Difference between revisions of "KE HTR Breacher and Defuser"

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(Created page with "{{Grunt NPC Infobox |Unit Name=KE HTR Breacher and Defuser |Metatype=Any |Threat Level=5 |Faction=Knights Errant |Resource Link=https://drive.google.com/drive/folders/1K6Rdoby...")
 
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|Metatype=Any
|Metatype=Any
|Threat Level=5
|Threat Level=5
|Faction=Knights Errant
|Faction=Knight Errant
|Resource Link=https://drive.google.com/drive/folders/1K6Rdoby7dHZjeiA5F_h6HbHVJcWNehBw
|Resource Link=https://drive.google.com/drive/folders/1K6Rdoby7dHZjeiA5F_h6HbHVJcWNehBw
|Thematics and Mechanics Approval=No
|Thematics and Mechanics Approval=No

Revision as of 02:36, 26 June 2018

KE HTR Breacher and Defuser
Placeholder.png
Base MetatypeAny
Threat Level5
Typical FactionKnight Errant
Thematics Approval
Mechanics Approval

Description

"Used to know someone who enjoyed making and using explosives, they might have had something to say if they were still around" - Fuse

"<<lookingatname.aro>>" - Bolt

Key Information

Assist in breaching areas and diffusing explosives

Standard Operating Procedure/Rules of Engagement

Breach areas and diffuse explosives while squad provides security

Stat Block

B A R S W L I C Ess Special Att
4 5 4 6 3 7 4 3 4.3 4
Condition Monitor 10
Limits Physical 7, Mental 7, Social 5
Initiative 8+1d6
Qualities None
Skills
  • Athletics Group 2
  • Engineering Group 3
  • Firearms Group 3
  • Outdoors Group 2
  • Clubs 3
  • Con 2
  • Demolitions 7
  • Etiquette 3
  • Free Fall 2
  • Intimidation 2
  • Locksmith 7
  • Perception 7
  • Pilot Ground Craft 3
  • Unarmed Combat 3
Knowledge Skills
  • Area Knowledge (Operating City +2) 3,
  • Corporations (Ares +2) 1,
  • Gang ID 3,
  • Law 3,
  • News 3,
  • Police Procedures 4,
  • Small Unit Tactics 2
Augmentations
  • Cerebral Booster (1)
  • Control Rig (1)
  • Datajack
  • Gastric Neurostimulator
  • Muscle Augmentation (1)
Spells N/A
Adept Powers N/A
Gear
  • Armor Jacket w/ Auto-Injector, Biomonitor, Chemical Protection (2), Drag Handle, Gear Access
  • Autopicker (6)
  • Containment Manacles
  • Detonating cord, High Yield (m) x10
  • Full Body Armor w/ Auto-Injector, Biomonitor, Chemical Seal, Drag Handle, Gear Access, Nonconductivity (1)
  • Full Body Armor Helmet w/ Flare Compensation, Image Link, Low Light Vision,

Thermographic Vision, Vision Enhancement (2)

  • Helmet w/ Flare Compensation, Gas Mask, Low Light Vision, Smartlink, Voice Warper (2)
  • Hermes Ikon
  • DocWagon Basic Contract
  • Jazz x2
  • Lockpick Set
  • Medkit (3)
  • Metal Restraints x2
  • Miniwelder
  • Miniwelder Fuel Canister
  • Plastic Explosive (kg) (10) x10
  • Plastic Restraints x20
  • Psyche x2
  • Riot Control Armor w/ Auto-Injector, Biomonitor, Chemical Protection (4), Drag Handle,
  • Padded, Restrictive
  • Riot Control Armor Helmet w/ Flare Compensation, Gas Mask, Low Light Vision, Smartlink,
  • Voice Warper (1)
  • Sequencer (7)
  • Trauma Patch x3
Weapons [[Has Weapons::* Blast Shield [Exotic Melee Weapon, Acc 4, DV 20P, AP -4]
  • Riot Shield (Exotic Melee Weapon, Acc 4, DV 9S(e), AP -5) w/ Internal Battery
  • Ares Predator V (Heavy Pistol, Acc 7, DV 8P, AP -1, SA, 15 (c)) w/ (45x) Capsule, Pepper Punch, Flashlight, (45x) Frangible, (45x) Gel Rounds, Smartgun System, Internal, (5x) Spare Clips, Tracker
  • Ares Sigma-3 (SMG, Acc 6, DV 8P, AP –, SA/BF/FA, RC (2), 50 (d)) w/ Flashlight, Folding Stock, Foregrip, (100x) Frangible, (100x) Gel Rounds, Slide Mount, Sling, Smartgun System, Internal, Tracker
  • Colt M23 (Assault Rifle, Acc 6, DV 9P, AP -2, SA/BF/FA, 40 (c)) w/ Flashlight, (120x) Frangible, (140x) Gel Rounds, Smartgun System, Internal, (5x) Spare Clips
  • Defiance EX Shocker (Taser, Acc 6, DV 9S(e), AP -5, SS, 4 (m)) w/ Smartgun System, Internal, (10x) Taser Dart
  • Remington 990 (Shotgun, Acc 6, DV 11P, AP -1, SA, 8 (c)) w/ Flashlight, (24x) Flechette Rounds, (24x) Gel Rounds, Slide Mount, Slide Mount, Sling, Smartgun System, Internal, (5x) Spare Clips
  • Stun Baton (Club, Reach 1, Acc 4, DV 9S(e), AP -5) w/ Internal Battery]]
Vehicles [[Has Vehicles::Caduceus 7 (Anthro Drone)

[Handling 4, Speed 2, Accel 1, Body 5, Armor 3, Pilot 2, Sensor 1]

Gear:

  • Drone Arm (Strength 5, Agility 2) w/ Drone Limb Agility (2), Drone Limb Strength (5)
  • Drone Arm (Strength 5, Agility 2) w/ Drone Limb Agility (2), Drone Limb Strength (5),
  • Snake Fingers
  • Linguistics: English (local language)
  • Linguistics: Japanese (Manufacturer's Language)
  • Medkit (4)
  • Rigger Interface
  • Tool Kit, Hardware]]