Difference between revisions of "User:Darklordiablo"

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* If you are likely to subvert the job, I'm perfectly happy for you to do so, but be aware that there may be consequences for such an action.  
* If you are likely to subvert the job, I'm perfectly happy for you to do so, but be aware that there may be consequences for such an action.  
==Success and Consequences==
==Success and Consequences==
Every run I construct has at least 3 solutions I can see using different approaches. That being said, failure is always an option. I will not miraculously unlock a door to increase the chances of success.
I beleive in building my run, then tweaking to the team I choose. For example, if my security includes spirits, but no astral runners apply, I will not remove the spirits, but I would change their instructions to an observational nature, at least until their summoner gets involved. I also won't change my listed security if the team is in trouble.
===Lethality===
===Lethality===
Going lethal is a bad thing. People tend to try to kill people in self defence. I beleive my grunts have families and friends to get home to, so they will do their best to get home to them. Most aren't paid enough to deal with shadowrunners.  
Going lethal is a bad thing. People tend to try to kill people in self defence. I beleive my grunts have families and friends to get home to, so they will do their best to get home to them. Most aren't paid enough to deal with shadowrunners.
===Player-Driven Consequences===


==Primary Variations==
==Primary Variations==

Revision as of 08:28, 28 October 2019

Darklordiablo
[[file:|300px]]
"That Nutjob"
Discord UsernameDarklordiablo#7700
Reddit Username/u/darklordiablo
TeamsChargen
Wiki

"Dark Pink Trenchcoat", Dark's Style Guide

Hi, I'm Darklordiablo, or Dark. My style can vary a lot from run to run, so I'll put my main core as well as my preferred variations here. An important note is that on rare occasions, Competence may not be assumed, so please read carefully.

Realism and Setting

Player Applications

  • If you are likely to refuse the job, please inform me so that I can arrange for a possible replacement if necessary.
  • If you are likely to subvert the job, I'm perfectly happy for you to do so, but be aware that there may be consequences for such an action.

Success and Consequences

Every run I construct has at least 3 solutions I can see using different approaches. That being said, failure is always an option. I will not miraculously unlock a door to increase the chances of success.

I beleive in building my run, then tweaking to the team I choose. For example, if my security includes spirits, but no astral runners apply, I will not remove the spirits, but I would change their instructions to an observational nature, at least until their summoner gets involved. I also won't change my listed security if the team is in trouble.

Lethality

Going lethal is a bad thing. People tend to try to kill people in self defence. I beleive my grunts have families and friends to get home to, so they will do their best to get home to them. Most aren't paid enough to deal with shadowrunners.

Primary Variations

Hunted

Investigation

Player Characters

GMP Record

Current GMP: 31GMP
Career GMP: 149GMP
GMP Tracker Spreadsheet