The Legend of the Mars Bars
The Legend of the Mars Bars | |||||||
---|---|---|---|---|---|---|---|
| |||||||
Factions Involved | |||||||
ShadowHaven Bruno Pereira | Metagenica Research Consortium (MRC) | ||||||
Ironclad Koi Moth | |||||||
Casualties and losses | |||||||
1 leader ghoul; 15 feral ghoul |
Summary
The runners got into a conversation about Mars bars, and decided to try to find some for Ironclad who was craving them. A remembered flavor from his youth. After chasing a number of leads, they learned of a bunker connected to a building Moth had helped clear for Bruno Pereira and his refugees the prior week.
They explored the bunker - a preserved slice of history - finding a number of relics of interest, and ultimately the Mars bars. They donated all they found to Bruno's group to continue to build up their hideaway.
But they also found a ghoul cult, and a nefarious plot that is going to take a lot more effort to explore...
Background
Bruno Pereira and a group of refugees were fleeing a gang war, involving the Halloweeners. Previously, Ironclad had xx; see report. And then, Bruno had gotten help from Moth to clear the future site of the hideaway - a nest of buildings hidden in an overgrown park. See report. In the course of clearing the buildings, Moth and her runner companions found a saferoom at the bottom of one of the buildings. They also found a toxic pollution spirit in the shape of a sewage rat.