Difference between revisions of "The Burden of Possibility"
Line 26: | Line 26: | ||
<!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --> | <!-- Optional: If the run is a part of a Metaplot, put the name of the metaplot here in plain text. You may list up to 3 metaplots if the run is a part of multiple metaplots --> | ||
|Metaplot=Amatsu Kaze | |Metaplot=Amatsu Kaze | ||
|Metaplot2= | |Metaplot2=Sign of Zeta | ||
|Metaplot3= | |Metaplot3= | ||
|Metaplot4= | |Metaplot4= |
Revision as of 19:29, 3 December 2023
The Burden of Possibility | |||||||||
---|---|---|---|---|---|---|---|---|---|
Part of Amatsu Kaze Part of Sign of Zeta | |||||||||
| |||||||||
Factions Involved | |||||||||
ShadowHaven Ghostwire (Contact) Zeta Key Works | Major Corp | ||||||||
Rurosha Belfry Ashford Runner4 |
Character1 Character2 |
Summary
Ghostwire's patient is missing, and they need to be found so their treatments can be delivered on time. Where could this mysterious patient be?
Background
A stranger appears at The Zeta Key Works clinic and needs treatment. Eventually, that patient disappears and the runner team is called in to find them.
The Meet
The runner team meets up with Ghostwire and negotiates the information for them to be returned safely.
The Plan
The team will head to the location provided as the last known coordinates for the patient. They plan to head through a smuggling tunnel owned by the Finnigans to get there quickly.
The Run
The team arrives at the old hotel and quickly realize its heavily fortified by gangers. After Ashford projects into the base and is spotted by the enemy team, combat quickly ensues. Through the wit of Ashford, the overwhelming spirit of Belfry, and the Incredible violence of Rurosha, the team were able to neutralize the threat and find the missing person.
That person being what remained of the nearly dead Celicy Vist. They had returned to Seattle after all these years to find their so-called brother, Kolya Kotomine, whoever that is. Celicy had been turned against her will and was in the process of rejecting her augmentations when the crew found her despondant and barely alive. They made a choice to tell Ghostwire who informed them that they needed to take the patient somewhere else to be safe, as the clinic wouldn't be able to keep an infected patient safe from Knight Errant.
Ultimately, the team decided to send Celicy away with the mysterious - albeit helpful seeming - Młynar.
Aftermath
Celicy is united with Mlynar who takes her to France. Meanwhile, the runner team is paid and left with more questions than they started with.
Rewards
- 20K Nuyen
- 6 CDP
- 2 CDP Base
- 3 Karma
- +5 Rep for Zeta Key Works
- -2 Rep for The Thorns of Uvenweld
- Qualifies as initiation ordeal
- Optional Rewards
- Mentor Spirit for Belfry 5 RVP
- Shoot first don't ask for Ashford 2 RVP
- Upgrading Ghostwires Loyalty to 3 for Rurosha 3 RVP
Game Quotes
Player After Action Reports (AARs)
Belfry: That... ended up being messy. I was hoping my suspicions about HMHVV were wrong, but here we are. I don't know where she's going, but hopefully they really can help. The only question I have now is why that summoner claimed those deathly spirits were chasing her. I suppose time will tell if I can find the answer, or if it's even worth finding.