No Caller ID

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No Caller ID
No Caller ID.jpg
Monowhip Muscle B&E
Just an OU street kid
They/them
Discord@LOV.Euphoria
RedditCrowe1211
Wiki UserLOV.Euphoria
MetatypeHuman
Street Cred0
Notoriety1
Public Awareness0
CDP2
D.O.B.2058-5-13
Age27
Folder[1]
PriorityMetatype - D
Attributes - A
Magic/Resonance - D
Skills - E
Resources - A
#Max IGs/Ascension2


Character Information

Summary

The only human from an Ork family, No Caller ID lives in the tight spaces of the OU and has started taking a little more work all over the city.

Goals

  • Make Money
  • Keep the family out of the business
  • Stay out of syndicate & gang ties

Secondary goals

  • Get elastic joints
  • upgrade chrome and get adapsin
  • initiate yes times
  • BMW Sturmwagon? With upgraded sensor suite?
  • Learn better makeup skills
  • Learn to fish and hunt
  • Maybe actually learn to use the gun

Arcane Goals

  • Psychometry
  • Divination
  • Binding the bones [Greater Ritual]

Background

Born to an ork family in the OU, basically the runt of the litter as a human, they have two younger sisters and an older brother - Khail is still the shortest.

Momma was a little bit magic, not much but just enough to have a heal spell that can prevent someone from dying outright- especially when paired with back alley surgery.

Khail in effect grew up as a tunnel kid, wound up stealing their monowhip at 8, and spent a lot of time practicing with it so they wouldn't get mugged.

In their practice, they got unzipped as many rookies do, and mom was quick to jump on that - getting baby Khail stapled back together and cauterized to stop the dying - resulting in a lot of the bad scarring they have now.

They'd continue their practicing, eventually becoming a local klep for folks who wanted shiny trinkets. Saved up, and got some decent synth muscles. Learned the OU as best they could. Eventually, klep work turned to wet work, and Khail moved out for their family's security.

In time, they got their underwater apartment. They started working more with the 162s and Skraacha as an independent, and eventually got in with Corpseman and made their way to the Haven.

Narrative Significant Qualities

Positive

  • School of Hard Knocks - You learn shit in the OU. SO much shit, especially without an education available.
  • Guidance of the Black Shuck - Oracle manifested strangely for NCID, steeped in so much death

Negative

  • Addiction (Mild) - Kami
  • Allergy Common Mild - Sunlight
  • Faceless - porcelain mask over their face, covering almost all but their mouth
  • Poor Self Control (Vindictive)

Run History

NameGMMetaplotThreatDate of Run
Red, White, and YouVilliersDeadly10 March 2086
Smoking GunRobintonMedium1 March 2086
No Cocaine in the Bedroom, PleaseRobintonMilk23 February 2086

Affiliations

Contacts

Contact Connection Loyalty Archetype Profession Aspects Chips
Corpseman 6 1 Fixer(G,A,N,K)
162s Girlboss
Ghafehouses, Ghleanup Ghetail, Ghunderground, Ghecond Ghife, Ghrip, Ghympathetic, Ghunrunner Even
Liudmila 5 1 Gear Resort Owner & SIN Forger Operates a Resort in Hokkaido, Working So Many Jobs at Once, A busy hokkaido woman, Export Sinner, Expert Sinner, An pro in relaxation, I own a resort - I can help, Japan to Seattle is a regular flight, Just about anywhere if needed, Delays are compensated, The Vory are a friend of the Bratva, Onsen Town Even


Organizations

Allies

Enemies

In Character Information

Symbols and Signatures

Matrix Search Table

Threshold Result
1
3
6

Shadow Community Table

Threshold Result
1 A klep from the OU - born and raised
3 Makes use of the monowhip hidden in their hand for wetwork and self defense
5

Assensing Table

Threshold Result
1 awakened, ask for health and emotional state
2 adept, bones, nerves, and face all augmented
3 further nerve augments, fingertip augemented - left middle finger
4 0.25 essence, 1 magic, head bioware, musculature, and throat augmentation
5 No nanoware (yet), no delta, no geneware, ask for diseases

SINs

SIN Issuer Rating Licenses
Brick Feliciano UCAS R4 Restricted Augmentation, Adept, Firearms, Controlled Substances, Security Consultant

Appearance

Clothing

Matrix Persona

Character Plot Hooks

Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first.

Aspect Information Related Run(s)
Aspect 1
Aspect 2
Aspect 3
Aspect 4
Aspect 5

Media Mentions

ShadowGrid Profile Comments