Difference between revisions of "Victor"

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If you need someone to talk and have no conscious, you bring them to victor.
If you need someone to talk and have no conscious, you bring them to victor.


Not much is known about Victor, he rarely talks and when he does it is only for business. The only thing know about Victor is:
Not much is known about Victor, other than he is good at what he do. Even though he will never tell you what goes on behind those doors everyone know it is not pleasant.For Whoever enter those doors never leave, and those few that do can never remember their experience but is forever changed by it. They say sometimes when the night is quiet and the breeze stills you can hear muffled screaming coming from Victor's sound proof office.


1. He has a gravely male voice.
Victor "office" is located in Redmond, deep in a dingy alleyway, lies a door only tittle Victor's. Entering the door leads you to a small 15x15 foot room with holes in the wall and a distance smell of iron. On the opposite of the room is another singular rusted metal door with a slit. Here victor will ask you to pay and leave his "client" in the room before asking you to leave, nicely.
 
2. Whoever comes in trough his doors never leaves.
 
3. Unspeakable things happen behind those doors.
 
Victor "office" is located in Redmond, deep in a dingy alleyway, lies a door only tittle Victor's. Entering the door leads you to a small 15x15 foot room with holes in the wall and another singular rusted metal door with a slit. Here victor will ask you to pay and leave his "subject" in the room and asking you nicely leave.


==Special==
==Special==

Revision as of 20:21, 30 April 2019

Victor
Victor.png
Interrogation mind mage
Contact OwnerZombono
Connection4
Public Contact?Yes
ArchetypeShadow Services
LocationRedmond, Seattle
MetatypeElf
TraditionBlack Magic (Cha + Wil)
SexMale
Age50
Preferred Payment MethodNuyen
Personal LifeSingle
Special?Yes

Overview

If you need someone to talk and have no conscious, you bring them to victor.

Not much is known about Victor, other than he is good at what he do. Even though he will never tell you what goes on behind those doors everyone know it is not pleasant.For Whoever enter those doors never leave, and those few that do can never remember their experience but is forever changed by it. They say sometimes when the night is quiet and the breeze stills you can hear muffled screaming coming from Victor's sound proof office.

Victor "office" is located in Redmond, deep in a dingy alleyway, lies a door only tittle Victor's. Entering the door leads you to a small 15x15 foot room with holes in the wall and a distance smell of iron. On the opposite of the room is another singular rusted metal door with a slit. Here victor will ask you to pay and leave his "client" in the room before asking you to leave, nicely.

Special

Key Dice Pools

Spellcasting: 8 (Ranks) + 2 (Manipulation/Illuson) + 4 (Magic) + 5 (Focus): 19

Socials: 1 (Ranks) + 8 (Charisma): 9 [9]

Stat Block

B A R S C I L W Edge Essence Magic
3 3 2 1 8 4 2 5 1 6 4
Condition Monitor 10+3 (Physical), 11 (Stun)
Limits Physical (3), Mental (5), Social (9), Astral (9)
Initiative 6+1d6
Skills Spellcasting: 8 (Manipulation, Illusion), Counterspelling: 6, Assensing: 1, Con: 1, Etiquette: 1, Intimidation: 1
Knowledge Skills English: N, Sperethiel: 10, Bars and Clubs: 5, Area Knowledge (Seattle): 5, Shadow Community: 5, Black Markets: 5
Spells Mind probe, Compel truth, Influence, Rewind, Control thoughts, Agony, Bugs, Heal
Gear Lifestyle (Medium), 2 F5 Spellcasting focus (Manipulation, Illusion), 2 F5 Sustaining focus (Manipulation, Illusion), R5 Fake SIN, Savallete guardian, torture tools and knives
Armor Armor jacket, Ballistic mask
Vehicles Dodge Xenon

Network

Player Characters with this Contact

Name

NPC who know this contact