Difference between revisions of "Gotta Get the Cash"
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==Background== | ==Background== | ||
An unknown decker/technomancer, who communicates via I-doll proxy, has a deep grudge agaisnt another decker, 1AM. | |||
==The Meet== | ==The Meet== |
Revision as of 03:50, 26 April 2020
Gotta Get the Cash | |||||||
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Factions Involved | |||||||
ShadowHaven Pack Howler Ojou Sinister |
Summary
A team of runners are hired to abduct a decker called 1AM. The target is tracked down through the Matrix, and the team hops on a flight to Edmonton to douse 1AM's team with non-lethal ammo.
Background
An unknown decker/technomancer, who communicates via I-doll proxy, has a deep grudge agaisnt another decker, 1AM.
The Meet
The Plan
The Run
Aftermath
Rewards
- ¥15,000
- 5 karma
- 2 CDP
Player After Action Reports (AARs)
Sinister
Clean and simple. Our techo tracked and defanged the targets without them ever realising. Drek, I was mostly just a taxi driver this run. Did get to see a little of the Athabaskan Council, I suppose. Bit of a change from the Sprawl.