Difference between revisions of "Gypsy"
Jump to navigation
Jump to search
Line 72: | Line 72: | ||
|- | |- | ||
| colspan="1" |Knowledge Skills | | colspan="1" |Knowledge Skills | ||
| colspan="11"| Johnsons 2, Shadow community 2, Bars&clubs 6, Street gangs 3, Sprawl life ( | | colspan="11"| Johnsons 2, Shadow community 2, Bars&clubs 6, Street gangs 3, | ||
Sprawl life(Squats) 4(+2) | |||
|- | |- | ||
| colspan="1" |Gear | | colspan="1" |Gear |
Revision as of 21:42, 21 September 2017
Fixer | |
---|---|
(Shortblurb) | |
Contact Owner | reyjinn |
Connection | 2 |
Starting Loyalty | 4 |
Public Contact? | Yeeees, sure? Cost: 6? RVP |
Archetype | Fixer |
Location | Tacoma |
Metatype | Human |
Sex | Female |
Age | 28 |
Preferred Payment Method | Favours, Nuyen |
Hobbies/Vice | - |
Personal Life | - |
Overview
Gypsy runs the bounty hunting agency 'King's Bounty'. Since it is far from being in high esteem it can't run solely on bounty hunting and so they do other lines of work to fill in the gaps. Repo work, debt collection, bodyguarding, etc.
That spun off into arranging some street level shadowruns and now she is pegging a few of the better held together people in her rolodex for more advanced work trying to raise herself above the street level hustle.
Key Dice Pools
Negotiation - 11[7], Etiquette - 11[7], Con 9[7], Johnsons - 8[7], Bars & Clubs - 12[7]
Stat Block
B | A | R | S | W | L | I | C | Ess | Edge | Magic | |
---|---|---|---|---|---|---|---|---|---|---|---|
2 | 3 | 4 | 2 | 3 | 3 | 4 | 5 | 5.7 | 2 | 0 | |
Condition Monitor | 9 | ||||||||||
Limits | Physical 4, Mental 7, Social 7 | ||||||||||
Initiative | 8 +1d6 | ||||||||||
Skills | Negotiation 6, Con 4, Etiquette 6, Pistols 2. | ||||||||||
Knowledge Skills | Johnsons 2, Shadow community 2, Bars&clubs 6, Street gangs 3,
Sprawl life(Squats) 4(+2) | ||||||||||
Gear | Mnemonic enh R2, datajack | ||||||||||
Vehicles | Americar |
Network
Player Characters with this Contact
Name | Chips Owed/Owned |
---|---|
Brick | Even |