Ziz
Revision as of 08:35, 16 February 2020 by OptimismBeast (talk | contribs)
Evil Genius | |
---|---|
Contact Owner | [1] |
Connection | 5 |
Public Contact? | no |
Archetype | Fixer |
Location | XXX |
Metatype | ? |
Sex | ? |
Age | ? |
Preferred Payment Method | Shadow Services |
Hobbies/Vice | The Suffering of Others |
Personal Life | None of your business |
Faction | None |
Aspects | View From Above Dark Mage Inside Connections Bloodthirsty Outside Connections Shrouded In Shadows |
Overview
Ziz is the head of (or head representative of?) a clandestine criminal organization of boundless reach, vast resources, and deep reserves of arcane knowledge. At least, that's what they'd have you believe. An astute observer who had access to all of their abilities would note that they never act - or order anyone else to act - with the overwhelming force or magical power they claim to have at their disposal.
Aspects Description
Aspect | Description |
---|---|
View From Above | Ziz, while mostly focused on their own interests, is nonetheless detached enough from everyday goings-on to take a longer-term and wider view of events. Ziz has +2 to Knowledge checks relating to a large-scale state of affairs, for example the political zeitgeist of Seattle, or the financial trajectories of the Big 10. |
Dark Mage | While Ziz is an obscure figure, they are not shy about their status as an Awakened, and one of a particularly shady tradition. Ziz has +2 to Active and Knowledge checks relating to their magical prowess. |
Inside Connections | Ziz's wings cast a wide shadow. They have +2 to Networking checks to connect with people on the inside of a legitimate organization. |
Outside Connections | Ziz's goals are not limited to one measly city, and neither is their reach. Ziz has +2 to Gear Acquisition checks to acquire items that are smuggled either into or out of Seattle, either restricted, forbidden, or stolen. |
Bloodthirsty | Ziz is, to put it bluntly, a bit of a whacko, and they like to see the order of the world shaken and people hurt, either for their own enjoyment or to further some elaborate scheme. They have +1 to checks to assist runners in activities that they believe will lead to large-scale disruption or suffering. |
Dicepools
Dicepools | |
---|---|
Knowledge Checks | 5 + Loyalty + Aspects - Notoriety |
Active Checks | 3 + Loyalty + Aspects - Notoriety |
Gear Acquisition Checks | 9 + Loyalty + Aspects - Notoriety |
Networking Checks | 13 + Loyalty + Aspects - Notoriety |
Network
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