Penance
Part of the Burger Buddies | |
---|---|
Discord | @Fangblade_ |
Fangblade_ | |
Metatype | (Human) |
Street Cred | 0 |
Notoriety | -1 |
Public Awareness | 0 |
CDP | 0 |
D.O.B. | 09/11/2061 |
Age | 24 |
Folder | Fangblade's Drive |
Priority | Metatype - B Attributes - B Magic/Resonance - C Skills - C Resources - E |
#Max IGs/Ascension | 5 |
# Optional Infected powers allowed | 0 |
Essence(Current/Max): | 6/12 |
# Optional Drake powers available | Major Powers:0 or Minor Powers:0 |
Character Information
Summary
A Tir Noble alchemist mage who said "Fuck it" and shulked the ties of politics and family.
Goals
- Party, simple as
Background
Jill Stilray (Don't call her Julianne!), born into the esteemed Stilray family, chased after the allure of luxury and recognition. The Stilray expectations loomed large, but just shy of her 18th birthday, Jill fell short of the family's standards. Unfazed by societal norms and armed with an irrepressible spirit, Jill left the gilded cage of privilege behind, setting her sights on the University College Dublin. Her family, seeing her defiance of the ways of House Stilray, branded her as a 'Blaidd' and exiled her from the families ranks, never to return.
Once landing in Seattle, Jill encountered and befriended the Trio of Minerva Kotomine, Alma Hyunza, and Knott Valka. The gang, now the four of them, started to hang out and enjoy eachother's company.
Upon Seeing Jill's capabilities as a magician, they decided to give her a shot at shadowrunning, inviting her to join the Burger Buddies, and eventually become a shadowrunner.
Narrative Significant Qualities
Positive
- Lucky
- Magician
- Mentor and mask - Fire Bringer
- School of Hard Knocks
Negative
- Distinctive Style
- Force Chaos
- One Born Every Minute
- Poor Self Control (compulsive II personal)(Laughs innapropriately)
- SINner National (Julianne Stilray)(Tir Na nOg)
Run History
No runs yet. This list will auto-populate when this character is tagged in a run AAR.
Affiliations
Contacts
Contact | Connection | Loyalty | Archetype | Profession | Aspects | Chips |
---|---|---|---|---|---|---|
The Weekender | 6 | 1 | Fixer | Horizon Johnson | Ex-Dawkins, 6 foot 20, killing for fun, Pyrotechnician, Black Mage, CFO is my side gig, Mind Magic, Hotline Horizon | Even |
Otsdarva | 4 | 3 | Custom(A,G,K,N) | Barrier Mage | Chaos Magic, Manipulation Magic, Fixated Master Alchemist, Advanced Alchemy, Magic Lodges | Even |
Loputyn | 1 | 1 | Custom(A,G,K,N) | Parabotanist | Fixated and faulty, Un/Seelie Courts, Astral Navigator, Master Alchaparabotamist | Even |
Organizations
Contact | Position | Connection | Faction Rep | Archetype | Health | Location |
---|---|---|---|---|---|---|
Halloweeners | Alchemist | 2 | 1 | Gang | Bruised | Seattle |
Organizations
Allies
Enemies
In Character Information
Symbols and Signatures
Matrix Search Table
Threshold | Result |
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1 | |
3 | |
6 |
Shadow Community Table
Threshold | Result |
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1 | |
3 | |
5 |
Assensing Table
Threshold | Result |
---|---|
1 | |
2 | |
3 | |
4 | |
5 |
SINs
Appearance
Clothing
Matrix Persona
Character Plot Hooks
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first.
Aspect | Information | Related Run(s) |
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Aspect 1 | ||
Aspect 2 | ||
Aspect 3 | ||
Aspect 4 | ||
Aspect 5 |