Tontine Turnabout
| Tontine Turnabout | |||||||||
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| Factions Involved | |||||||||
| ShadowHaven | Proteus AG | ||||||||
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Obsidian Intercession Hawkins Geodesic Angra Mainyu |
Character1 Character2 | ||||||||
| Casualties and losses | |||||||||
| Intercession (?) | |||||||||
Summary
The Crew has to chase an enemy currently fishing for priceless stolen artwork, and steal it from under their noses (and under the sea) The crew uses stealth to approach the vessel and the drop zone with the help of a Great Water Spirit, and plan a simultaneous smash and grab to grab the key and the safe. However, an opfor used his drill that can pierce the heaven and tore apart one of the runners, leaving the victory bittersweet.
Background
The Meet
The Plan
The Run
Aftermath
Rewards
Game Quotes
Player After Action Reports (AARs)
Intercession: Attempting to reestablish contact, any teammates receiving please reply. Attempting to reestablish contact, any teammates receiving please reply. Attempting to reestablish contact, any teammates receiving please reply. Attempting to reestablish contact, any teammates receiving please reply. Attempting to reestablish contact, any teammates receiving please reply. Attempting to reestablish contact, any teammates receiving please reply. Attempting to reestablish contact, any teammates receiving please reply.