Difference between revisions of "GMP"
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==Spending GMP== | ==Spending GMP== | ||
* You can redeem 1 gmp for 2000 nuyen or 1 karma on a character for your choosing | |||
* You can redeem 1 gmp for 1 faction rep on a character of your choosing. This includes NPCs, so GMs can use it to upgrade faction contacts and the like with the standard reputation powers, as per cutting aces | |||
* You can buy certain features with GMP at varying prices. Prime slots, extra character slots, discord emojis, etc. | |||
* You can trade GMP with other players freely, though there might be a transaction fee. Intended to be in return for services such as paperwork, run prepwork, GMing, etc | |||
Note that each character has a GMP Cap that limits how much GMP can be redeemed on them. You earn 10 cap by playing that character on a run. You earn 5 cap on a character of your choosing by GMing. Additionally, redeeming GMP for certain expenses is exempted from the cap. These include: | |||
* Luxury Lifestyle | |||
* Knowledge Skills | |||
* Vehicles (just base, no mods) | |||
* Faction Rep | |||
==Earning GMP== | ==Earning GMP== |
Revision as of 05:21, 26 November 2017
Spending GMP
- You can redeem 1 gmp for 2000 nuyen or 1 karma on a character for your choosing
- You can redeem 1 gmp for 1 faction rep on a character of your choosing. This includes NPCs, so GMs can use it to upgrade faction contacts and the like with the standard reputation powers, as per cutting aces
- You can buy certain features with GMP at varying prices. Prime slots, extra character slots, discord emojis, etc.
- You can trade GMP with other players freely, though there might be a transaction fee. Intended to be in return for services such as paperwork, run prepwork, GMing, etc
Note that each character has a GMP Cap that limits how much GMP can be redeemed on them. You earn 10 cap by playing that character on a run. You earn 5 cap on a character of your choosing by GMing. Additionally, redeeming GMP for certain expenses is exempted from the cap. These include:
- Luxury Lifestyle
- Knowledge Skills
- Vehicles (just base, no mods)
- Faction Rep
Earning GMP
From Running Games
Base Rewards
Base reward for hosting a run is determined by the threat level as follows:
Threat | GMP Reward |
---|---|
Prime | 41 GMP |
Semiprime | 26 GMP |
Extreme | 22 GMP |
Deadly | 18 GMP |
High | 14 GMP |
Medium | 12 GMP |
Low | 10 GMP |
Milk | 6 GMP |
AAR Rewards
After the run is concluded, creating an AAR will reward 4 GMP. Note, this need not be the GM. The GM may choose to allow a player to write the AAR instead, allowing the player to claim the 4 GMP.
Rewards for Using a New City
Since learning the background of an entire new city takes a significant amount of time and effort, GMs doing runs in locations other than Seattle can claim additional rewards for encouraging focus on other areas in the Sixth World. The first time a GM uses a new city (as in, new to them) as the setting for a run, they get an extra 6 GMP. While subsequent runs in the same city don't yield any additional bonuses, this extra GMP can be claimed every time a GM expands their repertoire to include another city.
Additional Rewards
Additional rewards, which are not affected by the Reward Multiplier:
- Overflow - 1 GMP
- Scheduled - 3 GMP
- Replacement - 2 GMP
- Run was metaplot-linked - 1 GMP
- Use of Playtest rules - 1 GMP
- Each player taken who has not had a run in over a month (including a player's first run) - 2 GMP
- Each character taken that has had fewer than three runs total (this stacks with the above reward) - 2 GMP
Other Sources
- 2 GMP is earned when you make a public contact with a wiki page, even if it is for your own PC.