Difference between revisions of "Getaway"

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|}} <!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. -->
|}} <!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. -->
|label13 = D.O.B.
|label13 = D.O.B.
|data13 = 06/19/2066
|data13 = 06/19/2081
|label14 = Age
|label14 = Age
|data14 = {{Age| <!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. -->
|data14 = {{Age| <!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. -->
|Month= 06
|Month= 06
|Day= 19
|Day= 19
|Year= 2066
|Year= 2081
|}} <!-- The above will automatically update your character's age on their birthday! Just enter their month, day, and year of birth in numeric format. -->
|}} <!-- The above will automatically update your character's age on their birthday! Just enter their month, day, and year of birth in numeric format. -->
|label15 = Folder
|label15 = Folder
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Keep as many runners in his care alive as possible.
Keep as many runners in his care alive as possible.
Obtain a shell he finds most comfortable. Oh, and it has to get the job done - whatever that job may be.


==Background==
==Background==
Created and raised by Ares Macrotechnology as a form of 'asset retrieval or removal', Getaway would have what could be considered a rather tough childhood. Lacking arms, legs, or any of the other fleshy bits that makes a person a person, Getaway instead was forced to learn rather quickly how to make use of his CCU. Times were tough, and dark thoughts always crept on his and the other jarheads' minds, but his will to live out-shined and he began to learn to appreciated the little things. Cut to years later and life is good. Not the best at all times, but good. Now he's out as a runner as a form of hobby and trial for the company; maybe make a few friends along the way.
Created and trained by Ares Macrotechnology as a form of 'asset retrieval and personnel carrier', Getaway was quickly locked away into his CCU and jacked into VR for training on how to perform the tasks required. The few moments he spent outside of VR were long enough for dark thoughts to creep up. Hatred of Ares for making him, the realization that he would never have any of the fleshy bits that makes a person a person, so on and so forth. However, eventually that would change. Seeing how he improved caused a sense of pride to poke its head through, especially as it seemed to make those that tinkered on and poked at him happy. It wasn't much, but he learned to appreciate the little things. A year and a half later and he was authorized to pilot his first physical vehicle. A month later, a drone. It almost seemed like he was about to get his first shell, but due to some reason he wasn't privy to it would seem he'd have to hold out longer on that, though for the time being he was given a heavily kitted out Ares Roadmaster and a basic drone that he'd upgrade over the next few months.
 
Upon reaching three, it was considered time for him to start actually producing results. So he did. For the next two years he worked at Ares' behest without (much) complaint. Performing admirably, his superiors found it lucrative to see about introducing him into shadowrunning. This would serve as a way to keep an eye on other runners, scouting talents, and as a way for Getaway to get better experience outside of the experienced uniform he had been working with.


== Narrative Significant Qualities ==
== Narrative Significant Qualities ==
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==Assensing Table==
==Assensing Table==
{{AssensingTable|
{{AssensingTable|
|Result1= Healthy, mood depends, mundane.
|Result1=  
|Result2=  
|Result2=  
|Result3=  
|Result3=  

Latest revision as of 10:52, 11 October 2024

Getaway
Placeholder.png
Rigger
Discord@Greenthing
Reddit[1]
MetatypeCyborg
Street Cred0
Notoriety0
Public Awareness0
CDP0
D.O.B.06/19/2081
Age4
Folder[2]
PriorityMetatype - C
Attributes - D
Magic/Resonance - E
Skills - B
Resources - A
#Max IGs/Ascension1


Character Information

Summary

A jarhead owned by Ares. Loves life, long drives on the beach, and getting other runners into or out of whatever situation they may find themselves in.

Goals

Upgrades, people, upgrades! Gotta get the best drones, the best weapons, and best friends.

Rise up the corporate ladder (as best a brain in a jar can anyway).

Keep as many runners in his care alive as possible.

Obtain a shell he finds most comfortable. Oh, and it has to get the job done - whatever that job may be.

Background

Created and trained by Ares Macrotechnology as a form of 'asset retrieval and personnel carrier', Getaway was quickly locked away into his CCU and jacked into VR for training on how to perform the tasks required. The few moments he spent outside of VR were long enough for dark thoughts to creep up. Hatred of Ares for making him, the realization that he would never have any of the fleshy bits that makes a person a person, so on and so forth. However, eventually that would change. Seeing how he improved caused a sense of pride to poke its head through, especially as it seemed to make those that tinkered on and poked at him happy. It wasn't much, but he learned to appreciate the little things. A year and a half later and he was authorized to pilot his first physical vehicle. A month later, a drone. It almost seemed like he was about to get his first shell, but due to some reason he wasn't privy to it would seem he'd have to hold out longer on that, though for the time being he was given a heavily kitted out Ares Roadmaster and a basic drone that he'd upgrade over the next few months.

Upon reaching three, it was considered time for him to start actually producing results. So he did. For the next two years he worked at Ares' behest without (much) complaint. Performing admirably, his superiors found it lucrative to see about introducing him into shadowrunning. This would serve as a way to keep an eye on other runners, scouting talents, and as a way for Getaway to get better experience outside of the experienced uniform he had been working with.

Narrative Significant Qualities

Positive

N/A (For now)

Negative

SINner (Corporate) (Ares) - Maker, supplier, and owner, Getaway answers at their beck and whim.

Run History

No runs yet. This list will auto-populate when this character is tagged in a run AAR.

Affiliations

Contacts

Contact Connection Loyalty Archetype Profession Aspects Chips
Hector Wells 2 5 Fixer Middle Manager Ares Macrotechnology Loyalist, Dislike Awaken, Hatred Infected:, Special Line Products:, Looking for an Upgrade?, Corruption's Best Friend, Fake Sins, Ares Engineering Architecture, Platinum Subscription Customization Even


Organizations

Contact Position Connection Faction Rep Archetype Health Location
Ares Macrotechnology Jarhead 5 1 AAA Rated Corporation Maintaining Worldwide (Headquarters: Detroit, Michigan)

Allies

Enemies

In Character Information

Symbols and Signatures

Matrix Search Table

Threshold Result
1 An advanced pilot program or series of pilot programs.
3 In service to Ares Macrotechnology.
6 A jarhead.

Shadow Community Table

Threshold Result
1 A getaway driver and not much more. Doesn't appear in person.
3 Corporate connections. Lives up in Bellevue.
5 Rumored to be a jarhead.

Assensing Table

Threshold Result
1
2
3
4
5


SINs

Charlie Am (Corporate SIN - Ares). Driver's License, Drone License, Cyberdeck License, Restricted Augmentations License, Restricted Armor License, Firearms License, Medical License.

Andrew Pierce (Fake SIN - Rating 4). Driver's License (Rating 4), Drone License (Rating 4), Cyberdeck License (Rating 4), Restricted Augmentations License (Rating 4), Restricted Armor License (Rating 4), Firearms License (Rating 4), Medical License (Rating 4).

Appearance

A brain in a jar.

Clothing

Matrix Persona

A brain not in a jar.

Character Plot Hooks

Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first.

Aspect Information Related Run(s)
Aspect 1
Aspect 2
Aspect 3
Aspect 4
Aspect 5

Media Mentions

ShadowGrid Profile Comments