Difference between revisions of "The Real Thing Don't Do the Trick"

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==Background==
==Background==
An SK ambassadorship program is shipping crates of Lowfyr plushies as part of an ambassadorial North American Logistics branch of SK of a trainyard.  Patrolled by Centurion Securities.  Urubia wants them and invited the gang to the Funhouse via the Secretary of Fun and arranges a meeting with [[Oriana Cazador]] to commit the robbery with a secondary extraction target (the actual ambassador, Gabriella Roth) on the table.  Client recommends a delicate approach and not slugging it out with security.  The SK ambassador is bringing the Lowfyr plushies to give out to children and social groups across the UCAS and CAS and is arriving in on a train from Raleigh and Durham.
An SK ambassadorship program is shipping crates of Lowfyr plushies as part of an ambassadorial North American Logistics branch of SK of a trainyard.  Patrolled by Centurion Securities.  Urubia wants them and invited the gang to the Funhouse via the Secretary of Fun and arranges a meeting with [[Orianna_Cazador|Oriana Cazador]] to commit the robbery with a secondary extraction target (the actual ambassador, Gabriella Roth) on the table.  Client recommends a delicate approach and not slugging it out with security.  The SK ambassador is bringing the Lowfyr plushies to give out to children and social groups across the UCAS and CAS and is arriving in on a train from Raleigh and Durham.


==The Meet==
==The Meet==

Revision as of 16:46, 5 August 2025

The Real Thing Don't Do the Trick
Date2086-08-04
GMSarcarian
LocationCharlotte, NC
Status Threat Level: High
Factions Involved
ShadowHaven SK
Twitch Fox
Hawkins
Firewill
Snickerdoodle
Character1
Character2


Summary

Urubia wants a few things from an SK facility in North Carolina, and hires our team to go to pull a mid stakes job on SK Logistics in Charlotte.

Background

An SK ambassadorship program is shipping crates of Lowfyr plushies as part of an ambassadorial North American Logistics branch of SK of a trainyard. Patrolled by Centurion Securities. Urubia wants them and invited the gang to the Funhouse via the Secretary of Fun and arranges a meeting with Oriana Cazador to commit the robbery with a secondary extraction target (the actual ambassador, Gabriella Roth) on the table. Client recommends a delicate approach and not slugging it out with security. The SK ambassador is bringing the Lowfyr plushies to give out to children and social groups across the UCAS and CAS and is arriving in on a train from Raleigh and Durham.

The Meet

Fixers were very clear to the team that they should show up on their best behavior and not act too much like Scrubs. The team arrives on time and relatively well dressed, making their way to a meeting with Orianna relatively easy with Will socially covering Snickerdoodle a bit. Snick buys a handful of Cereprax and K-10 which she doesn't usually see on the street, and some Jazz because why not. Orianna is quite serious, though not curt or the like. The team makes it through the meeting, with Firewill becoming increasingly excited about the notion of more Loywfyr plushes. Neogtiations go relatively straightforward, not much flex on the offer but a drugs payout is on the table by the end of it.

The Plan

The team acquires an SK Rental truck in Seattle, along with an existing Bulldog, and drive a few vehicles through the CAS to Charlotte.

The plan is loosely to gain entrance to the yard by reversing the codes to the delivery van. Find the train and a manifest, loot it, and if possible find and kidnap Ms. Roth and get out as clean as possible.

The Run

The team picks up the passcodes to enter the compound, some actioneer jumpsuits to look the part, and a set of fake Burner Sins imported from Seattle while on the road and pick up cheap lodging along the way. The road trip itself is incredibly pleasant with the team getting very lucky outside of bribing the standard checkpoints, with contacts providing routes almost the entire way.

Pulling up to the compound, will throws together a fake work order as Hawkins stalls the guard and the two of them get the vehicles through the gate with Snickerdoodle hiding in the metahuman smuggling compartment in one of the trucks on the process. Hawkin's fly spy with a little help from Snickerdoodle finds the train they are looking for and Hawkins and WIll make a fast move to the train, finding some direct connection points and getting the equipment manifest directly from it, rather than taking a run at a difficult host.

Once the traincar is found, WIll and Hawkins force the train door open, damaging the pinset to keep it close and potentially damaging the train worse by proxy. A security detail cruises past and a well placed use of the accident spirit power blows their tire out at the far point of their route. The team finds the crates and Hawkins and Snick load up as much as they possibly can into the vans. Pausing to open the crate to steal a handful of extra plushies, and realizing the ambassador was in residence quarters.

Once the crates are a lock, Will creates a gasoline bomb rig in the storage compartment and Snick sneaks across compound to get into position for an extraction. The team in trucks sends a picture of one of the plushies up to the ambassador with a "Come out front of the Dragon Gets it" picture, and squelches her call to security. As soon as she steps outside, a hidden in the bushes snickerdoodle pounces and knocks the target out quickly with a punch spell. Throwing her over a shoulder and booking out when the bomb goes off.

On the route back, keeping eyes on her health, Snick realizes she's a drake and shares this with the team. They pause in memphis to get a pacifier chip for the target and get her back to Seattle safely. Meeting Urubia herself and taking rides on her as part of the run reward. Seemingly not realizing the extraction was the core part of the job, not the toy theft.

Aftermath

Narrative Consequences: -The Lofwyr plushies are successfully stolen, to be re-purposed into Crimson Queen plushies for Urubia's brainwashing community outreach efforts. -Gabriella Roth is successfully kidnapped and "offered accommodations" at the Funhouse; S-K manages to eventually track her location, but is unable to attribute the job to the runners thanks to their ample discretion.

Rewards

EWARDS for "The Real Thing Don't Do the Trick": 32,000 nuyen (16 RVP) 0 karma 2 CDP 1 Lofwyr and 1 Crimson Queen plushie +2 Streets of Redmond reputation +1 notoriety (dealing with dragons) Optional Contact: Orianna Cazador (C6/L1 Dragon Secretary) Optional Gear Reward: Drugs @ 2:1 cost

Game Quotes

Player After Action Reports (AARs)

Snickerdoodle

Snick PAAR -4.png