Calamity: Difference between revisions
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==SINs== | ==SINs== | ||
* Daisy Clarke (Real, CAS) | * Daisy Clarke (Real, CAS) | ||
* Jolene Greer ( | * Jolene Greer (R4, UCAS, Burner) - Adept, Firearms, Concealed Carry, Drugs, Driver's, Restricted Vehicle, Bounty Hunter | ||
==Appearance== | ==Appearance== | ||
Latest revision as of 04:28, 2 August 2026
| The Chiphead Kid | |
|---|---|
| Revolver Adept Cowgirl | |
| Discord | s.dawnfire |
| sovelsataask | |
| Wiki User | Dawnfire |
| Metatype | Human |
| Street Cred | 0 |
| Notoriety | 1 |
| Public Awareness | 0 |
| CDP | 0 |
| D.O.B. | 2066-12-15 |
| Age | 20 |
| Folder | [1] |
| Priority | Metatype - E Attributes - A Magic/Resonance - B Skills - B Resources - E |
| #Max IGs/Ascension | 1 |
Character Information
Summary
Chiphead gunslinger adept that's convinced she's a cowgirl straight out of a Western movie. Sometimes she's the Good, sometimes she's the Bad, and sometimes she's the Ugly, depending on which p-fix she's slotted that day.
Goals
Note: Some of these goals are the product of BTL-produced delusions and have no basis in reality.
- Secure enough land for a real horse or two.
- Become the best gunslinger in the (Pacific North-) West
- Bring in the outlaw that murdered her pa.
- (Her father is alive. He's an accountant.)
- Recover the missing cache of Confederate gold her cell mate told her about before he was hanged.
- (She's never even been arrested.)
- Embody the spirit of the Drifter.
Background
Daisy Clarke was a bored child from a boring family from Memphis. Her father was an accountant at a small corporation, her mother a math professor. The only excitement she ever had was some success in a youth competitive shooting league. Unfortunately, that was disrupted when she suddenly started performing too well, and tested positive for having Awakened into an adept during her freshman year of high school.
That was exciting, at first, but excitement turned to annoyance once she was pulled from her classes and shunted off into Awakened-only programs. Talk of her amazing gift, the money she could potentially bring into the family if she could attract a good corporate employer, conversation aplenty about her with very little concern about what Daisy wanted.
She went through the motions, even got accepted into a Criminal Justice program at a nearby college with the expectation she'd join one of the big security corporations, but Daisy was spending almost all of her free time losing herself in simsense movies. She felt free, like she was the hero of her own story, until it ended. Westerns were her favorite, things seemed so much simpler back then. You could just hit the dusty trail into new frontiers, without feeling watched and managed constantly.
It didn't take long for her to start craving something stronger, and Daisy quickly got hooked on BTLs. She stopped showing up for classes, started stealing from her parents to fund her growing habit, and one day disappeared from town.
After slotting a desperado personafix, she stole a bike and hit the open road, attracting the attention of the spirit of The Drifter which guides her path. A trail of petty crime across North America eventually got her sucked into the shadows as she craved bigger scores. Seattle is just the latest sprawl she's drifted into.
Narrative Significant Qualities
Positive
- Mentor Spirit (Horse), Mentor's Mask: At some point during her travels across North America, Calamity caught the attention of a spirit calling itself The Drifter. Embodying the freedom promised by Calamity's simsense Westerns, it appears to her as an archetypal cowboy, complete with a spectral horse.
- Technical School Education: Sure, she never finished that Criminal Justice degree, but Calamity remembers a bit of the material.
- Steely Eyed Wheelman, Vehicle Empathy: Calamity adores her bike. It's taken her from coast to coast, and she's learned to drive it like a pro.
Negative
- National SINner (CAS): Daisy is still a citizen of the CAS. She had no big plans to fake her death before running away, so hasn't managed to shake that pesky SIN.
- Addiction (Moderate, Personafix BTLs), Distinctive Style: Calamity, at least during runs, is a near-constant user of Western-themed p-fix beetles. She always dresses to fit the part.
- Poor Self Control (Thrill-Seeker): Living out of touch with reality makes it hard to respect danger, especially when you think you're the main character.
- Phobia (Clowns, Mild): She's never liked the creepy fuckers, ever since she was a kid.
Run History
No runs yet. This list will auto-populate when this character is tagged in a run AAR.
Affiliations
Contacts
| Contact | Connection | Loyalty | Archetype | Profession | Aspects | Chips |
|---|---|---|---|---|---|---|
| Pinkie M Hawk | 2 | 5 | Fixer(N,A,K,G) | Princess of Friendship! | Friendship is Magic!, Ooh! They'll LOVE this!, For a Friend!, Friendship is Global!, The Friendship Counselor | Even |
| Amelia Novak | 1 | 1 | Service | Urban Primitive | The Beast Within, Use Every Part | Even |
Organizations
Allies
Enemies
In Character Information
Symbols and Signatures
Matrix Search Table
| Threshold | Result |
|---|---|
| 1 | An event causing great and often sudden damage or distress; a disaster. Calamity Jane: a famous figure of the American Old West. |
| 3 | Photos taken by others posted on social media of a butch cowgirl matching Calamity's description, ranging from gawking at the anachronism to warnings to be careful around her to gratitude for help with minor favors. |
| 6 | Police records from across North America potentially linking her to a number of robberies, shootings, unlicensed bounty hunting, and so on. Student records from UNC Charlotte for a Criminal Justice dropout named Daisy Clarke that matches her description. |
Shadow Community Table
| Threshold | Result |
|---|---|
| 1 | Calamity is a weird anachronistic cowgirl who seems to only ever use revolvers. She rarely sticks in one place long. |
| 3 | Calamity is a near-constant personafix user, it's hard to find anyone who's had a conversation with her "out of character". Her addiction doesn't seem to hinder her skills, Calamity is always the first to shoot in a gunfight and is a wiz on her bike. Calamity is a known physical adept. |
| 5 | Calamity picks up, changes, and returns to handles and even personalities with a worrying frequency. Once she showed up to a meet, introduced herself as "The Marshall", then halfway through the run entered a daze before reintroducing herself as "Rattlesnake Kate". Kate was much more brutal than the Marshall. Rumor has it she's actually a bored brat from the suburbs. |
Assensing Table
| Threshold | Result |
|---|---|
| 1 | Calamity is Awakened. Generally, she is in good health. |
| 2 | Calamity has no cyberware. She is an Adept. |
| 3 | She seems to suffer from some kind of psychological addiction. |
| 4 | Calamity has 6 Essence and Magic. |
| 5 | Calamity suffers from a steadily worsening addiction to personafix BTLs. |
SINs
- Daisy Clarke (Real, CAS)
- Jolene Greer (R4, UCAS, Burner) - Adept, Firearms, Concealed Carry, Drugs, Driver's, Restricted Vehicle, Bounty Hunter
Appearance
Clothing
Calamity always wear some sort of Western-inspired attire. There's always a hat and boots, at the very least.
Matrix Persona
Someone else changed her persona to a doodle of a horse as a prank and she hasn't bothered to fix it yet.
Character Plot Hooks
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first.
| Aspect | Information | Related Run(s) |
|---|---|---|
| Aspect 1 | ||
| Aspect 2 | ||
| Aspect 3 | ||
| Aspect 4 | ||
| Aspect 5 |
