Difference between revisions of "Bull In The Shop"

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<!-- Required: List of the Runners involved. Please follow the example below, separating each runner's name with a vertical bar as seen below. NPC allies may also be included. -->
<!-- Required: List of the Runners involved. Please follow the example below, separating each runner's name with a vertical bar as seen below. NPC allies may also be included. -->
|RunnerList={{AARCharacterList|Runner1|Runner2|Runner3|Runner4}}
|RunnerList={{AARCharacterList|The Brazen Bull|Clown|Sticks|Ducky}}
|RunnerCasualties=  
|RunnerCasualties=  


<!-- Optional: The threat level of the run. But please try and add this whenever possible. -->
<!-- Optional: The threat level of the run. But please try and add this whenever possible. -->
|Threat= High
|Threat= High
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|Metaplot5=
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|OppositionFaction=Major Corp
|OppositionUnits={{AARCharacterList|Character1|Character2}}
|OppositionCasualties=
<!-- Optional: As above, but if there was a secondary opposing group. -->
|OppositionFaction2= Federated Boeing
|OppositionUnits2= Several security guards with SMGs, one force 7 spirit of fire.
|OppositionCasualties2= 1 poor disrupted spirit just trying to protect the truck driver
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==Summary==
==Summary==


Runners are tasked to steal some materials from a small factory in Pinehurst, through much investigation they succeed brilliantly.


==Background==
==Background==


A boeing project manager noticed another department flagging and hired runners to go steal a shipment, making plenty of profit in the process.


==The Meet==
==The Meet==


The runners meet in an R1 host shaped to look like a dark room with betting table in the middle. They agree to a job for 20k nuyen a head. After agreeing the runners get some basic data on the when and where.


==The Plan==
==The Plan==


The runners do some basic scouting and go through multiple plans, eventually deciding to hijack the truck with the decker acting as a rigger.


==The Run==
==The Run==


After the decker doing some heavy legwork, the mage decides to get some backup by making a wild pact with a free spirit of water. Accepting the job to cleanse a river in an industrial district, the mage gets the services for a force 8 water spirit to help in astral combat.
The decker, needing to drive the truck off before hitting the truck decides to go get a used control rig installed, doing the job with damage from surgery drive the truck off effectively.
Ducky and the decker who is stuck in a bag sneak onto the bottom of the truck, riding to loading dock. Waiting for the rigger to get out, they sneak into the cabin and then squelch the rigger before hijacking the truck under security's noses. The fire spirit defending him in the astral attempts to stop this, but is intercepted and disrupted. With a knife to the driver's neck the team intimidates him into remaining quiet and they drive off the lot, having hidden their tracks and snuck away. After that the runners successfully abscond with the goods and drive off. Using their knowledge skills they proceed to go matrix dark and use the backroads to disappear into redmond to abscond with their loot effectively. They contact someone from S3I to fence the goods and disappear into the night.


==Aftermath==
==Aftermath==


The runners are much more well off, a project manager has more money in his pocket. With the prototype materials, Brazen bull tricks out his machine gun to become death, the destroyer of worlds.


==Rewards==
==Rewards==
20k Nuyen [10 RVP]
5 Karma [5 RVP]
8k Nuyen Each - Fenced goods after stealing an ENTIRE MOVING TRUCK FULL OF GOODS
Bull/Clown/Ducky
May buy spec mod and prototype materials at chargen price. - Your johnson is a weapons developer who can supply this.
Clown may buy off accident prone at chargen price
-------------------------
Sticks may forgo the extra 8k nuyen for 4 karma.
May buy spirit whisperer at chargen for communing with a wild spirit and making a spirit marker
---------------------------------------
+1 Faction rep with S3I


==Game Quotes==
==Game Quotes==
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==Player After Action Reports (AARs)==
==Player After Action Reports (AARs)==
[[The Brazen Bull]] "Seems like raw force wasn't strictly needed in this case. A bit of an odd feeling not smashing those peasants under my hoof. The more time I spend with these runners the more I feel like maybe I should diversify a bit more. Thankfully S3I finally had my back, a partnership that seems to be paying off, this time in cash."

Latest revision as of 02:56, 13 June 2024


Bull In The Shop
Date2085-29-05
GMAnumati
LocationSeattle
Status Threat Level: High
Factions Involved
ShadowHaven Major Corp Federated Boeing
The Brazen Bull
Clown
Sticks
Ducky
Character1
Character2
Several security guards with SMGs, one force 7 spirit of fire.
Casualties and losses
1 poor disrupted spirit just trying to protect the truck driver


Summary

Runners are tasked to steal some materials from a small factory in Pinehurst, through much investigation they succeed brilliantly.

Background

A boeing project manager noticed another department flagging and hired runners to go steal a shipment, making plenty of profit in the process.

The Meet

The runners meet in an R1 host shaped to look like a dark room with betting table in the middle. They agree to a job for 20k nuyen a head. After agreeing the runners get some basic data on the when and where.

The Plan

The runners do some basic scouting and go through multiple plans, eventually deciding to hijack the truck with the decker acting as a rigger.

The Run

After the decker doing some heavy legwork, the mage decides to get some backup by making a wild pact with a free spirit of water. Accepting the job to cleanse a river in an industrial district, the mage gets the services for a force 8 water spirit to help in astral combat.

The decker, needing to drive the truck off before hitting the truck decides to go get a used control rig installed, doing the job with damage from surgery drive the truck off effectively.


Ducky and the decker who is stuck in a bag sneak onto the bottom of the truck, riding to loading dock. Waiting for the rigger to get out, they sneak into the cabin and then squelch the rigger before hijacking the truck under security's noses. The fire spirit defending him in the astral attempts to stop this, but is intercepted and disrupted. With a knife to the driver's neck the team intimidates him into remaining quiet and they drive off the lot, having hidden their tracks and snuck away. After that the runners successfully abscond with the goods and drive off. Using their knowledge skills they proceed to go matrix dark and use the backroads to disappear into redmond to abscond with their loot effectively. They contact someone from S3I to fence the goods and disappear into the night.

Aftermath

The runners are much more well off, a project manager has more money in his pocket. With the prototype materials, Brazen bull tricks out his machine gun to become death, the destroyer of worlds.

Rewards

20k Nuyen [10 RVP]

5 Karma [5 RVP]

8k Nuyen Each - Fenced goods after stealing an ENTIRE MOVING TRUCK FULL OF GOODS

Bull/Clown/Ducky

May buy spec mod and prototype materials at chargen price. - Your johnson is a weapons developer who can supply this.

Clown may buy off accident prone at chargen price


Sticks may forgo the extra 8k nuyen for 4 karma.


May buy spirit whisperer at chargen for communing with a wild spirit and making a spirit marker



+1 Faction rep with S3I


Game Quotes

Player After Action Reports (AARs)

The Brazen Bull "Seems like raw force wasn't strictly needed in this case. A bit of an odd feeling not smashing those peasants under my hoof. The more time I spend with these runners the more I feel like maybe I should diversify a bit more. Thankfully S3I finally had my back, a partnership that seems to be paying off, this time in cash."