Thrim: Difference between revisions
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{{HasContact| | {{HasContact| | ||
|Name= | |Name= Benny "Good Boy" Cervantes | ||
|Loyalty= | |Loyalty= 4 | ||
|Chips=Even | |Chips=Even | ||
|}} | |}} | ||
{{HasContact| | {{HasContact| | ||
|Name= | |Name= Axilia Selmer | ||
|Loyalty= | |Loyalty= | ||
|Chips=Even | |Chips=Even | ||
Revision as of 19:15, 22 May 2026
| Street Samurai | |
|---|---|
| Have Rifle, Will Travel | |
| Discord | Tubatitan88 |
| Tubatitan88 | |
| Wiki User | Tubatitan88 |
| Metatype | Dwarf (Hanuman) |
| Street Cred | 0 |
| Notoriety | 0 |
| Public Awareness | 0 |
| CDP | 0 |
| Folder | [1] |
| Priority | Metatype - A Attributes - B Magic/Resonance - E Skills - C Resources - D |
Character Information
Summary
Goals
Earn enough to Retire comfortably.
Background
Thrim was born SINless in the lower reaches of the sprawl, one more unwanted kid in a world that categorized people by profit margin and threw the rest into the cracks. His parents were dwarves, but whatever clean genetic line the corps liked to pretend existed got scrambled when Thrim came along. He was small even by dwarf standards, with tan skin, bright blue eyes, thick blonde hair, and unmistakable Hanuman traits: a long expressive tail, slightly elongated ears, nimble hands and feet, and a face just unusual enough that strangers always looked twice. That attention taught him caution. His size taught him patience. His tail and dexterous hands taught him how to get into places no one expected a person to fit. As a kid, Thrim survived by crawling through vents, storm drains, machine rooms, and maintenance shafts, stealing parts from broken drones and abandoned vehicles. While other street kids learned knives, pistols, or intimidation, Thrim learned wiring, diagnostics, stolen firmware, and how to make dead machines wake up again. His first real home was not an apartment or squat. It was a burned-out delivery van abandoned beneath an overpass. Thrim rebuilt the power system from scavenged batteries, rigged the doors to lock from the inside, and installed a busted drone charging cradle he found behind a pawn shop. By the time he was a teenager, that van had become a rolling workshop, safehouse, and escape plan. It was ugly, loud, and unreliable, but it moved when he told it to, and that was enough. Thrim’s talent for vehicles eventually drew the attention of smugglers. At first, he was just the weird little monkey-looking mechanic who could bypass a gridlink lockout, spoof a vehicle ID, or keep a shot-up delivery truck running three blocks longer than physics said it should. Then came the night a smuggling job went sideways. Corp security boxed the crew into a warehouse district, the driver panicked, and Thrim jacked into the van from the floorboards with half the dashboard torn open around him. He drove them out through a loading dock, two alleys, a pedestrian skybridge access ramp, and the side wall of a soyburger franchise. Three smugglers survived. The van did not. They paid him anyway. That was Thrim’s first step into the shadows. Over the years, Thrim stopped being just a mechanic and became a true rigger. He learned to feel engines like muscle, sensor feeds like eyesight, and drone rotors like breath. His pride and joy is a heavily modified Ares Roadmaster. His second signature machine is an Aeroquip M.E.D.-1 “Dustoff” medical evacuation drone.
Narrative Significant Qualities
Positive
Day Job (40 hrs): Delivery Driver RF 154 Functional Tail (Prehensile) RF 115 Grease Monkey R5 33 Monkey Paws RF 116 Technical School Education RF 150 Thermographic Vision SR5 66 Unusual Hair RF 122 Vehicle Empathy RF 151
Negative
Day Job Remote Delivery Driver 40 hours
Unusual Hair
Run History
No runs yet. This list will auto-populate when this character is tagged in a run AAR.
Affiliations
Contacts
| Contact | Connection | Loyalty | Archetype | Profession | Aspects | Chips |
|---|---|---|---|---|---|---|
| Benny "Good Boy" Cervantes | 6 | 4 | Fixer | Fixer | Firearms, Grenades, Vehicle Dealer, Groundcraft, Drones, Chop Shop, Weapons Dealer | Even |
| Axilia Selmer | 6 | [[Contact_Rules#Loyalty_Rating|]] | Networking | Music Producer | Musical Talent, Corporate Dealings, High Class Businesses, Bodyguards, Celebrities, Inconspicuous Associates, Daddy's Girl | Even |
Organizations
Allies
Enemies
In Character Information
Symbols and Signatures
Matrix Search Table
| Threshold | Result |
|---|---|
| 1 | |
| 3 | |
| 6 |
Shadow Community Table
| Threshold | Result |
|---|---|
| 1 | |
| 3 | |
| 5 |
Assensing Table
| Threshold | Result |
|---|---|
| 1 | |
| 2 | |
| 3 | |
| 4 | |
| 5 |
SINs
==Appearance
Thrim is a compact, wiry Hanuman dwarf standing just 4 feet tall and weighing around 100 pounds. His tan skin, bright blue eyes, and thick blonde hair give him a striking appearance, especially with his hair usually pulled back into a messy topknot to keep it out of his face. While his features are mostly humanlike, subtle Hanuman traits remain: slightly elongated ears, strong brow, faint sideburn-like facial hair, dexterous hands and feet, and a long, expressive tail that often curls behind him when he is alert or thinking.
Clothing
Typically wears coveralls or a chameleon suit.
Character Plot Hooks
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first.
| Aspect | Information | Related Run(s) |
|---|---|---|
| Aspect 1 | ||
| Aspect 2 | ||
| Aspect 3 | ||
| Aspect 4 | ||
| Aspect 5 |