Angra Mainyu

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Angra Mainyu
Angra2.png
Yvonne Farsight
Null Wizard
Advancing science one step at a time.
PlayerAsmodeus
MetatypeHuman
Street Cred10
Notoriety-1
Public Awareness0
Titles and AwardsAhriman, Silencer, Angra, Vonny
CDP2
D.O.B.11.13.2054
Age38
Folder[1]
Priority
Metatype - E
Attributes - A
Magic/Resonance - C
Skills - A
Resources - E
Initiations7
Initiations Completed4

Background

Those who can afford it often employ the services of a seer to tell the future of their future children. Such was the case for Janine Farsight and Carl Voger, two doctors of thaumaturgy employed by the Atlantean Foundation. The seer was a renowned one in his profession and spoke with certainty that their firstborn would be a daughter, the greatest magician of her generation. The two were overjoyed to hear this considering their lives' work had been to study all things magic.

When Yvonne was born, she was exceptionally resistant to magical influence already. The few therapy animals in the hospital were immediately perturbed regardless of where in the building they were when she was born. This, while disturbing as a portent, didn't dissuade Janine and Carl from being overjoyed at their daughter's birth. Yvonne was given a SIN by the Atlantean Foundation due to her parents' hard work; her education progressed as one might expect since she was confirmed to be Awakened, but as soon as she went from grade school to high school for Awakened children, things began to go awry.

Yvonne wasn't capable of so much as casting a single spell, summon a single spirit. She sat useless in classes while everyone else practiced their somatic patterns and harmonized their flow of mana. She watched from the sidelines as adepts played sports with one another or performed on stage with superhuman grace. She sat quiet and observed. Many mocked her for this inability, calling her an outsider and that she didn't deserve to be among the talented. Even some of her teachers said so straight to her face: "You are no mage."

When time came for finals, she always succeeded in the theoretical aspects. She knew how spellcasting worked, she was well read in thaumaturgic literature and she could see the Astral Plane with her third eye. Most had by now dismissed the seer's prophecy, calling her nothing more than a mere Spark, at best an Aware. Some of her classmates mockingly offered to give her a job as a toll booth worker when they would inevitably be hired by AAA corporations.

In college, however, practical applications began to show. Yvonne was enrolled into magical combat classes and there she defeated every single one of her peers in single combat, backhanding away their bolts of mana and attempts at mind control. Yvonne walked through all of their defenses and beat them to submission with her bare hands. It was the one and only practical course she ever graduated from as the top of her class, warranting the interest of Mitsuhama's talent scouts. Recognizing a null wizard when they saw one, they offered Yvonne a well-paying position at MCT where her talents would be appreciated for what they truly were. The offer was not the kind its recipient gets to refuse, but she did so anyway. Five days later, her parents were detained by the Atlantean Foundation's corpsec squads for treason and corporate espionage. The message was clear: her life would only get worse the longer she'd refuse MCT's offer.

Yvonne did the hard call and broke off from both her corporate life and her family to distance them from the interest she'd garnered. The charges were dropped due to insufficient evidence and even to this day Yvonne's parents are looking for their lost daughter. She wants to go back but to do so would be to expose her parents to MCT's manipulation once again. Instead, she has to put her talents to use the hard way: as a freelancer. Choosing the name of the Zororastrian concept for all the evils of the world - as that was what her teachers had at times called a magical reject like her - Angra Mainyu entered the world of shadowrunning as an anti-magic specialist.

So much for prophecies.

Goals

  • Acquire bleeding edge technology: microwave guns, jetpacks, laser rifles, cyberdecks
  • Relentlessly hunt and contain dangerous magic, forbidden and sanctioned alike
  • Find a way to get MCT to give up on her

Significant Things for Narrative

  • Anathema (Arcane Arrester, Null Wizard, Nasty Vibe, Critter Spook, The Goat, Liar) - Inherently imbued with antimagical properties, Yvonne has ample ability to ward off arcane influence. Even animals and mundanes can feel this repulsing effect to a degree. Even metahumans are adversely affected and feel an irrational distrust towards her on a subconscious level.
  • Privilege (Corporate SIN, College Education) - The pedigree born from the seer's prophecy allowed Yvonne to attain a genuine doctorate in thaumaturgy.
  • Questionable Ethics (Aptitude: Lasers, History Is Not As Certain As We Thought, Corporate Loyalist) - As Ahriman's abilities advance, her connection with the Atlantean Foundation is mended. She's gained access to a great deal of highly experimental technology. Laser weapons, bleeding edge protective suits for archaeology, delta-grade implants. She's even pursued a second degree in theoretical physics. Ahriman marches towards reaching the apex of human achievement from a mundane angle despite her talents, or perhaps because of it.

Run History

NameGMMetaplotDate of Run
Point InsertionSarcarian3 April 2085
Contrôle d'AccèsSarcarianRad Wars 208422 November 2084
A slightly rainy day in KansasLotusSwarming Season20 October 2084
Building on BiometricsLHOG1 October 2084
This Is Why We FightAuroraThe Metroplex Governor Race of '844 August 2084
Tangerine DreamsDraknic27 February 2084
Obscuro, ReduxSarcarian16 February 2084
The Casting Call of DutyEva21 January 2084
A Voice Behind MeSarcarian21 January 2084
Rise of Jaguar NewsDraknic5 December 2083
Knives out, Its Dinner TimeFuraidopoteto28 October 2083
The Last TabooZerre7 October 2083

Affiliations

Contacts

Contact Connection Loyalty Archetype Profession Aspects Chips
Dollmaster 6 1 Fixer(G, N, K, A) Shadowy Manipulator Upgrades, Subtle Touches, Cut and Paste, Arm and a Leg, Leveraging, Long Game, Overwhelming Force Even
Bubblegum 1 1 Gear Fake SINner Corporate Forger, SINner, Nothing Lasts Forever, Knows How She Got Here Even
Alexandria 8 4 Legwork Artificial Intelligence Archivist Multiprocessing, Real World Naïveté, Antikythera Archive, Can't Stop The Music, Can't Stop The Signal, Digital Denizen, Encryptions and Exploits, Hello, World!, High Fives Are Awesome!, Information Should Be Free, NeoNETwork, Strong Foundation, Thaumaturgical Theorist Even


  • Positive Reputation
Faction Reputation
Atlantean Foundation 15
Black Lodge 5
Draco Foundation 3
  • Negative Reputation
Faction Reputation
Brotherhood of Flesh -1

Matrix Search Table

Threshold Result
1 Angra Mainyu (or Ahriman) is the Avestan-language name of Zoroastrianism's hypostasis of the "destructive/evil spirit" and the main adversary in Zoroastrianism either of the Spenta Mainyu, the "holy/creative spirits/mentality", or directly of Ahura Mazda, the highest deity of Zoroastrianism.
3 The concept of Ahriman has been used in Christian theology to name one of two extreme forces which pull humanity away from the centering influence of Christ. Ahriman, the lower spirit, has been associated with materialism, science, heredity, objectivity, and soul-hardening. It is thought that contemporary Christianity was subject to Ahrimanic influence, since it tended towards materialistic interpretations. Steiner predicted that Ahriman, as a supersensible Being, would incarnate into an earthly form, some little time after our present earthly existence, in fact in the third post-Christian millennium.
6 Unlisted hosts show that a mercenary called Angra Mainyu occasionally pops up for wetwork jobs that target mages and summoners. They seem proficient at eliminating Awakened targets.

(-4 Dicepool for obscure and off-grid information: Yvonne Farsight, an Atlantean Foundation SINner with a full thaumaturgical doctorate is a perfect visual match to footage of the shadowrunner 'Ahriman' in every way. She's the daughter of Janine and Carl Farsight, both working for the Foundation with some recent troubles as having been targeted by internal investigations. Public data doesn't display the reason.)

Shadow Community Table

Threshold Result
1 Quiet Awakened woman with access to high end technology. Tends to rely on mundane combat for the most part.
3 Can unintentionally undermine social situations with her presence. Suspicious and untrustworthy according to most reports. No reported failed runs.
5 Many have suspected she's an ex-corpo, though what pushed her out of the life is uncertain. She also seems to not like working for MCT Johnsons.

Assensing Table

Threshold Description
1 Awakened.
2 Full Magician. She possesses a centering focus as a necklace.
3 Ambient mana visibly recoils away from her.
4 4.7 Essence. 4 Magic. The necklace appears to be made by dark magic and is a Rating 10 artifact.
5 Ahriman's muscle groups are strengthened to be more precise with their movements. Her brain matter is extremely refined and she has a datajack and minor cranial cybernetics. Not a technomancer.

SINs