Difference between revisions of "The Cretins"
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{{FactionInfobox | {{FactionInfobox | ||
|Image= | |Image= | ||
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|Shortblurb4= All good Cretins go to Heaven | |Shortblurb4= All good Cretins go to Heaven | ||
|Archetype=Gang | |Archetype=Gang | ||
|Connection= | |Connection=2 | ||
|Health=Maintaining | |Health=Maintaining | ||
|Location=New Orleans | |Location=New Orleans (CAS) | ||
|JoinNote= | |JoinNote= | ||
|}} | |}} |
Latest revision as of 17:10, 21 February 2023
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Cretins wanna hop some more | |
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All good Cretins go to Heaven | |
Connection | 2 |
Type | Gang |
Player May Join | No |
Health | Maintaining |
Area of Operation | New Orleans (CAS) |
Faction Information
Summary
The Cretins are a small, but well armed go-gang full of swamp dwelling Cajuns centered around Louisiana bayous and the Mississippi River. They primarily use airboats and pickup trucks to move drugs and weapons in and out of Louisiana. Despite their name, They use their influence and money to help the local communities thrive. They are mostly made up of mundane orks, however, they accept anyone willing to join.
Goals
- Help communities around the Mississippi River
- Smuggle drugs and weapons across the continent
- Protect their supply routes and establish a permanent foothold in the smuggling racket
Major Locations
New Orleans
The Mississippi River
Leaders
Julius Hippolyte - Nartaki Voodoo Mage
Big Jimbo - Troll 2nd in command
Background
Allies
- Couzin Ed's Punk-A-Billy Freakshow
- Blue Dog Tunes
Enemies
- The Ol' Crows
- New Orleans Police Service (NOPS)
- Lone Star
- Humanis
Current Status
Health Summary
Members
Contacts
Name | Connection | Archetype | Profession |
---|---|---|---|
Couzin Eddie L. Boe | 3 | Service | Musician |
PCs
None
Narrative Significant Runs
No runs yet. This list will auto-populate when this character is tagged in a run AAR.