Difference between revisions of "I'm in the clock business now! OH NO! MY CLOCK! WHAT HAPPENED TO MY CLOCK!"
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==The Meet== | ==The Meet== | ||
Mani is 3 hours late to the run due to sleeping in, but the | Mani is 3 hours late to the run due to sleeping in, but the team make it to the meet. Otsdarva, the ever sleepy, is affected heavily by her chronic health issues. She manages to make do, presenting the duo with the info. "Make it to Wira, make sure she's okay, ask her to come see us." | ||
The team agreed, and decided to work together. | |||
==The Plan== | ==The Plan== |
Revision as of 05:38, 11 March 2024
I'm in the clock business now! OH NO! MY CLOCK! WHAT HAPPENED TO MY CLOCK! | |||||||||
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Factions Involved | |||||||||
ShadowHaven Otsdarva Wira Łynar Johan Liebert | Major Corp | ||||||||
Mani Hawk |
Character1 Character2 |
Summary
The runners duo are called in for a meet and greet with Otsdarva and his compatriot, Johan Liebert. Finding a friend potentially in Seattle, they decide to try and bring Wira into the fold. Hawk and Mani are accepted as help.
Background
Wira is a mage from the Sailish Islands living in seattle. They care much about nature, and while she does not get along with Johan, she will with Otsdarva. The trio are starting to try and make a magic lodge of their own, or at least, work together to help in eachother's lives.
The Meet
Mani is 3 hours late to the run due to sleeping in, but the team make it to the meet. Otsdarva, the ever sleepy, is affected heavily by her chronic health issues. She manages to make do, presenting the duo with the info. "Make it to Wira, make sure she's okay, ask her to come see us."
The team agreed, and decided to work together.