Difference between revisions of "Alea Ecta Est"

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|Ally=The Ancients
|Ally=The Ancients
|Ally2=Finnigan Family
|Ally2=Finnigan Family
|Ally3=Johan Leibert
|Ally3=Johan Liebert
|Ally4=Otsdarva
|Ally4=Otsdarva


<!-- Required: List of the Runners involved. Please follow the example below, separating each runner's name with a vertical bar as seen below. NPC allies may also be included. -->
<!-- Required: List of the Runners involved. Please follow the example below, separating each runner's name with a vertical bar as seen below. NPC allies may also be included. -->
|RunnerList={{AARCharacterList|Trauma|Neznayka|Kado|Red Ribbon|Insonia}}
|RunnerList={{AARCharacterList|Trauma|Neznayka|Kadō|Red Ribbon|Insonia}}
|RunnerCasualties=  
|RunnerCasualties=  



Revision as of 21:26, 30 December 2023




Alea Ecta Est
Date2084-12-30
GMFangblade_
LocationRedmond
Status Threat Level: Deadly
Factions Involved
ShadowHaven
The Ancients
Finnigan Family
Johan Liebert
Otsdarva
Ares Macrotechnology Finnigan Family O'Malley Syndicate
Trauma
Neznayka
Kadō
Red Ribbon
Insonia
Character1
Character2
Casualties and losses
4 0 0
Alea Ecta Est, Alea Iacta Est


Summary

A team of runners sign up to kill an Ares corpo and his companions. When they find out the Corpo is a drake, hell breaks loose in Redmond.

Background

Arvin Naerain and his goons who work for Ares Macrotechnology seemingly have a penchant for hiring and being particularly mean to Elves. See the contents of My World Down for info on why the runners were particularly incensed on killing these corpos.

The Meet

Johan, upon hearing the runners were planning to kill the Ares corpos, invited the runners over for an arrangement: Kill the corpos, bring him the corpses and be paid in Nuyen. Or, fight for the balance that necromancy brings and be rewarded by the valiant deeds of their karmic justice. Wanting more... real word rewards for their potentially deadly encounter, the team opted for money, disappointing Johan. That being said, Johan offered his services to help out, as well as letting them use their base as a method of attack moving forward.

The Plan

Kado Trauma Red Ribbon Insonia Neznayka

The Run

Aftermath

Rewards

Game Quotes

Player After Action Reports (AARs)