What's on the Ghost Train
What's on the Ghost Train | ||||||||||
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Factions Involved | ||||||||||
ShadowHaven | Bug Spirit | Pawn's Gambit | ||||||||
Ace Orchid Frank Davis Rhicter | Roach Spirit | Pawn Mages | ||||||||
Casualties and losses | ||||||||||
0 | 1 | 0 |
Summary
The runners are hired to retrieve a lost camera on a mysterious train.
Background
A news team decided to investigate the sightings of a ghost train that had been seen on the monorail. The team had accidently stumbled upon a the gang Pawn's Gambit smuggling a Roach spirit with the help of the train spirit The Zephyr. The news team was killed by the roach spirit and The Zephyr fled.
The Runners
Orchid was sleeping when a call from Molly Landry came through. After a short chat, Orchid left their bed and decided to take the run a short distance away.
Rhicter awoke to Overwatch calling about job across town in half an hour. After a quick back and forth with Overwatch, Rhicter toke off across town.
Ace awoke to a call from Rick Rampant. Over the sound of loud music Rick told Ace that there was a job downtown for him if he wanted it. Ace decided to take the job.
Frank Davis was drinking and watching a trid at 2 am when Sarah Snow gave him a call high on Novacoke in some bathroom. Sarah told Frank that there was job downtown if he wanted. Frank toke the job and toke off to the job in a cab.
The Meet
The meet was at Ken's Coffee. Orchid was the first to arrive to the meet and told the Ms. J that it would be awhile before the rest of the runners arrive. With the rest of the runners arriving in the order of Ace then Frank then Rhicter. Ms. J explains that their corporation had sent in a small camera team and a security guard to investigate a train that had been seen in the local area. After several inquiries the runners learned that the team had died and that it happened on the train. The last known location of the team being the Seattle University Monorail Station.
The Plan
After prepping drugs and alchemy the runners decided that their best bet was to investigate the train and the area around it. After speaking to their contacts and doing a little bit of research they learned that the gang Pawn's Gambit had been smuggling in the area with the aid of a certain spirit. The runners also learn that Pawn's Gambit is former Knight's Errant mages that stole a large quantity of reagents before leaving. The runners also learned that the ghost train had been in the area and was seen as a harmless free spirit. The runners decide to send in Frank and Orchid first before Ace and Rhicter.
The Run
When the runners arrive at the Seattle University Monorail Station. Frank notices that the security guards at the entrance were in fact members of Pawn's Gambit. Frank then persuades a group of "homeless men" that he was there from their higher ups and that the runners were the team sent to help deal with their "problem". During this Orchid called a cab for a drunk in the station. Ace and Rhicter entered the station as Frank convinced the PG mages to wait at the entrance for them. Then The Zephyr arrived, a green tinted locomotive with three cars. The runners toke diamond formation and entered the first car meeting The Conductor. The Conductor explained that there was a bug spirit in the last car and that it did in fact consume the news team. The Conductor agreed to not move The Zephyr till the runners had left the train.
The runners then entered the next car meeting several individuals within the cars. The runners first spoke to Trashcan. Trashcan explained that the bug spirit was a roach spirit and that he had been trapped on The Zephyr for over a year as a gag. Trashcan could not leave the train due to the fact that Trashcan lacks legs. The runners then spoke with Purple Ghost, a 12 foot tall purple man spirit. Lastly they spoke with the masked man Alcatraz. Alcatraz explained that he was merely carrying a package from LA to Seattle and was meant not to be seen. The runners were suspicious of Alcatraz, before eventually deciding that he was merely as suspicious as them.
Before entering the third car, Ace fires a flashbang into the room. Slightly stunning the roach spirit before the runners opened fire. With Ace firing an initial burst and Rhicter firing the killing blow.
Aftermath
After killing the roach spirit the runners collected the camera gear in Trashcan. After another short chat with Alcatraz, the runners went up the stairs and explained to the Pawn's Gambit gangers that they had spoken to the buyer of the bug spirit and that there would be a new shipment next week. The runners leave and return the personal effects of the dead camera crew to Ms. J. Frank sent information to David Squire on the Pawn's Gambit activity. Frank takes Trashcan home with him.
Rewards
2 CDP
7 Karma
12,000 Nuyen
Frank got Trashcan as a dependent.