Difference between revisions of "Syndicate Synergy"
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Tag: visualeditor |
Tag: visualeditor |
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| units2 = | | units2 = | ||
| units3 = | | units3 = | ||
| strength1 =[[hasRunner:: | | strength1 =[[hasRunner::Boomer]] | ||
[[hasRunner::Ellie]] | [[hasRunner::El Ellie]] | ||
[[hasRunner::Hydro]] | [[hasRunner::Hydro]] | ||
[[hasRunner::Jenny Glitz]] | [[hasRunner::Jenny Glitz]] |
Revision as of 07:10, 23 May 2020
Syndicate Synergy | ||||||||
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Factions Involved | ||||||||
ShadowHaven | Shotozomi-rengo | Eighty-Eight Triad | ||||||
Strength | ||||||||
Boomer El Ellie Hydro Jenny Glitz Moth | 7 Yakuza, including two lieutenants | 7 Triad members, including a red pole and a straw sandal |
Summary
Worried about the influx of Tempo, two local crime syndicates hire a team of shadowrunners to help them conduct a peace talk.
Background
In the early 2070s, a bioengineered awakened drug known as Tempo flooded the streets. It was both extremely popular and extremely dangerous, and as international authorities cracked down on production, it only became more valuable. Crime syndicates and street gangs fought highly destructive wars over it. In Seattle, two notable participants were the Shotozomi and the Eighty-Eights. A decade later, these factions remember their losses and want to avoid similar bloodshed going forward, but there are agitators in their ranks who want to see blood shed.