Elite Combat Adept
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| Base Metatype | Human |
|---|---|
| Threat Level | 6 |
| Typical Faction | NPC faction if any |
| Thematics Approval | No |
| Mechanics Approval | No |
Description
The elite combat adept is a generic fighter who can be used as a combatant.
Standard Operating Procedure/Rules of Engagement
A short description of how to use the grunt in a game.
Stat Block
Stat Block
| B | A | R | S | W | L | I | C | Ess | Special Att | ||
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5 | 6 | 6(9)"(9)" can not be assigned to a declared number type with value 6. | 6 | 5 | 2 | 6 | 3 | 5.04 | 6 | ||
| Condition Monitor | |||||||||||
| Limits | Physical , Mental , Social | ||||||||||
| Initiative |
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| Qualities |
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| Skills | (Combat Skill) 9, Perception 9, Automatics 6 Performance 6, Athletics 10, Stealth 5, Influence 5 | ||||||||||
| Knowledge Skills | |||||||||||
| Augmentations |
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| Spells | |||||||||||
| Adept Powers |
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| Gear |
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| Weapons | Ares Sigma 3 D: 8P AP -4 Acc: 4(6) DP: 13 M: SA/BF/FA Ammo: 50D RC: 7(8)
Garrote DP: 19 D: (Str+4)S AP: -6 Acc: 7 | ||||||||||
| Vehicles | N/A | ||||||||||
