KE HTR Crisis Negotiator
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| Base Metatype | Any |
|---|---|
| Threat Level | 5 |
| Typical Faction | Knight Errant |
| Thematics Approval | |
| Mechanics Approval | |
Description
"ITT hostage situations gone wrong" - Trixter
<<Thread Locked(Admin: No Thanks)>>
Key Information
These ones get brought in when hostages are present
Standard Operating Procedure/Rules of Engagement
Ensure safety of any and all hostages
Stat Block
| B | A | R | S | W | L | I | C | Ess | Special Att | ||
|---|---|---|---|---|---|---|---|---|---|---|---|
| 4 | 4 | 4 | 4 | 5 | 3 | 4 | 6 | 4.1 | 4 | ||
| Condition Monitor | 11 | ||||||||||
| Limits | Physical 6, Mental 5, Social 8 | ||||||||||
| Initiative | 8+1d6 | ||||||||||
| Qualities | None | ||||||||||
| Skills |
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| Knowledge Skills |
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| Augmentations |
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| Spells | N/A | ||||||||||
| Adept Powers | N/A | ||||||||||
| Gear |
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| Weapons |
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| Vehicles | Ford Americar
(Handling 4, Speed 3, Accel 2, Body 11, Armor 6, Pilot 1, Sensor 2, Seats 4) Condition Monitor: 18 Armor: 6H Limits: Mental 2 Physical Initiative: 2+4D6
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