ||
|style | |style="text-align:right"|'''Active''' | ||
|colspan | |colspan="10"| | ||
*'''Con''' - 3 | *'''Con''' - 3 | ||
*'''Etiquette''' - 3 | *'''Etiquette''' - 3 | ||
Line 76: | Line 105: | ||
*'''Pistols''' - 6 | *'''Pistols''' - 6 | ||
|- | |- | ||
|style | |style="text-align:right"|'''Knowledge''' | ||
|colspan | |colspan="10"| | ||
*'''Local Language [N]''' | *'''Local Language [N]''' | ||
|- | |- | ||
!rowspan | !rowspan="4" style="text-align:right"|Equipment | ||
|style | |style="text-align:right"|'''Weapons''' | ||
|colspan | |colspan="10"| | ||
* Aztechnology Striker [Launcher, Acc 5, DV 23P(f), -1/m, AP +5, SS, 1 (ml)] w/ Fragmentation Rocket | * Aztechnology Striker [Launcher, Acc 5, DV 23P(f), -1/m, AP +5, SS, 1 (ml)] w/ Fragmentation Rocket | ||
* Krime Wave [LMG, Acc 5, DV 10P, AP -2, FA, 50 (c)] w/ Bipod | * Krime Wave [LMG, Acc 5, DV 10P, AP -2, FA, 50 (c)] w/ Bipod | ||
Line 88: | Line 117: | ||
* Shiawase Arms Incinerator [Flamethrower, Acc 4, DV 12P(fire), AP -6, SS, 6 (c)] w/ (16x) Fuel Canister, Slide Mount | * Shiawase Arms Incinerator [Flamethrower, Acc 4, DV 12P(fire), AP -6, SS, 6 (c)] w/ (16x) Fuel Canister, Slide Mount | ||
|- | |- | ||
|style | |style="text-align:right"|'''Armor''' | ||
|colspan | |colspan="10"| | ||
* Armor Jacket | * Armor Jacket | ||
|- | |- | ||
|style | |style="text-align:right"|'''Matrix Equipment''' | ||
|colspan | |colspan="10"| | ||
* Erika Elite (DR 4 Comlink) | * Erika Elite (DR 4 Comlink) | ||
|- | |- | ||
|style | |style="text-align:right"|'''Gear''' | ||
|colspan | |colspan="10"| | ||
* Cram | * Cram | ||
|- | |- | ||
!rowspan | !rowspan="2" style="text-align:right"|Ware | ||
|style | |style="text-align:right"|'''Bioware''' | ||
|colspan | |colspan="10"| | ||
* Muscle Augmentation (1) | * Muscle Augmentation (1) | ||
* Reflex Recorder: Exotic Ranged Weapon (Flame Thrower) | * Reflex Recorder: Exotic Ranged Weapon (Flame Thrower) | ||
|- | |- | ||
|style | |style="text-align:right"|'''Cyberware''' | ||
|colspan | |colspan="10"| | ||
* Bone Lacing (Plastic) | * Bone Lacing (Plastic) | ||
* Dermal Plating (3) | * Dermal Plating (3) | ||
Line 114: | Line 143: | ||
===Elf=== | |||
====Key Information==== | |||
'''Observe''' | |||
* Perception Dice Pool: 11[4] | |||
* Opposed Etiquette Dice Pool: 11[4] | |||
'''Initiative''' | |||
* Base: 11+2D6 | |||
* On Cram: 12+3D6 | |||
'''Defense''' | |||
* Dodge: 11 (+1 if on cram) | |||
* Armor | |||
** 22 | |||
* Limits | |||
** Physical 7 | |||
'''Offense''' | |||
* Flamethrower | |||
** Dice Pool: 13[4] | |||
** Damage: 12P(fire) v-6 | |||
* Krime Wave | |||
** Dice Pool: 12[7] | |||
** [[Firing Cadence]]: Deploy Bipod then repeat Simple Aim (+1 DP), Simple Full Auto (-5 penalty to target's defense), Repeat 6 more times and Reload. | |||
** Ammo: Regular | |||
*** Damage: 10P v-2 | |||
* Aztechnology Striker | |||
** Dice Pool: 12[5] | |||
** Damage: 23P(f), -1/m v+5 | |||
* Remington Roomsweeper | |||
** Dice Pool: 12[4] | |||
** Damage: 9P(f) v+4 | |||
====Stat Block==== | |||
{| class="wikitable" | |||
|- | |||
!style="width:10%;text-align:center"|BOD | |||
!style="width:10%;text-align:center"|AGI | |||
!style="width:10%;text-align:center"|REA | |||
!style="width:10%;text-align:center"|STR | |||
!style="width:10%;text-align:center"|WIL | |||
!style="width:10%;text-align:center"|LOG | |||
!style="width:10%;text-align:center"|INT | |||
!style="width:10%;text-align:center"|CHA | |||
|- | |||
|style="text-align:center"|5 | |||
|style="text-align:center"|6 | |||
|style="text-align:center"|6 | |||
|style="text-align:center"|4 | |||
|style="text-align:center"|3 | |||
|style="text-align:center"|2 | |||
|style="text-align:center"|5 | |||
|style="text-align:center"|5 | |||
|} | |||
{| class="wikitable" | |||
!style="text-align:right"|Initiative | |||
|colspan="11"|10/11+2D6 | |||
|- | |||
!style="text-align:right"|Soak Pool | |||
|colspan="11"|22 | |||
|- | |||
!rowspan="1" style="text-align:right"|Condition Monitors | |||
|style="text-align:right"|'''Grunt''' | |||
|colspan="10"|11 | |||
|- | |||
!rowspan="3" style="text-align:right"|Limits (Unmodified by gear) | |||
|style="text-align:right"|'''Physical''' | |||
|colspan="10"|7 | |||
|- | |||
|style="text-align:right"|'''Mental''' | |||
|colspan="10"|4 | |||
|- | |||
|style="text-align:right"|'''Social''' | |||
|colspan="10"|5 | |||
|- | |||
!rowspan="2" style="text-align:right"|Skills | |||
|style="text-align:right"|'''Active''' | |||
|colspan="10"| | |||
*'''Con''' - 3 | |||
*'''Etiquette''' - 3 | |||
*'''Exotic Ranged Weapon''' - 6/7 | |||
*'''Heavy Weapons''' - 6 | |||
*'''Intimidation''' - 5 | |||
*'''Perception''' - 6 | |||
*'''Pistols''' - 6 | |||
|- | |||
|style="text-align:right"|'''Knowledge''' | |||
|colspan="10"| | |||
*'''Local Language [N]''' | |||
|- | |||
!rowspan="4" style="text-align:right"|Equipment | |||
|style="text-align:right"|'''Weapons''' | |||
|colspan="10"| | |||
* Aztechnology Striker [Launcher, Acc 5, DV 23P(f), -1/m, AP +5, SS, 1 (ml)] w/ Fragmentation Rocket | |||
* Krime Wave [LMG, Acc 5, DV 10P, AP -2, FA, 50 (c)] w/ Bipod | |||
* Remington Roomsweeper [Heavy Pistol, Acc 4, DV 9P(f), AP +4, SA, 8 (m)] w/ (18x) Flechette Rounds | |||
* Shiawase Arms Incinerator [Flamethrower, Acc 4, DV 12P(fire), AP -6, SS, 6 (c)] w/ (16x) Fuel Canister, Slide Mount | |||
|- | |||
|style="text-align:right"|'''Armor''' | |||
|colspan="10"| | |||
* Armor Jacket | |||
|- | |||
|style="text-align:right"|'''Matrix Equipment''' | |||
|colspan="10"| | |||
* Erika Elite (DR 4 Comlink) | |||
|- | |||
|style="text-align:right"|'''Gear''' | |||
|colspan="10"| | |||
* Cram | |||
|- | |||
!rowspan="2" style="text-align:right"|Ware | |||
|style="text-align:right"|'''Bioware''' | |||
|colspan="10"| | |||
* Muscle Augmentation (1) | |||
* Reflex Recorder: Exotic Ranged Weapon (Flame Thrower) | |||
|- | |||
|style="text-align:right"|'''Cyberware''' | |||
|colspan="10"| | |||
* Bone Lacing (Plastic) | |||
* Dermal Plating (3) | |||
* Wired Reflexes (1) | |||
|} | |||
===Ork=== | |||
====Key Information==== | |||
'''Observe''' | |||
* Perception Dice Pool: 11[4] | |||
* Opposed Etiquette Dice Pool: 8[4] | |||
'''Initiative''' | |||
* Base: 11+2D6 | |||
* On Cram: 12+3D6 | |||
'''Defense''' | |||
* Dodge: 11 (+1 if on cram) | |||
* Armor | |||
** 25 | |||
* Limits | |||
** Physical 9 | |||
'''Offense''' | |||
* Flamethrower | |||
** Dice Pool: 12[4] | |||
** Damage: 12P(fire) v-6 | |||
* Krime Wave | |||
** Dice Pool: 11[7] | |||
** [[Firing Cadence]]: Deploy Bipod then repeat Simple Aim (+1 DP), Simple Full Auto (-5 penalty to target's defense), Repeat 6 more times and Reload. | |||
** Ammo: Regular | |||
*** Damage: 10P v-2 | |||
* Aztechnology Striker | |||
** Dice Pool: 11[5] | |||
** Damage: 23P(f), -1/m v+5 | |||
* Remington Roomsweeper | |||
** Dice Pool: 11[4] | |||
** Damage: 9P(f) v+4 | |||
====Stat Block==== | |||
{| class="wikitable" | |||
|- | |||
!style="width:10%;text-align:center"|BOD | |||
!style="width:10%;text-align:center"|AGI | |||
!style="width:10%;text-align:center"|REA | |||
!style="width:10%;text-align:center"|STR | |||
!style="width:10%;text-align:center"|WIL | |||
!style="width:10%;text-align:center"|LOG | |||
!style="width:10%;text-align:center"|INT | |||
!style="width:10%;text-align:center"|CHA | |||
|- | |||
|style="text-align:center"|8 | |||
|style="text-align:center"|5 | |||
|style="text-align:center"|6 | |||
|style="text-align:center"|6 | |||
|style="text-align:center"|3 | |||
|style="text-align:center"|1 | |||
|style="text-align:center"|5 | |||
|style="text-align:center"|2 | |||
|} | |||
{| class="wikitable" | |||
!style="text-align:right"|Initiative | |||
|colspan="11"|10/11+2D6 | |||
|- | |||
!style="text-align:right"|Soak Pool | |||
|colspan="11"|25 | |||
|- | |||
!rowspan="1" style="text-align:right"|Condition Monitors | |||
|style="text-align:right"|'''Grunt''' | |||
|colspan="10"|12 | |||
|- | |||
!rowspan="3" style="text-align:right"|Limits (Unmodified by gear) | |||
|style="text-align:right"|'''Physical''' | |||
|colspan="10"|9 | |||
|- | |||
|style="text-align:right"|'''Mental''' | |||
|colspan="10"|4 | |||
|- | |||
|style="text-align:right"|'''Social''' | |||
|colspan="10"|3 | |||
|- | |||
!rowspan="2" style="text-align:right"|Skills | |||
|style="text-align:right"|'''Active''' | |||
|colspan="10"| | |||
*'''Con''' - 3 | |||
*'''Etiquette''' - 3 | |||
*'''Exotic Ranged Weapon''' - 6/7 | |||
*'''Heavy Weapons''' - 6 | |||
*'''Intimidation''' - 5 | |||
*'''Perception''' - 6 | |||
*'''Pistols''' - 6 | |||
|- | |||
|style="text-align:right"|'''Knowledge''' | |||
|colspan="10"| | |||
*'''Local Language [N]''' | |||
|- | |||
!rowspan="4" style="text-align:right"|Equipment | |||
|style="text-align:right"|'''Weapons''' | |||
|colspan="10"| | |||
* Aztechnology Striker [Launcher, Acc 5, DV 23P(f), -1/m, AP +5, SS, 1 (ml)] w/ Fragmentation Rocket | |||
* Krime Wave [LMG, Acc 5, DV 10P, AP -2, FA, 50 (c)] w/ Bipod | |||
* Remington Roomsweeper [Heavy Pistol, Acc 4, DV 9P(f), AP +4, SA, 8 (m)] w/ (18x) Flechette Rounds | |||
* Shiawase Arms Incinerator [Flamethrower, Acc 4, DV 12P(fire), AP -6, SS, 6 (c)] w/ (16x) Fuel Canister, Slide Mount | |||
|- | |||
|style="text-align:right"|'''Armor''' | |||
|colspan="10"| | |||
* Armor Jacket | |||
|- | |||
|style="text-align:right"|'''Matrix Equipment''' | |||
|colspan="10"| | |||
* Erika Elite (DR 4 Comlink) | |||
|- | |||
|style="text-align:right"|'''Gear''' | |||
|colspan="10"| | |||
* Cram | |||
|- | |||
!rowspan="2" style="text-align:right"|Ware | |||
|style="text-align:right"|'''Bioware''' | |||
|colspan="10"| | |||
* Muscle Augmentation (1) | |||
* Reflex Recorder: Exotic Ranged Weapon (Flame Thrower) | |||
|- | |||
|style="text-align:right"|'''Cyberware''' | |||
|colspan="10"| | |||
* Bone Lacing (Plastic) | |||
* Dermal Plating (3) | |||
* Wired Reflexes (1) | |||
|} | |||
===Dwarf=== | |||
====Key Information==== | |||
'''Observe''' | |||
* Perception Dice Pool: 11[4] | |||
* Opposed Etiquette Dice Pool: 9[4] | |||
'''Initiative''' | |||
* Base: 10+2D6 | |||
* On Cram: 11+3D6 | |||
'''Defense''' | |||
* Dodge: 10 (+1 if on cram) | |||
* Armor | |||
** 24 | |||
* Limits | |||
** Physical 8 | |||
'''Offense''' | |||
* Flamethrower | |||
** Dice Pool: 12[4] | |||
** Damage: 12P(fire) v-6 | |||
* Krime Wave | |||
** Dice Pool: 11[7] | |||
** [[Firing Cadence]]: Deploy Bipod then repeat Simple Aim (+1 DP), Simple Full Auto (-5 penalty to target's defense), Repeat 6 more times and Reload. | |||
** Ammo: Regular | |||
*** Damage: 10P v-2 | |||
* Aztechnology Striker | |||
** Dice Pool: 11[5] | |||
** Damage: 23P(f), -1/m v+5 | |||
* Remington Roomsweeper | |||
** Dice Pool: 11[4] | |||
** Damage: 9P(f) v+4 | |||
====Stat Block==== | |||
{| class="wikitable" | |||
|- | |||
!style="width:10%;text-align:center"|BOD | |||
!style="width:10%;text-align:center"|AGI | |||
!style="width:10%;text-align:center"|REA | |||
!style="width:10%;text-align:center"|STR | |||
!style="width:10%;text-align:center"|WIL | |||
!style="width:10%;text-align:center"|LOG | |||
!style="width:10%;text-align:center"|INT | |||
!style="width:10%;text-align:center"|CHA | |||
|- | |||
|style="text-align:center"|8 | |||
|style="text-align:center"|5 | |||
|style="text-align:center"|6 | |||
|style="text-align:center"|6 | |||
|style="text-align:center"|3 | |||
|style="text-align:center"|1 | |||
|style="text-align:center"|5 | |||
|style="text-align:center"|2 | |||
|} | |||
{| class="wikitable" | |||
!style="text-align:right"|Initiative | |||
|colspan="11"|10/11+2D6 | |||
|- | |||
!style="text-align:right"|Soak Pool | |||
|colspan="11"|25 | |||
|- | |||
!rowspan="1" style="text-align:right"|Condition Monitors | |||
|style="text-align:right"|'''Grunt''' | |||
|colspan="10"|12 | |||
|- | |||
!rowspan="3" style="text-align:right"|Limits (Unmodified by gear) | |||
|style="text-align:right"|'''Physical''' | |||
|colspan="10"|9 | |||
|- | |||
|style="text-align:right"|'''Mental''' | |||
|colspan="10"|4 | |||
|- | |||
|style="text-align:right"|'''Social''' | |||
|colspan="10"|3 | |||
|- | |||
!rowspan="2" style="text-align:right"|Skills | |||
|style="text-align:right"|'''Active''' | |||
|colspan="10"| | |||
*'''Con''' - 3 | |||
*'''Etiquette''' - 3 | |||
*'''Exotic Ranged Weapon''' - 6/7 | |||
*'''Heavy Weapons''' - 6 | |||
*'''Intimidation''' - 5 | |||
*'''Perception''' - 6 | |||
*'''Pistols''' - 6 | |||
|- | |||
|style="text-align:right"|'''Knowledge''' | |||
|colspan="10"| | |||
*'''Local Language [N]''' | |||
|- | |||
!rowspan="4" style="text-align:right"|Equipment | |||
|style="text-align:right"|'''Weapons''' | |||
|colspan="10"| | |||
* Aztechnology Striker [Launcher, Acc 5, DV 23P(f), -1/m, AP +5, SS, 1 (ml)] w/ Fragmentation Rocket | |||
* Krime Wave [LMG, Acc 5, DV 10P, AP -2, FA, 50 (c)] w/ Bipod | |||
* Remington Roomsweeper [Heavy Pistol, Acc 4, DV 9P(f), AP +4, SA, 8 (m)] w/ (18x) Flechette Rounds | |||
* Shiawase Arms Incinerator [Flamethrower, Acc 4, DV 12P(fire), AP -6, SS, 6 (c)] w/ (16x) Fuel Canister, Slide Mount | |||
|- | |||
|style="text-align:right"|'''Armor''' | |||
|colspan="10"| | |||
* Armor Jacket | |||
|- | |||
|style="text-align:right"|'''Matrix Equipment''' | |||
|colspan="10"| | |||
* Erika Elite (DR 4 Comlink) | |||
|- | |||
|style="text-align:right"|'''Gear''' | |||
|colspan="10"| | |||
* Cram | |||
|- | |||
!rowspan="2" style="text-align:right"|Ware | |||
|style="text-align:right"|'''Bioware''' | |||
|colspan="10"| | |||
* Muscle Augmentation (1) | |||
* Reflex Recorder: Exotic Ranged Weapon (Flame Thrower) | |||
|- | |||
|style="text-align:right"|'''Cyberware''' | |||
|colspan="10"| | |||
* Bone Lacing (Plastic) | |||
* Dermal Plating (3) | |||
* Wired Reflexes (1) | |||
|} | |||
===Troll=== | |||
====Key Information==== | |||
'''Observe''' | |||
* Perception Dice Pool: 10[4] | |||
* Opposed Etiquette Dice Pool: 7[4] | |||
'''Initiative''' | |||
* Base: 10+2D6 | |||
* On Cram: 11+3D6 | |||
'''Defense''' | |||
* Dodge: 10 (+1 if on cram) | |||
* Armor | |||
** 26 | |||
* Limits | |||
** Physical 11 | |||
'''Offense''' | |||
* Flamethrower | |||
** Dice Pool: 9[4] | |||
** Damage: 12P(fire) v-6 | |||
* Krime Wave | |||
** Dice Pool: 8[7] | |||
** [[Firing Cadence]]: Deploy Bipod then repeat Simple Aim (+1 DP), Simple Full Auto (-5 penalty to target's defense), Repeat 6 more times and Reload. | |||
** Ammo: Regular | |||
*** Damage: 10P v-2 | |||
* Aztechnology Striker | |||
** Dice Pool: 8[5] | |||
** Damage: 23P(f), -1/m v+5 | |||
* Remington Roomsweeper | |||
** Dice Pool: 8[4] | |||
** Damage: 9P(f) v+4 | |||
====Stat Block==== | |||
{| class="wikitable" | |||
|- | |||
!style="width:10%;text-align:center"|BOD | |||
!style="width:10%;text-align:center"|AGI | |||
!style="width:10%;text-align:center"|REA | |||
!style="width:10%;text-align:center"|STR | |||
!style="width:10%;text-align:center"|WIL | |||
!style="width:10%;text-align:center"|LOG | |||
!style="width:10%;text-align:center"|INT | |||
!style="width:10%;text-align:center"|CHA | |||
|- | |||
|style="text-align:center"|9 | |||
|style="text-align:center"|4 | |||
|style="text-align:center"|6 | |||
|style="text-align:center"|8 | |||
|style="text-align:center"|3 | |||
|style="text-align:center"|1 | |||
|style="text-align:center"|4 | |||
|style="text-align:center"|1 | |||
|} | |||
{| class="wikitable" | |||
!style="text-align:right"|Initiative | |||
|colspan="11"|9/10+2D6 | |||
|- | |||
!style="text-align:right"|Soak Pool | |||
|colspan="11"|26 | |||
|- | |||
!rowspan="1" style="text-align:right"|Condition Monitors | |||
|style="text-align:right"|'''Grunt''' | |||
|colspan="10"|13 | |||
|- | |||
!rowspan="3" style="text-align:right"|Limits (Unmodified by gear) | |||
|style="text-align:right"|'''Physical''' | |||
|colspan="10"|11 | |||
|- | |||
|style="text-align:right"|'''Mental''' | |||
|colspan="10"|3 | |||
|- | |||
|style="text-align:right"|'''Social''' | |||
|colspan="10"|3 | |||
|- | |||
!rowspan="2" style="text-align:right"|Skills | |||
|style="text-align:right"|'''Active''' | |||
|colspan="10"| | |||
*'''Con''' - 3 | |||
*'''Etiquette''' - 3 | |||
*'''Exotic Ranged Weapon''' - 6/7 | |||
*'''Heavy Weapons''' - 6 | |||
*'''Intimidation''' - 5 | |||
*'''Perception''' - 6 | |||
*'''Pistols''' - 6 | |||
|- | |||
|style="text-align:right"|'''Knowledge''' | |||
|colspan="10"| | |||
*'''Local Language [N]''' | |||
|- | |||
!rowspan="4" style="text-align:right"|Equipment | |||
|style="text-align:right"|'''Weapons''' | |||
|colspan="10"| | |||
* Aztechnology Striker [Launcher, Acc 5, DV 23P(f), -1/m, AP +5, SS, 1 (ml)] w/ Fragmentation Rocket | |||
* Krime Wave [LMG, Acc 5, DV 10P, AP -2, FA, 50 (c)] w/ Bipod | |||
* Remington Roomsweeper [Heavy Pistol, Acc 4, DV 9P(f), AP +4, SA, 8 (m)] w/ (18x) Flechette Rounds | |||
* Shiawase Arms Incinerator [Flamethrower, Acc 4, DV 12P(fire), AP -6, SS, 6 (c)] w/ (16x) Fuel Canister, Slide Mount | |||
|- | |||
|style="text-align:right"|'''Armor''' | |||
|colspan="10"| | |||
* Armor Jacket | |||
|- | |||
|style="text-align:right"|'''Matrix Equipment''' | |||
|colspan="10"| | |||
* Erika Elite (DR 4 Comlink) | |||
|- | |||
|style="text-align:right"|'''Gear''' | |||
|colspan="10"| | |||
* Cram | |||
|- | |||
!rowspan="2" style="text-align:right"|Ware | |||
|style="text-align:right"|'''Bioware''' | |||
|colspan="10"| | |||
* Muscle Augmentation (1) | |||
* Reflex Recorder: Exotic Ranged Weapon (Flame Thrower) | |||
|- | |||
|style="text-align:right"|'''Cyberware''' | |||
|colspan="10"| | |||
* Bone Lacing (Plastic) | |||
* Dermal Plating (3) | |||
* Wired Reflexes (1) | |||
|} | |||
__SHOWFACTBOX__ | __SHOWFACTBOX__ | ||
[[Category:Grunt NPC]] | [[Category:Grunt NPC]] |
Latest revision as of 04:50, 25 August 2019
Base Metatype | Any |
---|---|
Threat Level | 4 |
Typical Faction | Halloweeners |
Thematics Approval | |
Mechanics Approval |
Description
"These are the Halloweeners who survive the animalistic promotion process. They are threats, especially in groups larger than 4." ~Ares Fan Girl
Standard Operating Procedure/Rules of Engagement
Brutally take down opposition with flame throwers, rockets and heavy machine guns. They aim for shock and to cause fear in the opposition.
Mecahnical Information
Human
Key Information
Observe
- Perception Dice Pool: 11[4]
- Opposed Etiquette Dice Pool: 9[4]
Initiative
- Base: 11+2D6
- On Cram: 12+3D6
Defense
- Dodge: 11 (+1 if on cram)
- Armor
- 22
- Limits
- Physical 7
Offense
- Flamethrower
- Dice Pool: 12[4]
- Damage: 12P(fire) v-6
- Krime Wave
- Dice Pool: 11[7]
- Firing Cadence: Deploy Bipod then repeat Simple Aim (+1 DP), Simple Full Auto (-5 penalty to target's defense), Repeat 6 more times and Reload.
- Ammo: Regular
- Damage: 10P v-2
- Aztechnology Striker
- Dice Pool: 11[5]
- Damage: 23P(f), -1/m v+5
- Remington Roomsweeper
- Dice Pool: 11[4]
- Damage: 9P(f) v+4
Stat Block
BOD | AGI | REA | STR | WIL | LOG | INT | CHA |
---|---|---|---|---|---|---|---|
5 | 5 | 6 | 4 | 3 | 2 | 5 | 3 |
Initiative | 10/11+2D6 | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Soak Pool | 22 | ||||||||||
Condition Monitors | Grunt | 11 | |||||||||
Limits (Unmodified by gear) | Physical | 7 | |||||||||
Mental | 4 | ||||||||||
Social | 4 | ||||||||||
Skills | Active |
| |||||||||
Knowledge |
| ||||||||||
Equipment | Weapons |
| |||||||||
Armor |
| ||||||||||
Matrix Equipment |
| ||||||||||
Gear |
| ||||||||||
Ware | Bioware |
| |||||||||
Cyberware |
|
Elf
Key Information
Observe
- Perception Dice Pool: 11[4]
- Opposed Etiquette Dice Pool: 11[4]
Initiative
- Base: 11+2D6
- On Cram: 12+3D6
Defense
- Dodge: 11 (+1 if on cram)
- Armor
- 22
- Limits
- Physical 7
Offense
- Flamethrower
- Dice Pool: 13[4]
- Damage: 12P(fire) v-6
- Krime Wave
- Dice Pool: 12[7]
- Firing Cadence: Deploy Bipod then repeat Simple Aim (+1 DP), Simple Full Auto (-5 penalty to target's defense), Repeat 6 more times and Reload.
- Ammo: Regular
- Damage: 10P v-2
- Aztechnology Striker
- Dice Pool: 12[5]
- Damage: 23P(f), -1/m v+5
- Remington Roomsweeper
- Dice Pool: 12[4]
- Damage: 9P(f) v+4
Stat Block
BOD | AGI | REA | STR | WIL | LOG | INT | CHA |
---|---|---|---|---|---|---|---|
5 | 6 | 6 | 4 | 3 | 2 | 5 | 5 |
Initiative | 10/11+2D6 | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Soak Pool | 22 | ||||||||||
Condition Monitors | Grunt | 11 | |||||||||
Limits (Unmodified by gear) | Physical | 7 | |||||||||
Mental | 4 | ||||||||||
Social | 5 | ||||||||||
Skills | Active |
| |||||||||
Knowledge |
| ||||||||||
Equipment | Weapons |
| |||||||||
Armor |
| ||||||||||
Matrix Equipment |
| ||||||||||
Gear |
| ||||||||||
Ware | Bioware |
| |||||||||
Cyberware |
|
Ork
Key Information
Observe
- Perception Dice Pool: 11[4]
- Opposed Etiquette Dice Pool: 8[4]
Initiative
- Base: 11+2D6
- On Cram: 12+3D6
Defense
- Dodge: 11 (+1 if on cram)
- Armor
- 25
- Limits
- Physical 9
Offense
- Flamethrower
- Dice Pool: 12[4]
- Damage: 12P(fire) v-6
- Krime Wave
- Dice Pool: 11[7]
- Firing Cadence: Deploy Bipod then repeat Simple Aim (+1 DP), Simple Full Auto (-5 penalty to target's defense), Repeat 6 more times and Reload.
- Ammo: Regular
- Damage: 10P v-2
- Aztechnology Striker
- Dice Pool: 11[5]
- Damage: 23P(f), -1/m v+5
- Remington Roomsweeper
- Dice Pool: 11[4]
- Damage: 9P(f) v+4
Stat Block
BOD | AGI | REA | STR | WIL | LOG | INT | CHA |
---|---|---|---|---|---|---|---|
8 | 5 | 6 | 6 | 3 | 1 | 5 | 2 |
Initiative | 10/11+2D6 | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Soak Pool | 25 | ||||||||||
Condition Monitors | Grunt | 12 | |||||||||
Limits (Unmodified by gear) | Physical | 9 | |||||||||
Mental | 4 | ||||||||||
Social | 3 | ||||||||||
Skills | Active |
| |||||||||
Knowledge |
| ||||||||||
Equipment | Weapons |
| |||||||||
Armor |
| ||||||||||
Matrix Equipment |
| ||||||||||
Gear |
| ||||||||||
Ware | Bioware |
| |||||||||
Cyberware |
|
Dwarf
Key Information
Observe
- Perception Dice Pool: 11[4]
- Opposed Etiquette Dice Pool: 9[4]
Initiative
- Base: 10+2D6
- On Cram: 11+3D6
Defense
- Dodge: 10 (+1 if on cram)
- Armor
- 24
- Limits
- Physical 8
Offense
- Flamethrower
- Dice Pool: 12[4]
- Damage: 12P(fire) v-6
- Krime Wave
- Dice Pool: 11[7]
- Firing Cadence: Deploy Bipod then repeat Simple Aim (+1 DP), Simple Full Auto (-5 penalty to target's defense), Repeat 6 more times and Reload.
- Ammo: Regular
- Damage: 10P v-2
- Aztechnology Striker
- Dice Pool: 11[5]
- Damage: 23P(f), -1/m v+5
- Remington Roomsweeper
- Dice Pool: 11[4]
- Damage: 9P(f) v+4
Stat Block
BOD | AGI | REA | STR | WIL | LOG | INT | CHA |
---|---|---|---|---|---|---|---|
8 | 5 | 6 | 6 | 3 | 1 | 5 | 2 |
Initiative | 10/11+2D6 | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Soak Pool | 25 | ||||||||||
Condition Monitors | Grunt | 12 | |||||||||
Limits (Unmodified by gear) | Physical | 9 | |||||||||
Mental | 4 | ||||||||||
Social | 3 | ||||||||||
Skills | Active |
| |||||||||
Knowledge |
| ||||||||||
Equipment | Weapons |
| |||||||||
Armor |
| ||||||||||
Matrix Equipment |
| ||||||||||
Gear |
| ||||||||||
Ware | Bioware |
| |||||||||
Cyberware |
|
Troll
Key Information
Observe
- Perception Dice Pool: 10[4]
- Opposed Etiquette Dice Pool: 7[4]
Initiative
- Base: 10+2D6
- On Cram: 11+3D6
Defense
- Dodge: 10 (+1 if on cram)
- Armor
- 26
- Limits
- Physical 11
Offense
- Flamethrower
- Dice Pool: 9[4]
- Damage: 12P(fire) v-6
- Krime Wave
- Dice Pool: 8[7]
- Firing Cadence: Deploy Bipod then repeat Simple Aim (+1 DP), Simple Full Auto (-5 penalty to target's defense), Repeat 6 more times and Reload.
- Ammo: Regular
- Damage: 10P v-2
- Aztechnology Striker
- Dice Pool: 8[5]
- Damage: 23P(f), -1/m v+5
- Remington Roomsweeper
- Dice Pool: 8[4]
- Damage: 9P(f) v+4
Stat Block
BOD | AGI | REA | STR | WIL | LOG | INT | CHA |
---|---|---|---|---|---|---|---|
9 | 4 | 6 | 8 | 3 | 1 | 4 | 1 |
Initiative | 9/10+2D6 | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Soak Pool | 26 | ||||||||||
Condition Monitors | Grunt | 13 | |||||||||
Limits (Unmodified by gear) | Physical | 11 | |||||||||
Mental | 3 | ||||||||||
Social | 3 | ||||||||||
Skills | Active |
| |||||||||
Knowledge |
| ||||||||||
Equipment | Weapons |
| |||||||||
Armor |
| ||||||||||
Matrix Equipment |
| ||||||||||
Gear |
| ||||||||||
Ware | Bioware |
| |||||||||
Cyberware |
|