Difference between revisions of "N0v4 H0t"
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Revision as of 10:42, 11 January 2020
Technomancer | |
---|---|
Contact Owner | Dusk |
Connection | 6 |
Public Contact? | Yes |
Archetype | Custom(A,K,N,G) |
Location | Touristville, Seattle |
Metatype | Dwarf |
Awakened/Emerged | Technomancer |
Sex | Female |
Age | 26 |
Preferred Payment Method | Nuyen |
Hobbies/Vice | Gaming/Psyche |
Personal Life | Single |
Aspects | Technomancer Technoshaman Trust Lore Not Data Frag The Megacorps Hacktivist |
Overview
Maggie grew up SINless. Despite being a dwarf she was raised by an ork foster family who happen to find her, as a baby, in a dumpster. When she was 12, she got hit by the crash 2.0, while playing some matrix games. Having survived that, a few months later, she emerged. Maggie never got formal decking training, instead she uses technomancer lore and her sprites to do her work for her.
Lend Gear
Instead of lending gear she will lend out registered sprites. Her Resonance rating is equal to her Connection and the maximum level of a sprite she will lend out is capped by her Resonance rating. She will charge 1000 x level of sprite, per sprite, per run. Treat her Connection x 2 as her fade resistance dicepool
Aspects
Aspect | Description |
---|---|
Technomancer | Nova is a technomancer. +2 to pools for any active checks involving the Resonance attribute. |
Technoshaman | Nova shares a strong bond with her sprites. +2 to pools for any active checks involving skills from the Tasking skill group. |
Street Hacker | Growing up SINless, Nova learned whatever she did from the streets. +2 dice for any legwork rolls that involve skills from the Cracking group or the Software skill. |
Trust Lore, Not Data | Nova never received a formal education but she is one with the Resonance and understands the lore of the matrix. +2 dice to any knowledge rolls involving technomancers, the matrix, hosts, resonance, matrix games or matrix threats. |
Frag The Corps | Nova hates the corps with a passion, especially MCT who are known to harvest technomancers. If you are paying her to run legwork against a AAA corporation, she gains +2 dice to legwork rolls. |
Resonance Empathy | Technomancers are an oppressed creed and she feels emphatic towards another that is tied to the weave of the resonance. If you are a resonant technomancer and have at least loyalty 4 with Nova; she gains +2 dice to any active or knowledge checks done for you. |
Raised by Orks | Nova is a dwarf raised by ork foster parents. Without them, she'd have died in a dumpster as a baby. If you are an ork, have at least 4 loyalty with Nova and aren't prejudiced against dwarves, she gains +2 dice to any active or knowledge checks done for you. |
Player Characters with this Contact
No active characters with this contact have been found.