Difference between revisions of "In Search of Alternative Fuels"

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==The Plan==
==The Plan==


The plan changed a great deal depending on circumstance, but the final production looked something like such:
- Swipe the maglock card from an employee leaving the building.
- Hire a Decker. Have the Decker disable the scanners at the front door.
- Distract the guards at the front door.
- Sneak the two non-sneaky members of the run through the now-defunct scanner and into the hallway under invisibility and stealth.
- Looper Round all the cameras
- Knock out the guard in the stairwell
- Figure shit out once they got to the sub-basement. (Their legwork skills weren't extensive enough to get them that far safely)


==The Run==
==The Run==

Revision as of 05:28, 5 January 2025




In Search of Alternative Fuels
Date2086-01-05
GMEddren
LocationNorthgate, Seattle
Status Threat Level: Deadly
Factions Involved
ShadowHaven
Saeder Krupp
Knights of Valluche
Poe
Pockets
First Response
F8 Guardian Spirit
Fancy Guard
Casualties and losses
3-ish


Summary

The gang insults a couple of office workers, tells a story about a Troll Stripper, her husband, and their public fetishes, uninstalls a door, and steals a formula. Then gets paid for it.

Background

A relatively unknown magical lodge, the Knights of Valluche, has recently developed a magical formulae for accelerating cars via manipulation magic. Saeder Krupp, seeing potential in this magic, decides to steal it for themselves and continue R&D. After discussion of budgets, it's determined that, with the security-mindedness of the owner of the facility, the cost of a long-term infiltration for so little gain makes little sense, and it'd be better to bring in deniable assets. A runner team was hired.

The Meet

Poe, Pockets, and First Response head up after receiving calls from their respective Fixers; Pockets, heading there after calling up a contact for a quick ride. Upon arrival, they each immediately head to the J, who regales them with tales of his times in Tahiti. Once everyone's gathered up, he gets down to business, where he explains the meat of the run; he's looking for a particular formula from a magical lodge by the name of the Knights of Valluche. They're headed by an archaeologist who discovered certain fourth world texts detailing a small portion of their manufacturing methods from that era. It was apparently enough of an insight to lead the man in a completely new direction of spell design, and so a variety of mages came together to try and innovate the world of manipulation magic. The man was infamously paranoid, and so when they developed a spell that the J was actually interested in, they quickly determined it would be fiscally impractical to send in a long-term infiltration team; it would take months, at least, for one to get into position. Furthermore, he ideally wanted it tonight. In return, he was willing to provide 16k Nuyen, plus options for cyberware, vehicles, and an opt-in to a special weapon foci testing program they had going on.

The gang managed to push for an extra 2k Nuyen in operating costs, as well as 6K from their payout up-front.

The Plan

The plan changed a great deal depending on circumstance, but the final production looked something like such:

- Swipe the maglock card from an employee leaving the building.
- Hire a Decker. Have the Decker disable the scanners at the front door.
- Distract the guards at the front door.
- Sneak the two non-sneaky members of the run through the now-defunct scanner and into the hallway under invisibility and stealth.
- Looper Round all the cameras
- Knock out the guard in the stairwell
- Figure shit out once they got to the sub-basement. (Their legwork skills weren't extensive enough to get them that far safely)

The Run

Aftermath

Rewards

Game Quotes

Player After Action Reports (AARs)