Joe Smith

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Revision as of 16:12, 30 September 2017 by Reyjinn (talk | contribs) (→‎Stat Block)
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Joe Smith
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Fixer
Uses his South American connections to provide corp clients with exotic materials that they need to move into the country under the table.
Contact Ownerreyjinn
Connection3
Starting Loyalty3
Public Contact?Yes, Cost: 6 RVP
ArchetypeFixer
LocationDowntown, Seattle
MetatypeHuman
SexMale
Age37
Preferred Payment MethodCash

Overview

A fixer who specializes in the aquisitions of exotic goods and transferring them into the UCAS.

Key Dice Pools

SkillName (Specialization) - Skill+Attribute(+Specialization)[Relevant Limit]

Matrix (Memes) - 13(15)[9]

Stat Block

B A R S W L I C Ess Edge Magic
2 4(6) 3 2(4) 3 3 5 6 2 4 None
Condition Monitor 10
Limits Physical/Mental/Social (3/7/9)
Initiative 8 + 1d6
Skills Con 3, Negotiation 6 (+2 Bargains), Etiquette 4, Automatics 4, Stealth group 2.
Knowledge Skills Shadow community 4 (+2 Johnsons), English N, Spanish 4, Area:Seattle 4, Ghost cartels 4, Smuggling 4 (+2 Exotic goods).
Gear GearName w/ Accessories (Rating): (Quantity) GearName:
Weapons Remington Suppressor w/ suppressor, smartgun, personalized grip, gas vent 2. AK-97 w/ gas vent 3, personalized grip, smartgun.
Vehicles Ford Americar w/ run flat tires, spoof chips, morphing license plates, chameleon coating.

Network

Player Characters with this Contact

Name Chips Owed/Owned
Template:Player_Character Even

NPC who know this contact