Difference between revisions of "Player Rules"

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Some players ''may'' earn a character slot that can use Prime Character Generation rules as reward for future charity events. Prime Character Generation is compatible with Sum-to-Ten.
Some players ''may'' earn a character slot that can use Prime Character Generation rules as reward for future charity events. Prime Character Generation is compatible with Sum-to-Ten.


Exotic characters like mMtasapients and Infected are allowed but experience playing other things first is heavily recommended.
Exotic characters like Metasapients and Infected are allowed but experience playing other things first is heavily recommended.


Certain qualities like Amnesia are allowed but have a lower priority to get approved due to the extra burden on the chargen staff.
Certain qualities like Amnesia are allowed but have a lower priority to get approved due to the extra burden on the chargen staff.

Revision as of 05:47, 3 June 2017

Creating a Character

Overview

Priority and Sum-To-Ten are the permitted character generation types.

Some players may earn a character slot that can use Prime Character Generation rules as reward for future charity events. Prime Character Generation is compatible with Sum-to-Ten.

Exotic characters like Metasapients and Infected are allowed but experience playing other things first is heavily recommended.

Certain qualities like Amnesia are allowed but have a lower priority to get approved due to the extra burden on the chargen staff.

Players with over 5 existing and active characters will have lower priority to get approved.

Advisement

If your character's primary lifestyle is located outside of Seattle and you lack a rail pass, you will likely incur transportation fees and fatigue before runs, at GM discretion. The cost of a plane ticket between two cities is half the distance between the two cities in kilometers plus 100 nuyen.

((Todo, add cities connected via rail))

Maintaining a Character

Skill Training

Improving a Single Skill, without a Trainer
New Skill Level Training Time Cost
1 1 Day 0 nY
2 4 Days 0 nY
3 9 Days 0 nY
4 16 Days 0 nY
5 25 Days 0 nY
6 36 Days 0 nY
7 49 Days 0 nY
8 64 Days 0 nY
9 81 Days 0 nY
10 100 Days 0 nY
11 121 Days 0 nY
12 144 Days 0 nY
13 169 Days 0 nY
Improving a Single Skill, with a Trainer
New Skill Level Training Time Cost
1 1 Day 2000 nY
2 3 Days 4000 nY
3 6 Days 6000 nY
4 10 Days 8000 nY
5 15 Days 10000 nY
6 21 Days 12000 nY
7 28 Days 14000 nY
8 36 Days 16000 nY
9 45 Days 18000 nY
10 55 Days 20000 nY
11 66 Days 22000 nY
12 78 Days 24000 nY
13 91 Days 26000 nY
Improving a Group Skill, without a Trainer
New Skill Level Training Time Cost
1 2 Days 0 nY
2 6 Days 0 nY
3 14 Days 0 nY
4 24 Days 0 nY
5 38 Days 0 nY
6 54 Days 0 nY
7 74 Days 0 nY
8 97 Days 0 nY
9 122 Days 0 nY
10 151 Days 0 nY
11 183 Days 0 nY
12 217 Days 0 nY
13 255 Days 0 nY
Improving a Group Skill, with a Trainer
New Skill Level Training Time Cost
1 2 Days 3000 nY
2 5 Days 6000 nY
3 9 Days 9000 nY
4 15 Days 12000 nY
5 23 Days 15000 nY
6 32 Days 18000 nY
7 42 Days 21000 nY
8 54 Days 24000 nY
9 68 Days 27000 nY
10 83 Days 30000 nY
11 100 Days 33000 nY
12 118 Days 36000 nY
13 137 Days 39000 nY

Attributes

Increasing an attribute takes a number of days equal to the new Attribute Rating*3 days.

Combined Training

Attributes and skills can be trained simultaneously, whether doing multiple skills (as per LOG) or skill groups.

Shadowgrid Houserules and Custom Mechanics

Contacts

Shadowgrid uses a custom contact system you can read about here.

Infected

We allow Ghouls, Vampires, Gnawers and Banshees on ShadowHaven. PCs are not sterile, so your teammates may be extra cautious around you.

Banned Qualities

The following qualities are not permitted for characters to have:

  • Better to be Feared than Loved
  • Day Job
  • Dead Emotion
  • Dracoform (Any)
  • Friends in High Places
  • Hung Out to Dry
  • In Debt
  • Immunization
  • Latent Dracomorphosis
  • One of Them
  • Pregnant
  • Revels in Murder
  • So Jacked Up
  • SURGE I and SURGE II
  • Tough and Targeted

Altered Qualities

  • Some addictions are better suited with the Dependant quality, and thus we recommend its use instead for alcohol, cigarettes, coffee, video games etc. Speak to your CharGen Minion to see if dependents or addiction applies.
  • The Restricted Gear quality may not be used to get Deltaware or Milspec armor.

Banned Spells

Everything involving Blood, Bug, and Toxic Magic is restricted to NPCs.

The following spells are unavailable to Player Characters:

  • Convert Blood to Ichor
  • Inflict Disease
  • Plague Cloud
  • Rot
  • Pollution and Radiation spell, adept powers, etc.

Banned Mechanics

Customizing Drugs (Page 190-192, Chrome Flesh)

Banned Items

One Shot Dart Gun (Page 91, Chrome Flesh)

Medusa Extensions (Page 147, Cutting Aces)

Pheromone Detection (Page 144, Cutting Aces)

Shaman Tuxedo (Page 143, Cutting Aces)

Painade (Page 135, Cutting Aces)

Smuggling compartment (Dwarf, Human, Elf, or Ork) (Page 186, Stolen Souls) (We only use the Rigger 5 smuggling compartments on ShadowHaven)

Smuggling compartment (Troll) (Page 186, Stolen Souls) (We only use the Rigger 5 smuggling compartments on ShadowHaven)

Official Emergency Vehicle attribute modifier (Page 187,197 Stolen Souls)

Altered and Clarified Items

Nemesis Arms Praetorian (Page 134, Cutting Aces) - Accuracy code should read 4(5), not 4(6).

Ghost Box (Page 141, Cutting Aces) - This does not function like the spell Trid Phantasm, it gives merely a sense of unease and a floater like affect in the eye. The most using this device will give is social modifiers.

Subliminal Subacoustics (Page 146, Cutting Aces) - Emotions that fit are GM discretion, and their decision is final.

AR Enhanced (Page 138, Cutting Aces) - Creation of your own is permitted only on-table at GM discretion and shall not be carried off the table on which they were created. AR Fashion can be assumed to be part of your lifestyle at the following levels, or may be paid for seperately at the listed prices. Casual is included in Low Lifestyle, Business in Medium Lifestyle, Formal in High Lifestyle, and Designer in Luxury Lifestyle.

Custom Items and Mechanics

Techno Errata

The fade values for complex forms is -3 from their printed values.

There is also a priority table change (P. 65, Priority Table) For Technomancers, change the number of Complex Forms in each row as follows:

Priority A: Increase from 5 to 7

Priority B: Increase from 2 to 4

Priority C: Increase from 1 to 3

The karma cost of submersion is 10+(grade x 3)

WFTM / WFTP

After a run you may convert karma into Nuyen (Working For the Man), or vice versa (Working For the People) at a ratio of 2000nY to 1 karma. This can be done up to 5 times per run. For example, your initial rewards for a run are 7 Karma and 10,000nY. You Work For the Man, converting 5 karma into 10,000nY, making your final rewards 2 Karma and 20,000nY.

In any case, you must document this on the page for the run in the rewards section. If you have a quality that taxes income, apply to tax to the initial amount you earn.

Burner SINs

Players may buy burner sins and associated licenses at the same availability, but with 20% of the cost. These SINs expire after 1 week and may not leave the session they were bought in. They may have rating 1 through 6.

Item Name Nuyen header 3
Burner Fake SIN (Rating 1-6) (Rating*3)F Rating*500 nuyen
Burner Fake License (Rating 1-6) (Rating*3)F Rating*40 nuyen

Gear

You cannot purchase Mil-Spec armor without a private run.

You can't purchase items with availability over 20, unless it is upgradable (ie, has a rating). The exception to this is:

  • You can't purchase foci over availability 19, even though they are otherwise upgradable and have a rating.
  • You can purchase Deltaware, but you must record on your character's wiki page which corp you got each piece from.

Upgrades

You can upgrade (paying only the difference in cost) anything that has a rating. If the gear also has a quality (like cyberware), there is an additional 25% fee for upgrading.

Banned Lifestyle Options

Hotel California (Page 226, Run Faster)

Traveler Lifestyle (Page 218, Run Faster)

When you pay rent or at gen, roll on this table to see what options your Traveler lifestyle gets. If you have an idea for this table, feel free to send it to leadership.

Traveler Lifestyle Table
Die Result Name Location Comforts and Necessities Security Neighborhood Assets, Services, and Outings
1 Crusher 495 Community Outreach Shelter Redmond 2 2 2 Bat Cave (Sociology), Sports Court (Small, Basket Ball)
2 R@-Pack Hacker Den Redmond 2 2 2 Global Grid Subscription (Ares), Global Grid Subscription (NeoNet),Global Grid Subscription (MCT), Local Grid Subscription (Seattle), Bat Cave (Computer Science), Bat Cave (Matrix Design)
3 Redmond Public Pool Supply Shack Redmond 2 2 2 Swimming Pool
4 Redmond Public Pool Supply Shack Redmond 2 2 2 Swimming Pool
5 YMAC, Puyallup Puyallup 2 2 2 Swimming Pool, Gym, Sports Court (Small, Handball)
6 Underworld 93 Store Room Puyallup 2 2 2 Patron of the Arts(Underworld 93)
7 The Fish & Chips Hole, Shadowrunner Hangout Puyallup 2 2 2 Zen Den(Shadow Community, AROs of runners on the walls), Armory, Shooting Range, Local Bar Patron, Walk-In Freezer
8 The Fun Zone Arcade Redmond 2 2 2 Zen Den(Arcades)
9 Ghoul gang (Lunatic Horrors of Afterlife) Sewer hidout Redmond 2 2 2 Indoor Arboretum, Subsistence Hutning/Gathering Rating 2, Escape Tunnel Rating 1
10 Nuno Implants United Cleanrooms Tacoma 3 2 2 Cleaning Service, Cleaning Serivce (Mage Sensitive), Cleaning Service (Pollution Sensitive)
11 Alan's Refurbished Flooring, Shadowrunner Hangout Aurburn 3 2 2 Discreet Cleaning Service,Discreet Deliveryman
12 Recently abandoned factory Tacoma 3 2 2 Yard
13 Radioshack Renton 3 2 2 Merchandise: Goods (Radio Shack PCD-500)
14 Smuggling Tunnel Puyallup 3 2 2 Private Room, Merchandise: Used Goods (Aztech Striker), Escape Tunnel Rating 4
15 Islander Motel Outremer 4 2 2 Garage (Boat), Local Grid Subscription (Seattle), Merchandise: Goods (Mitsubushi Waveskipper), Merchandise: Goods (Kawasaki Manta Ray)
16 U-stor-it Climate Controlled Storage Snohomish 4 2 2 Garage (Small Car)
17 Quick Rest Coffin Motel Ork Underground 4 2 2 Indoor Arboretum, Local Grid Subscription (Seattle), Global Grid Subscription (Evo), Escape Tunnel (Rating 1)
18 Sailor's Heart Motel Everett 4 2 2 Zen Den (Maritime culture), Global Grid Subscription (Wuxing)
19 Evergreen Ranch Snohomish 2 3 2 Zen Den (Animal Husbandry)
20 Into The Shadows, Theme Restaurant and Motel Downtown 2 2 4 Bat Cave (Secuirty Design), Shooting Range
21 Phase Shift Cybercafe and Motel Downtown 2 3 2 Bat Cave (Matrix Law),Patron of the Arts(E-Gaming @ Phase Shift), Global Grid Subscription (Aztechnology), Global Grid Subscription (Ares),Global Grid Subscription (Horizon), Global Grid Subscription (Sader-Krupp),
22 Island House Outremer 4 3 2
23 Ballyhoo Family Campground Renton 2 4 2
24 Hotel Firangipani Bellevue 2 4 2
25 North Star Lodge Auburn 3 4 2
26 Swiss Holiday Resort Outremer 4 4 2
27 Harpers Ferry Guest House Everett 2 2 3
28 LANcity Cybercafe and Motel Auburn 2 2 3 Zen Den (Trid Games), Global Grid Subscription (MCT), Global Grid Subscription (Shiawase),Global Grid Subscription (Horizon), Global Grid Subscription (Sader-Krupp), Global Grid Subscription (Renraku)
29 Bywater Bed & Breakfast Bellevue 3 2 3
30 Radisson Hotels & Resorts Everett 2 3 3
31 Cousin's Country Inn Fort Lewis 3 3 3
32 Higgins Beach Inn Ork Underground 3 3 3
33 Heritage Manor Outremer 2 4 3
34 Thunderbird Motel Renton 3 4 3
35 Loveless Cafe Downtown 4 4 3
36 Back Ground Count Motel Snohomish 4 4 3
37 Castamere Motel Tacoma 4 4 3 Zen Den (Medieval Literature)
38 Whispering Pines Cottages Auburn 2 2 4
39 Inn On Church Street Bellevue 2 2 4
40 Country Inn-Somerset Everett 2 2 4
41 Huntington Country Inn Fort Lewis 3 2 4
42 Hexagon House Bed & Breakfast Outremer 4 3 4
43 Budget Host Renton 2 4 4
44 Aztec Motel Downtown 3 4 4
45 Lucas Palace, Luxury hotel Downtown 4 4 4 Manservant/Maid - Servant